Staff
Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: Healer, Mage, Rogue
- Starting Trait: None
- Class: Ranger, Warlock, Warrior
- Discipline: Proficient with Staves
- Mastery Rune: Master of Staves
- Mastery: Staff Mastery
Staff Powers
Bruise
Requires: Staff Skill ( 30 ) "Weapon Power Boost"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
Bludgeon
Requires: Staff Skill ( 45 ) "Weapon Power and Stun"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 4 ( Beginner)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 6 seconds (from power rank 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
- Cannot be stunned
- Applies Effect(s):
- Duration: 2 seconds (from power rank 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0)
- Target cannot move.
- Target is stunned.
Upswing
Requires: Staff Skill ( 60 ) "Weapon Power and Hate Reducer"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 12 ( Neophyte)
- Casting Time: 0.2 seconds
- Reduces Hate
- arget and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
Overhead Swing
Requires: Staff Skill ( 75 ) "Weapon Power and Taunt"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: High
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 16 ( Adept)
- Casting Time: 0.2 seconds
- Generates Hate: High
- Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
- Applies Effect(s):
- No effect (has unnaturally high hate modifier)
Teeth Rattler
Requires: Staff Skill ( 90 ) "Weapon Power and Stun"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 10 ( Apprentice)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 6.4 to 9.2 seconds (from power rank 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
- Cannot be stunned
- Applies Effect(s):
- Duration: 2.15 to 3.2 seconds (from power rank 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0)
- Target cannot move.
- Target is stunned.