Difference between revisions of "Battle Magus"

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'''Focus Skill:''' [[Sorcery]] <br>
 
'''Focus Skill:''' [[Sorcery]] <br>
 
'''Mana Cost''': ?? to 75 (at power ranks 0 to 20)<br>
 
'''Mana Cost''': ?? to 75 (at power ranks 0 to 20)<br>
'''Casting Time''': 4 Seconds<br>
+
'''Casting Time''': 5 Seconds (4 seconds initialize, 1 second cast) <br>
 
'''Recycle Time''': 30 Seconds<br>
 
'''Recycle Time''': 30 Seconds<br>
 
'''Generates Hate''': Yes <br>
 
'''Generates Hate''': Yes <br>
Line 104: Line 104:
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': Yes <br>
 
'''Requires Hit Roll''': Yes <br>
'''Target and Range''': Buildings Only (xx Units)<br>
+
'''Target and Range''': Buildings Only (120 Units)<br>
 
'''Effects''':  
 
'''Effects''':  
* '''Stackability''': ??
+
* '''Duration''': 30 seconds
* Direct Damage and Damage Over Time: ??? - ??? to ??? - ??? points (from power rank 0 to 20) for 30 seconds <br><br>
+
* '''Stackability''': Can be stacked with any spell other than itself
 +
* Damage Over Time: 4-14 to 6-20 points (from power rank 0 to 20) points of Health
 +
* Flagged as ''Fire'' Damage
 +
* '''Dispell Tags''': SiegeDamage, Siege  <br><br>
 +
* Direct Damage: 8-28 to 12-40 points (from power rank 0 to 20) points of Health
 +
* Flagged as ''Fire'' Damage
  
 
=== Skirmish Counterspell (20) ===
 
=== Skirmish Counterspell (20) ===

Revision as of 23:47, 12 September 2005

Chronicle Battle Magus




The Battle Magus

Battle Magus, Scourge of Cities

Base Classes Available

Mage

Races Available

Aelfborn
Elves
Humans
Irekei
Nephilim
Shades
Vampires

Classes Available

Assassins
Bards
Channelers
Furies
Necromancers
Warlocks
Wizards

Restrictions

Commander


The magical arts have always held a central place in warfare, but Battle Magi hone their arts to new extremes. These powerful casters unleash spells that can hamper or destroy walls and buildings, or curse entire armies.

More Battle Magus Lore

Discipline Effects

Grants: Powers

Discipline Locations

Discipline Droppers

Disciplines Trainers

  • Name: Kahd'iram, Master Battle Magus
  • Race: Elf
  • Microzone: Safehold
    • Aerynth: Khar Th'Sekt - 82067, 24881


  • Name: Halderion, Master Battle Magus
  • Race: Elf
  • Microzone: Safehold
    • Dalgoth: Sacred Dalgoth - 46434, 54227
    • Dalgoth: Sacred Dalgoth - 46149, 54384


Discipline Powers

Counterward (20)

Building-Only Dispel Effects
Granted: Rank 0 at Level 20
Teachers: Master Battle Magus(20) Focus Skill: None
Mana Cost: ?? to ?? (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: ??
Target and Range: Buildings Only (xx Units)
Effects:

  • Duration: xx to xx seconds (at power ranks 0 to 20)
  • Stackability: ??

Demolishing Spell (20)

Building Only Direct Damage and Damage Over Time
Granted: Rank 0 at Level 20
Teachers: Master Battle Magus (20)
Focus Skill: Sorcery
Mana Cost: ?? to 75 (at power ranks 0 to 20)
Casting Time: 5 Seconds (4 seconds initialize, 1 second cast)
Recycle Time: 30 Seconds
Generates Hate: Yes
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: Yes
Target and Range: Buildings Only (120 Units)
Effects:

  • Duration: 30 seconds
  • Stackability: Can be stacked with any spell other than itself
  • Damage Over Time: 4-14 to 6-20 points (from power rank 0 to 20) points of Health
  • Flagged as Fire Damage
  • Dispell Tags: SiegeDamage, Siege

  • Direct Damage: 8-28 to 12-40 points (from power rank 0 to 20) points of Health
  • Flagged as Fire Damage

Skirmish Counterspell (20)

Tight-ranged AoE; Dispel All Elemental and Magic Effects
Granted: Rank 20 at Level 20
Teachers: None (Skill cannot be trained)
Focus Skill: None
Mana Cost: 100
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: Yes
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters or Players Only (6 Units)
Effects:

  • Dispell all elemental and magic effects