Difference between revisions of "Staff"
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**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>: | **<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>: | ||
***'''Duration''': 6 seconds (at power ranks 0 to 40) | ***'''Duration''': 6 seconds (at power ranks 0 to 40) | ||
− | ***'''Stackability''': Cannot be stacked with other effects of type 'NoStun' ( | + | ***'''Stackability''': Cannot be stacked with other effects of type 'NoStun' (3) |
***Cannot be stunned | ***Cannot be stunned | ||
**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>: | **<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>: |
Revision as of 22:33, 7 September 2011
Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: Healer, Mage, Rogue
- Starting Trait:Proficient with Staves,Born in the country,Wanderer
- Class: Ranger, Warlock, Warrior
- Discipline: None
- Mastery Rune: Master of Staves
- Mastery: Staff Mastery
- Summary: 2 stun, 3 Power Boost
Staff Weapons
Staff Powers
Bruise
"Weapon Power Boost"
Requires: Staff Skill (30)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Staff weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
Bludgeon
"Weapon Power and Stun"
Requires: Staff Skill (45)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Staff weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes 'Flight' effect
- Applies Effect(s):
- Duration: 6 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
- Cannot be stunned
- Applies Effect(s):
- Duration: 2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0)
- Target cannot move.
- Target is stunned.
- Dispel Tags: Debuff, Effect, Stun
Upswing
"Weapon Power and Hate Reducer"
Requires: Staff Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Staff weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Reduces Hate
- Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
Overhead Swing
"Weapon Power and Taunt"
Requires: Staff Skill (75)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: High
- Power User Requirements: Requires Staff weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: High
- Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
Teeth Rattler
"Weapon Power and Stun"
Requires: Staff Skill (90)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Staff weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes 'Flight' effect
- Applies Effect(s):
- Duration: 6 to 9.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
- Cannot be stunned
- Applies Effect(s):
- Duration: 2 to 3.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0)
- Target cannot move.
- Target is stunned.
- Dispel Tags: Debuff, Effect, Stun