Difference between revisions of "Staff Mastery"

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== Staff Mastery Powers ==
 
== Staff Mastery Powers ==
  
==='''Hermit Strike'''===
+
'''===Hermit Strike==='''  
  
 
Requires: Staff Mastery Skill ( 30 )
 
Requires: Staff Mastery Skill ( 30 )

Revision as of 16:26, 18 February 2009

Staff Mastery Rune Narrative

Races, Classes, and Runes

Skill granted by:

Staff Mastery Powers

===Hermit Strike===

Requires: Staff Mastery Skill ( 30 ) "Weapon Power and Power Block"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 12 ( Neophyte)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 5.2 seconds
    • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
    • Target cannot cast spells or use powers.
  • Applies Effect(s):
    • Duration: 15.6 seconds
    • Immune to Power Block
===Windmill Sweep=== 

Requires: Staff Mastery Skill ( 40 ) "Weapon Power and Attack Speed Debuff"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 20 ( Journeyman)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s): (From Power Ranks 20 to 20)
    • Duration: 7.6 seconds
    • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
    • Delay Between Attacks: + 21%