Crusader

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Chronicle Crusader

The Crusader

Weapon Specializations

Level 1: granted Sword
Level 5: granted Pole Arm
Level 5: granted Spear
Level 20: granted Great Hammer Mastery (Hammer Skill 80)
Level 20: granted Great Sword Mastery (Sword Skill 80)
Level 20: granted Hammer Mastery (Hammer Skill 80)
Level 20: granted Pole Arm Mastery (Pole Arm Skill 80)
Level 20: granted Sword Mastery (Sword Skill 80)

Other Skills

Level 10: granted Liturgy
Level 10: granted Wear Armor, Medium
Level 15: granted Wear Armor, Heavy

Defender of the Faith

Base Classes
Fighter, Healer

Available Races
Aelfborn, Centaurs, Dwarves, Elves, Half-Giants, Humans

Available Disciplines
Blade Master, Blade Weaver, Bounty Hunter, Commander, Darksworn, Forge Master, Giant Killer, Huntsman, Knight, Prospector, Rune Caster, Undead Hunter, Wyrmslayer

Primary Attributes
Health Bonus: 51
Mana Bonus: 14
Stamina Bonus: 0

Their Lore
The Church of the All-Father has many servants, and just as the All-Father himself is a warrior as well as a creator, so the Church must defend its flocks as well as provide for them. A vast army stands ready to defend the Holy Church, the army of the Crusaders, holy warriors who know no fear.

Read more Crusader Lore

Powers and Abilities

Blessing of the Healing Hands (10)

Single Target Heal(%)
requires Liturgy Skill ( 15 )

Granted: Level 10
Focus Skill: Liturgy
Mana Cost: 2 to 42 (at power ranks 1 to 40)
Casting Time: 1 Seconds
Recycle Time: 1770 to 600 Seconds(at power ranks 1 to 40)
Requires Roll to hit: No
Target and Range: Players Only(10 Units)
Duration: 630 to 1800 Seconds (at power ranks 1 to 40)
Effects:

  • Health Replenishment: 26.5 to 85%(from power rank 1 to 40) points of Health
  • Stamina Replenishment: 10.75 to 40%(from power rank 1 to 40) points of Stamina
  • Removes effect with "Bleeding" dispel tag

Holy Mantle (10)

Personal Defense Buff
requires Liturgy Skill ( 15 )

Granted: Level 10
Focus Skill: Liturgy
Mana Cost: 22 to 60 (at power ranks 1 to 40)
Casting Time: 4 Seconds
Recycle Time: 0.0 Seconds
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 630 to 1800 Seconds (at power ranks 1 to 40)
Effects:

  • Defense Bonus: +30 to 150 (at power ranks 1 to 40)
  • Stack Catagory: StackableDefenseBuff
  • Stack Rank: 1
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Aid to the Faithful (11)

Group Health Recovery Chant
requires Liturgy Skill ( 20 )

Granted: Level 11
Focus Skill: Liturgy
Mana Cost: 30
Casting Time: 0.2 Seconds
Recycle Time: 0.0 Seconds
Requires Roll to hit: No
Chant Power: Spell recasts itself every 20 seconds for 60 iterations (unless broken first)
Spell cast cancelled/chant ends if caster casts any other spell.
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members
Duration: 30 Seconds
Effects:

  • Health Recovery Rate: +33% to +150% (at power ranks 1 to 40)
  • Stack Catagory: RecoveryHealthBuff
  • Stack Rank: 0
  • Stack Rule: Greater Than (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than the existing spell's power).

Benediction of Saint Lorne (12)

Group Damage Chant
requires Liturgy Skill ( 24 )

Granted: Level 12
Focus Skill: Liturgy
Mana Cost: 30
Casting Time: 0.2 Seconds
Recycle Time: 0.0 Seconds
Requires Roll to hit: No
Chant Power: Spell recasts itself every 20 seconds for 45 iterations (unless broken first)
Spell cast cancelled/chant ends if caster casts any other spell.
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members
Duration: 30 Seconds
Effects:

  • Damage Dealt: +11% to +50% (at power ranks 1 to 40)
  • Stack Catagory: DamageModifierBuff
  • Stack Rank: 0
  • Stack Rule: Greater Than (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than the existing spell's power).

Consecrate Weapon

Temporary Weapon Enchantment
requires Liturgy Skill ( 24 )

Granted: Level 12
Focus Skill: Liturgy
Mana Cost: 28
Casting Time: 9 Seconds
Recycle Time: 300.0 Seconds
Requires Roll to hit: No
Target and Range: Weapons (inventory items)
Duration: 315 to 900 Seconds(from power ranks 1 to 40)
Effects:

  • Applies Weapon Proc(5% chance of firing)
  • Stack Catagory: EnchantWeapon
  • Health Damage: 17- 50 to 56- 164 points (from power rank 0 to 40) points of Health
  • Flagged as 'Holy' damage

Benediction of Saint Lorne

Group Defense Buff Chant
requires Liturgy Skill ( 29 )

Granted: Level 13
Focus Skill: Liturgy
Mana Cost: 17
Casting Time: 0.2 Seconds
Recycle Time: 0.0 Seconds
Requires Roll to hit: No
Chant Power: Spell recasts itself every 20 seconds for 60 iterations (unless broken first)
Spell cast cancelled/chant ends if caster casts any other spell.
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members
Duration: 30 Seconds
Effects:

  • Defense Bonus: +11 to +50 (at power ranks 1 to 40)
  • Stack Catagory: DefenseGroupBuff
  • Stack Rank: 0
  • Stack Rule: Greater Than (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than the existing spell's power).

Censure

Single Target Holy Damage
requires Liturgy Skill ( 36 )

Granted: Level 15
Focus Skill: Liturgy
Mana Cost: 31 to 49.2 (at power ranks 1 to 40)
Casting Time: 4 Seconds
Recycle Time: 0.0 Seconds
Requires Roll to hit: Yes
Target and Range: Monster or Player(120 Units)
Effects:

  • Health Damage: 15- 40 to 25- 74 points (from power rank 0 to 40) points of Health
  • Flagged as 'Holy' damage

Saint Alaric's Aid

Single Target Dispel Poison and Disease
requires Liturgy Skill ( 61 )

Granted: Level 26
Power Rank: 40 ( Grand Master)
Focus Skill: Liturgy
Mana Cost: 60
Casting Time: 2 Seconds
Recycle Time: 0.0 Seconds
Requires Roll to hit: Yes
Target and Range: Monster or Player(100 Units)
Effects:

  • Removes effect with "Poison" dispel tag.
  • Removes effect with "Disease" dispel tag.


Sacrifice

Single Target Health Transfer
requires Liturgy Skill ( 70 )

Granted: Level 30
Focus Skill: Liturgy
Mana Cost: 38
Casting Time: 3 Seconds
Recycle Time: 0.0 Seconds
Requires Roll to hit: No
Target and Range: Player(50 Units)
Effects:

  • Transfers: Health from Caster to Health from Target
  • Amount: 28.76 to 38.9 (from power rank 1 to 40)
  • Conversion Efficiency: 84% to 240% (from power rank 1 to 40)

Saint Alaric's Blessing

Single Target Poison Resistance Buff
requires Liturgy Skill ( 70 )

Granted: Level 30
Focus Skill: Liturgy
Mana Cost: 31 to 70 (at power ranks 1 to 40)
Casting Time: 4 Seconds
Recycle Time: 0.0 Seconds
Requires Roll to hit: No
Target and Range: Players Only(50 Units)
Duration: 120 Seconds
Effects:

  • Poison Resistance: + 11 to 50 (from power rank 1 to 40)
  • Stackability: Can be stacked with any spell other than itself

Darius' Fist

Weapon Power and Holy Damage Over Time
requires Hammer Skill ( 90 )

Granted: Level 1
Power Rank: 40 ( Grand Master)
Focus Skill: Liturgy
Stamina Cost: 21
Casting Time: 0.2 Seconds
Recycle Time: 20.0 Seconds
Requires Roll to hit: Yes
Target and Range: Monster or Player(10 Units)
On Next Combat Swing Apply Effects:

  • Attack Bonus: +100%
  • Melee Damage Bonus: +50%
  • Health Damage Over Time: 8 to 25 points of Health per tick
  • Ticks 11 times over 50 seconds - Has initial tick
  • Flagged as 'Holy' damage

Shield Bash

Single Target Stun
Requires Block (30)

Granted: Level 10
Focus Skill: Block
Stamina Cost: 15
Casting Time: 1.6 Seconds
Recycle Time: 0.0 Seconds
Requirements: Player must not be moving. Player must have shield in hand.
Requires Roll to hit: Yes
Target and Range: 10 Unit(s)
Duration: 2 to 8 seconds (at power ranks 1-40)
Effects:

  • Applies: Stun on target for 2 to 8 seconds (at power ranks 1-40)
  • Applies: Stun Immunity on target for 2 to 8 seconds (at power ranks 1-40)(stack rank 2)

Challenge

Single Target Taunt
Player-versus-Enviroment Only

Granted: Level 10
Focus Skill: None
Stamina Cost: 5
Casting Time: 0.0 Seconds
Recycle Time: 15.0 Seconds
Requirements: None.
Requires Roll to hit: No
Target and Range: 120 Unit(s)
Duration: N/A

Stances

All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 20 seconds

Fighter-Crusader Defensive Stance

Granted Rank: 40

Delay Between Attacks: +10%
Attack Penalty: -15%
Defense Bonus: +25%
Movement Rate: -10%
Stamina Recovery Rate: +50%

Fighter-Crusader Offensive Stance

Granted Rank: 25

Delay Between Attacks: -19%
Damage Dealt: +38%
Defense Penalty: -38%
Stamina Recovery Rate: -15.5%

Fighter-Crusader Precise Stance

Granted Rank: 15

Delay Between Attacks: +15%
Attack Bonus: +21.25%

Healer-Crusader Defensive Stance

Granted Rank: 40

Defense Bonus: + 25%
Power Damage: -34%

Healer-Crusader Offensive Stance

Granted Rank: 25

Defense Penalty: -19%
Power Damage: +38%

Healer-Crusader Precise Stance

Granted Rank: 15

Attack Bonus: +15%
Power Damage: -12.5%



Weapon Powers

Fighter-Crusader Powers


Axe Powers: 15
Axe Mastery Powers: 15
Great Axe Mastery Powers: 10
Blademaster Mastery Powers: 30
Bladeweaving Mastery Powers: 15
Bow Powers: 10
Crossbow Powers: 10
Dagger Powers: 10
Dagger Mastery Powers: 10
Hammer Powers: 30
Hammer Mastery Powers: 30
Great Hammer Mastery Powers: 20
Pole Arm Powers: 15
Pole Arm Mastery Powers: 15
Spear Powers: 15
Spear Mastery Powers: 15
Staff Powers: 15
Staff Mastery Powers: 15
Sword Powers: 30
Sword Mastery Powers: 30
Great Sword Mastery Powers: 20
Unarmed Powers: 15
Unarmed Mastery Powers: 15

Healer-Crusader Powers


Axe Powers: 5
Axe Mastery Powers: 5
Blademaster Mastery Powers: 20
Bladeweaving Mastery Powers: 10
Hammer Powers: 25
Hammer Mastery Powers: 25
Great Hammer Mastery Powers: 10
Pole Arm Powers: 5
Pole Arm Mastery Powers: 5
Spear Powers: 5
Spear Mastery Powers: 5
Staff Powers: 10
Staff Mastery Powers: 10
Sword Powers: 20
Sword Mastery Powers: 20
Great Sword Mastery Powers: 10