Difference between revisions of "Enchantment"

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Formula rolling for low-tier enchantments does not cost any resources except gold.
 
Formula rolling for low-tier enchantments does not cost any resources except gold.
  
== List of Enchantments ==
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== List of Endgame Enchantment Costs ==
All gear in [[Shadowbane]] can be enchanted with a prefix and a suffix in addition to any [[Vocabulary#B|baked-in]] enchantments.
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All gear in [[Shadowbane]] can be enchanted with a prefix and a suffix in addition to any [[Vocabulary#B|baked-in]] enchantments. The list below contains only the higher-tier, or "endgame" enchantments available and their resource costs.
 
=== Magic Prefixes ===
 
=== Magic Prefixes ===
 
{{prettytable}}
 
{{prettytable}}

Revision as of 14:34, 27 September 2017

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This information on this page is fully or partially outdated, and may no longer apply to Shadowbane in its current state because formula costs were revamped in patch 1.20. See Patch History to stay up-to-date on changes.


The mystic arts are not forgotten here, good patron! Mystic talismans, powerful scrolls, and magical trinkets I have to sell, and will gladly buy any you might carry.

- Sage

Enchantments are magic effects that can be applied to weapons, armor, and jewelry through random rolling, resource crafting or found randomly on mob corpses.

Equipment Rolling

Creating equipment with a player-owned NPC is called rolling. When crafting in this way, a player can choose to use random rolling or formula rolling. With random rolling, a player only chooses the base item that is created; all magical effects are randomized. Formula rolling allows a player to choose the specific enchantments applied.

Time and Cost

Rolling time varies based on the rank of the NPC and the forge they reside in. However, if a player has Mithril (Mithril) in their warehouse, rolling will consume one unit and become near-instant.

Depending on the base item and enchantments selected, an item will cost a specific amount of gold and resources (as listed below). Random rolling is typically cheaper than formula rolling but will take much more time to find an ideal item, and will never produce the highest level enchantments.

Formula rolling for low-tier enchantments does not cost any resources except gold.

List of Endgame Enchantment Costs

All gear in Shadowbane can be enchanted with a prefix and a suffix in addition to any baked-in enchantments. The list below contains only the higher-tier, or "endgame" enchantments available and their resource costs.

Magic Prefixes

Adamant Agate Antimony Azoth Bloodstone Bronzewood Coal Diamond Galvor Iron Mandrake Mithril Oak Obsidian Onyx Orichalk Quicksilver Sulfur Wormwood Truesteel
Aegis +8 Defense - - 3 - - - - - - - - - - - - 3 - - - 10
Apostate's +30 Holy Resistance - - - - - 21 - 22 - - 12 - - - - - - - - -
Archmage's +15 Sorcery/Warding - 24 10 - - - 24 - - - - - - - - - - - - -
Beast Hide +5.5 Crushing Resistance 8 - 8 - - - 18 16 - - - - - - - - - - - -
Baron's +150 Attack Rating - - - - - - - - - 14 - - - - - 12 - 7 - -
Chalcedony +10 Strength, +30% Stamina Recovery 9 - - 18 - 9 - - - - - - - - - - - 9 - -
Charmed +20 Fire/Cold/Lightning Resistance - - 8 - - - 24 16 - - - - - - - - 8 8 - -
Emerald +10 Dexterity, +30% Stamina Recovery 9 - 9 18 - - 9 - - - - - - - - - - - - -
Ethereal +30 Magic Resistance - - - - - 21 - 22 - - 12 - - - - - - - - -
Greatwyrm's +30 Fire Resistance - - - - - - 21 22 - - - - - - - - - 12 - -
Haliodor +10 Strength, +30% Health Recovery 9 - - 18 - 9 - - - - - - - - - - - 9 - -
Hallowed +30 Unholy Resistance - - - - - 21 - 22 - - - - - - 12 - - - - -
Heimnir's +30 Lightning Resistance - - - - - - 21 22 - - - - - - - - 12 - - -
High Priest's +15 Benediction/Restoration - 24 - - - - 24 - - - 10 - - - - - - - - -
Iceborn +30 Cold Resistance - - 12 - - - 21 22 - - - - - - - - - - - -
Indomitable +25 Defense - - 7 - - - - - - - - - - - - 9 - - - 20
Inscribed +25 Defense - - 7 - - - - - - - - - - - - 3 - - - 14
Intractable +30 Mental Resistance - - - - - - 21 22 - - - - - - - - 12 - - -
Ivory +10 Spirit, +30% Mana Recovery - - - 18 - 9 - - - - 18 - - - - - - - - -
Jade +10 Constitution, +30% Healthy Recovery 16 - - 16 - 18 - - - - - - - - - - - - - -
Lapis +10 Intelligence, +30% Mana Recovery 9 - - 18 - - 9 - - - - - - - - - 9 - - -
Legendary +150 Attack Rating, -15% Weapon Speed - - - - - - - - - 16 - - - - - 15 10 7 - -
Lethal +150 Attack Rating, +15% Armor Piercing - - - - - - - - - 20 - - - - - 15 - 15 - -
Manticore's +30 Poison Resistance - - - - - 21 - 22 - - - - - - 12 - - - - -
Marathon +40 Stamina 7 - - 14 - - - - - - - - - - - 12 - - - -
Runed +100 Mana, +25% Mana Recovery 5 - - 20 - - - - - - 10 - 15 - - - - - - -
Trueshaped +5.5 Piercing Resistance 7 - 8 - - - 18 16 - - - - - - - - - - - -
Truewoven +5.5 Slashing Resistance - - 5 - - - 24 20 - - - - - - - - - 7 - -
Warlord's +150 Attack Rating, +9 Damage - - - - - - 15 - - 20 - - - - - - - 15 - -

Magic Suffixes

Adamant Agate Antimony Azoth Bloodstone Bronzewood Coal Diamond Galvor Iron Mandrake Mithril Oak Obsidian Onyx Orichalk Quicksilver Sulfur Wormwood Truesteel
of Abjuration +10 Abjuration - 10 - - - - 12 - - - 6 - - - - - - - - -
of Alacrity -20% Weapon Speed - - - - - - - - - 12 - - - - - 9 6 - - -
of Bardsong +10 Bardsong - 10 6 - - - 12 - - - - - - - - - - - - -
of Beastcraft +10 Beastcraft 6 10 - - - - 12 - - - - - - - - - - - - -
of Bloodcraft +10 Bloodcraft - 10 6 - - - 12 - - - - - - - - - - - - -
of Celerity +10 Dexterity - - 6 12 - - - - - - - - 9 - - - - - - -
of Channeling +10 Channeling - 10 - - - - 12 - - - 6 - - - - - - - - -
of Corruption +10 Corruption - 10 - - - - 12 - - - - - - - 6 - - - - -
of Defense +3 Passive Defense - - 6 - - 9 - - - - - - - - - - - - - 12
of Divine Shadow +15 Holy Resistance - - - - - 9 - 6 - - 4 - - - - - - - - -
of Exorcism +10 Exorcism - 10 - - - - 12 - - - 6 - - - - - - - - -
of Fate +10 Spirit - - - 10 - - - - - - 7 - 9 - - - - - - -
of Feedback +5 Mental Damage Shield - - - - - - - - - - - - - - - - 2 - - 6
of Fire Tier 3 Fire proc - - - - - - 12 - - 24 - - - - - - - 12 - -
of Genius +10 Intelligence - - - 12 - - - - - - - - 9 - - - 6 - - -
of Liturgy +10 Liturgy - 10 - - - - 12 - - - 6 - - - - - - - - -
of Marksmanship +30% Weapon Range - - - - - - - - - 12 - - - - - 9 6 - - -
of Nature Lore +10 Nature Lore 6 10 - - - - 12 - - - - - - - - - - - - -
of Necromancy +10 Necromancy - 10 - - - - 12 - - - - - - - 6 - - - - -
of Power +5 All Stats 5 - 5 4 - 9 - - - - 5 - - - - - 5 5 - -
of Saedron +15 Magic Resistance - - - - - 9 - 6 - - 4 - - - - - - - - -
of Serenity +15 Mental Resistance - - - - - - 9 6 - - - - - - - - 4 - - -
of Shadowmastery +10 Shadowmastery - 10 - - - - 12 - - - - - - - 6 - - - - -
of Skyfire +5 Lightning Damage Shield - - - - - - - - - - - - - - - - 2 - - 6
of Slaughter +6 Max Weapon Damage - - - - - - - - - 10 - - - - - 9 - 7 - -
of Stoneskin +5 Piercing Resistance - - 6 - - - 12 10 - - - - - - - - - - - -
of Stormcalling +10 Stormcalling - 10 - - - - 12 - - - - - - - - - 6 - - -
of Subduing Tier 3 Stamina proc 12 - - - - - 15 - - 10 - - - - - - - 8 - -
of Thaumaturgy +10 Thaumaturgy - 10 - - - - 12 - - - - - - - - - - 6 - -
of the Bull's Eye +15% Armor Piercing - - - - - - - - - 14 - - - - - 6 - 6 - -
of the Butcher +6 Minimum Weapon Damage - - 5 - - - - - - 14 - - - - - 9 - - - -
of the Elflords +10 Magic Damage Shield - - - - - 9 - - - - 4 - - - - - - - - 16
of the Fang Poison Damage Over Time proc - - - - - - 12 - - 10 - - - - 6 - - 5 - -
of the Fey Tier 3 Magic proc - - - - - 18 - - - 10 10 - - - - - - 7 - -
of the Flood +15 Fire Resistance - - - - - - 9 6 - - - - - - - - - 4 - -
of Truth Tier 3 Holy proc - - - - - - 12 - - 16 12 - - - - - - 6 - -
of Frykka Tier 3 Cold proc - - 6 - - - 12 - - 24 - - - - - - - 6 - -
of Hoarfrost +5 Cold Damage Shield - - 2 - - - - - - - - - - - - - - - - 6
of the Ganaa +10 Way of the Gaana 6 10 - - - - 12 - - - - - - - - - - - - -
of the Giants +10 Strength - - - 14 - - - - - - - - 9 - - - - 5 - -
of the Mentalist Tier 3 Mental proc - - - - - - 12 - - 20 - - - - - - 10 6 - -
of the Phalanx +15 Piercing Damage Shield - - 4 - - - 9 - - - - - - - - - - - - 16
of the Pillar +5 Crushing Resistance 5 - - - - - 12 12 - - - - - - - - - - - -
of the Treant +15 Bleed Resistance - - - - - 9 - 6 - - - - - - 4 - - - - -
of the Trueson +5 Slashing Resistance - - - - - - 12 10 - - - - - - - - - 6 - -
of the Vampyre Tier 3 Health Drain proc - - - - - - 12 - - 26 - - - - 13 - - - - -
of the Windlords +15% Movement Speed - - - 20 - 15 - - - - - - - - - - 15 - - -
of Theurgy +10 Theurgy - 10 - - - - 12 - - - 6 - - - - - - - - -
of Thorns Tier 3 Bleeding Damage Over Time proc - - - - - - 12 - - 18 - - - - 9 - - 3 - -
of Thunderbolts Tier 3 Lightning proc - - - - - - 12 - - 16 - - - - - - 12 6 - -
of Torvald +15 Lightning Resistance - - - - - - 9 6 - - - - - - - - 4 - - -
of Warlockry +10 Warlockry - 10 - - - - 12 - - - - - - - - - 6 - - -
of Warmth +15 Cold Resistance - - 4 - - - 9 6 - - - - - - - - - - - -
of Wizardry +10 Wizardy - 10 - - - - 12 - - - - - - - - - 6 - - -
of Ymir +40 Health 5 - - 14 - - - - - - - - - - - 9 - - - -

High-Level Prefixes

Note: high-level enchantments will never appear when random rolling or when gear is found on mob corpses.
Adamant Agate Antimony Azoth Bloodstone Bronzewood Coal Diamond Galvor Iron Mandrake Mithril Oak Obsidian Onyx Orichalk Quicksilver Sulfur Wormwood Truesteel
Abomination's +35 Holy Resistance - - - - - 36 - 36 - - 30 - - 10 - - - - - -
Carnelian +12 Dexterity, +35% Stamina Recovery 20 - 20 30 - - 15 - - - - - - 10 - - - - - -
Chrysoberyl +12 Strength, +35% Stamina Recovery 20 - - 30 - 15 - - - - - - - 10 - - - 20 - -
Cobra's +35 Poison Resistance - - - - - 36 - 36 - - - - - 10 30 - - - - -
Deadly +165 Attack Rating, +20% Armor Piercing - - - - - - - - - 40 - - - 10 - 30 - 30 - -
Dragonbone +12 Spirit, +35% Mana Recovery - - - 36 - 21 - - - - 35 - - 10 - - - - - -
Emperor's +165 Attack Rating - - - - - - - - - 14 - - - 10 - 15 - 8 - -
Englamored +35 Magic Resistance - - - - - 36 - 36 - - 30 - - 10 - - - - - -
Frykka's +35 Cold Resistance - - 30 - - - 36 36 - - - - - 10 - - - - - -
Granite +12 Constitution, +35% Health Recovery 33 - - 30 - 36 - - - - - - - 10 - - - - - -
Helldrake's +35 Fire Resistance - - - - - - 36 36 - - - - - 10 - - - 30 - -
Hematite +12 Intelligence, +35% Mana Recovery 20 - - 30 - - 15 - - - - - - 10 - - 20 - - -
Imperturbable +35 Mental Resistance - - - - - - 36 36 - - - - - 10 - - 30 - - -
Invincible +9 Defense - - 7 - - - - - - - - - - 10 - 9 - - - 20
Kenaryn's +45 Stamina 7 - - 16 - - - - - - - - - 10 - 15 - - - -
Malachite +12 Strength, +35% Health Recovery 20 - - 30 - 15 - - - - - - - 10 - - - 20 - -
Morloch's +165 Attack Rating, +10 Damage - - - - - - 33 - - 38 - - - 10 - - - 30 - -
Ornamented +30 Defense - - 9 - - - - - - - - - - 10 - 3 - - - 20
Peerless +165 Attack Rating, -17% Weapon Speed - - - - - - - - - 30 - - - 10 - 24 22 15 - -
Sacred +35 Unholy Resistance - - - - - 36 - 36 - - - - - 10 30 - - - - -
Stormborn +35 Lightning Resistance - - - - - - 36 36 - - - - - 10 - - 30 - - -

High-Level Suffixes

Note: high-level enchantments will never appear when random rolling or when gear is found on mob corpses.
Adamant Agate Antimony Azoth Bloodstone Bronzewood Coal Diamond Galvor Iron Mandrake Mithril Oak Obsidian Onyx Orichalk Quicksilver Sulfur Wormwood Truesteel
of Arnomus +12 Dexterity - - 8 16 10 - - - - - - - 12 - - - - - - -
of Blizzards +12 Cold Damage Shield - - 6 - 10 - - - - - - - - - - 9 - - - 22
of Blood +7 Minimum Weapon Damage - - 7 - 10 - - - - 18 - - - - - 12 - - - -
of Dispatch -22% Weapon Speed - - - - 10 - - - - 16 - - - - - 12 8 - - -
of Hedrusiel +12 Strength - - - 20 10 - - - - - - - 12 - - - - 6 - -
of Madness +12 Mental Damage Shield - - - - 10 - 9 - - - - - - - - - 6 - - 22
of Perforation +20% Armor Piercing - - - - 10 - - - - 18 - - - - - 9 - 8 - -
of Ruin +7 Maximum Weapon Damage - - - - 10 - - - - 12 - - - - - 12 - 10 - -
of Tempests +12 Lightning Damage Shield - - - - 10 9 - - - - - - - - - - 6 - - 22
of the Archmagi +12 Magic Damage Shield - - - - 10 9 - - - - 6 - - - - - - - - 22
of the Gods +6 All Stats 10 - 10 10 10 15 - - - - 10 - - - - - 10 10 - -
of the Mastermind +12 Intelligence - - - - 10 - - - - - - - 12 - - - 8 - - -
of the Thanes +12 Constitution 8 - - 16 10 - - - - - - - - - - 12 - - - -
of Thurin +45 Health 8 - - 16 10 - - - - - - - - - - 12 - - - -
of Transcendence +12 Spirit - - - 12 10 - - - - - 10 - 10 - - - - - - -

See Also