Difference between revisions of "Flight"
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Revision as of 20:45, 29 January 2018
Flight is the ability for some characters to ascend into the air.
Mechanics
Creatures cannot move diagonally during flight. Moving horizontally while flying provides a base movement speed increase of 30%. While airborne, stamina will drain slowly over time (similar to swimming).
Tiers
There are 7 "tiers" of flight, which a creature may ascend to one after the other. A player cannot skip tiers when ascending or descending (unless something terrible happens). It takes about 2 seconds to ascend or descend one tier, and during this time the flyer cannot move horizontally.
Combat
Attacking while airborne costs more stamina, and spells cost more mana. Grounded players cannot hit any creature that is 2 or more flight tiers in the air.
Bow and Crossbow users, and certain spells can remove or pause flight abilities for their duration. If this happens, the flyer will descend to the ground at the same speed as if they had decended on their own.