Difference between revisions of "Skill"
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*[[Assassin#Backstab|Backstab]] (Assassin) | *[[Assassin#Backstab|Backstab]] (Assassin) | ||
*[[Assassin#Slayer's Focus|Slayer's Focus]] (Assassin) | *[[Assassin#Slayer's Focus|Slayer's Focus]] (Assassin) | ||
− | + | *[[Ranger#Turn Steel|Turn Steel]] (Ranger) | |
*[[Barbarian#Unstoppable Force|Unstoppable Force]] (Barbarian, Warrior, Thief) | *[[Barbarian#Unstoppable Force|Unstoppable Force]] (Barbarian, Warrior, Thief) | ||
*[[Scout#Detect Hidden|Detect Hidden]] (Scout) | *[[Scout#Detect Hidden|Detect Hidden]] (Scout) |
Revision as of 19:44, 9 February 2014
Category:Game MechanicsA skill is a category of ability similar to a power. Skills are unique in that they do not interrupt certain ongoing effects of other abilities. Namely, stealth, wereforms,, and Traveling Stance.
List of Skills
- Sprint
- Traveling Stance
- Combat Stances
- Tracking
- Backstab (Assassin)
- Slayer's Focus (Assassin)
- Turn Steel (Ranger)
- Unstoppable Force (Barbarian, Warrior, Thief)
- Detect Hidden (Scout)