Difference between revisions of "Healer"
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[[Category:Base Classes]] | [[Category:Base Classes]] | ||
[[Image:Priest.jpg|right|Chronicle Priest]] | [[Image:Priest.jpg|right|Chronicle Priest]] | ||
− | == The Path of Faith == | + | == ''The Path of Faith'' == |
− | |||
''Welcome, seeker. I can sense the power of your faith -- have you come seeking counsel? Listen then, and I can show you the true potential of your faith ... '' <br /> | ''Welcome, seeker. I can sense the power of your faith -- have you come seeking counsel? Listen then, and I can show you the true potential of your faith ... '' <br /> | ||
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''Bonus:'' 16 Mana<br> | ''Bonus:'' 16 Mana<br> | ||
''Bonus:'' 1 Stamina | ''Bonus:'' 1 Stamina | ||
− | |||
=== [[:Category:Skills|Skills]]''' === | === [[:Category:Skills|Skills]]''' === | ||
''Level 1'': granted [[Benediction]]<br> | ''Level 1'': granted [[Benediction]]<br> | ||
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''Level 1'': granted [[Wear Armor, Light]]<br> | ''Level 1'': granted [[Wear Armor, Light]]<br> | ||
''Level 5'': granted [[Block]] | ''Level 5'': granted [[Block]] | ||
− | |||
=== Training Points === | === Training Points === | ||
{| style="width:400px; padding: 2px; border: 1px #BBB solid;" | {| style="width:400px; padding: 2px; border: 1px #BBB solid;" | ||
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== Powers and Abilities == | == Powers and Abilities == | ||
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=== '''Contagion''' === | === '''Contagion''' === | ||
''"Single Target Non-Player Disease Damage Over Time"''<br> | ''"Single Target Non-Player Disease Damage Over Time"''<br> | ||
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*Dispel Tags: Effect<br><br> | *Dispel Tags: Effect<br><br> | ||
''Note: Information about Contagion may not be accurate do to lack of official listings'' | ''Note: Information about Contagion may not be accurate do to lack of official listings'' | ||
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
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=== Blessed Mending === | === Blessed Mending === | ||
''"Single Target Heal"''<br> | ''"Single Target Heal"''<br> | ||
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'''Healing'''<br> | '''Healing'''<br> | ||
*Health Replenishment: 6- 15 to 20- 46 points (from power rank 1 to 40) points of Health | *Health Replenishment: 6- 15 to 20- 46 points (from power rank 1 to 40) points of Health | ||
− | *'''Dispel Tags''': Heal | + | *'''Dispel Tags''': Heal |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== Blessed Protection === | === Blessed Protection === | ||
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**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | ||
*Defense Bonus: + 22 to 100 (from power rank 1 to 40) | *Defense Bonus: + 22 to 100 (from power rank 1 to 40) | ||
− | *'''Dispel Tags''': Buff, Effect | + | *'''Dispel Tags''': Buff, Effect |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Blessing of Strength === | === Blessing of Strength === | ||
''"Single Target Strength Buff"''<br> | ''"Single Target Strength Buff"''<br> | ||
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**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | ||
*Strength Adjustment: + 40 to 60 (from power rank 20 to 40) | *Strength Adjustment: + 40 to 60 (from power rank 20 to 40) | ||
− | *'''Dispel Tags''': Buff, Effect | + | *'''Dispel Tags''': Buff, Effect |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Prayer of Might === | === Prayer of Might === | ||
''"Group Strength Buff"''<br> | ''"Group Strength Buff"''<br> | ||
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**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | ||
*Strength Adjustment: + 20 to 60 (from power rank 0 to 40) | *Strength Adjustment: + 20 to 60 (from power rank 0 to 40) | ||
− | *'''Dispel Tags''': Buff, Effect | + | *'''Dispel Tags''': Buff, Effect |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Blessed Healing === | === Blessed Healing === | ||
''"Single Target Heal"''<br> | ''"Single Target Heal"''<br> | ||
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'''Healing'''<br> | '''Healing'''<br> | ||
*Health Replenishment: 14- 32 to 36- 86 points (from power rank 1 to 40) points of Health | *Health Replenishment: 14- 32 to 36- 86 points (from power rank 1 to 40) points of Health | ||
− | *'''Dispel Tags''': Heal | + | *'''Dispel Tags''': Heal |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== Blessing of Health === | === Blessing of Health === | ||
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**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | ||
*Constitution Adjustment: + 40 to 60 (from power rank 20 to 40) | *Constitution Adjustment: + 40 to 60 (from power rank 20 to 40) | ||
− | *'''Dispel Tags''': Buff, ConstitutionBuff, Effect | + | *'''Dispel Tags''': Buff, ConstitutionBuff, Effect |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
===Prayer of Vitality === | ===Prayer of Vitality === | ||
''"Group Constitution Buff"''<br> | ''"Group Constitution Buff"''<br> | ||
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**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | ||
*Constitution Adjustment: + 20 to 60 (from power rank 0 to 40) | *Constitution Adjustment: + 20 to 60 (from power rank 0 to 40) | ||
− | *'''Dispel Tags''': Buff, ConstitutionBuff, Effect | + | *'''Dispel Tags''': Buff, ConstitutionBuff, Effect |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Blessing of Dexterity === | === Blessing of Dexterity === | ||
''"Single Target Dexterity Buff"''<br> | ''"Single Target Dexterity Buff"''<br> | ||
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**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | ||
*Dexterity Adjustment: + 40 to 60 (from power rank 20 to 40) | *Dexterity Adjustment: + 40 to 60 (from power rank 20 to 40) | ||
− | *'''Dispel Tags''': Buff, Effect | + | *'''Dispel Tags''': Buff, Effect |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | + | === Prayer of Agility === | |
− | ===Prayer of Agility === | ||
''"Group Dexterity Buff"''<br> | ''"Group Dexterity Buff"''<br> | ||
''requires Benediction Skill ( 85 ) , Blessing of Dexterity Power ( 40 )''<br> | ''requires Benediction Skill ( 85 ) , Blessing of Dexterity Power ( 40 )''<br> | ||
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**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | ||
*Dexterity Adjustment: + 20 to 60 (from power rank 0 to 40) | *Dexterity Adjustment: + 20 to 60 (from power rank 0 to 40) | ||
− | *'''Dispel Tags''': Buff, Effect | + | *'''Dispel Tags''': Buff, Effect |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Succor === | === Succor === | ||
''"Single Target Resurrection"''<br> | ''"Single Target Resurrection"''<br> | ||
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'''Resurrects Target with 25% Regain of Lost Exp'''<br> | '''Resurrects Target with 25% Regain of Lost Exp'''<br> | ||
'''Removes Effect'''<br> | '''Removes Effect'''<br> | ||
− | *Removes Death Shroud | + | *Removes Death Shroud |
+ | '''Note:''' ''Experience loss has since been phased out. Will remove the death shroud effect of a player corpse, provided thy have not clicked OK to respawn'' | ||
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
===Prayer of Mending === | ===Prayer of Mending === | ||
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'''Healing'''<br> | '''Healing'''<br> | ||
*Health Replenishment: 18- 43 to 29- 67 points (from power rank 1 to 40) points of Health | *Health Replenishment: 18- 43 to 29- 67 points (from power rank 1 to 40) points of Health | ||
− | *'''Dispel Tags''': Heal | + | *'''Dispel Tags''': Heal |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== Summon === | === Summon === | ||
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'''Target and Range''': Players Only (1000000 Units)<br> | '''Target and Range''': Players Only (1000000 Units)<br> | ||
Can affect caster and group members.<br> | Can affect caster and group members.<br> | ||
− | *'''Player can summon another player to his location.''' | + | *'''Player can summon another player to his location.''' |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
===Shield Block === | ===Shield Block === | ||
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**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | ||
*Delay Between Attacks: + 60% to 25% (from power rank 5 to 40) | *Delay Between Attacks: + 60% to 25% (from power rank 5 to 40) | ||
− | *Block Value: + 12.51% to 100.01% (from power rank 5 to 40) | + | *Block Value: + 12.51% to 100.01% (from power rank 5 to 40) |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== Sprint === | === Sprint === | ||
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*'''Duration''': 20 seconds | *'''Duration''': 20 seconds | ||
*'''Stackability''': Does not stack with other Movement Buffs. | *'''Stackability''': Does not stack with other Movement Buffs. | ||
− | *Movement Rate: + 50% | + | *Movement Rate: + 50% |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== Traveling Stance === | === Traveling Stance === | ||
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*Lowers Attack Rating and Defense by 50% | *Lowers Attack Rating and Defense by 50% | ||
*Dispelled when a player attacks, is damaged, casts a power, or sits. | *Dispelled when a player attacks, is damaged, casts a power, or sits. | ||
− | *Players under the Traveling Stance effect are immune to Immunity Powers and cannot fly. | + | *Players under the Traveling Stance effect are immune to Immunity Powers and cannot fly. |
− | |||
== The Healer's Way: The Path of Faith == | == The Healer's Way: The Path of Faith == | ||
There are Primal Powers that exist Outside the world we know, who wrought the World and all the Universe in the uttermost beginning. Everything from the lowliest slug to the brightest Archon in Heaven is their handiwork. A trace of the divine will and its capacity for creation exists in all living things, and is concentrated in beings of thought and reason, the true Children of the Gods. Healers are sensitive souls whose belief and devotion allow them to find the divine spark within them, and use its power to alter the world around them. The healing of wounds and sickness is the best known gift that healers possess, and the most valued in this age of conflict and pestilence. | There are Primal Powers that exist Outside the world we know, who wrought the World and all the Universe in the uttermost beginning. Everything from the lowliest slug to the brightest Archon in Heaven is their handiwork. A trace of the divine will and its capacity for creation exists in all living things, and is concentrated in beings of thought and reason, the true Children of the Gods. Healers are sensitive souls whose belief and devotion allow them to find the divine spark within them, and use its power to alter the world around them. The healing of wounds and sickness is the best known gift that healers possess, and the most valued in this age of conflict and pestilence. | ||
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In the darkness that followed the Sundering, a new Faith was born: the Temple of the Cleansing Flame, devoted to avenging the High King's death and revering the High King and Saint Malorn, the Temple's founder. Whereas most healers devote themselves to healing the hurts of the world and trying to end strife, the fanatics of the Temple believe that strife will only end when all who are evil, impure, and unfit have been destroyed. Their crusade in the All-Father's name threatens to ignite the weary World like a firebrand. | In the darkness that followed the Sundering, a new Faith was born: the Temple of the Cleansing Flame, devoted to avenging the High King's death and revering the High King and Saint Malorn, the Temple's founder. Whereas most healers devote themselves to healing the hurts of the world and trying to end strife, the fanatics of the Temple believe that strife will only end when all who are evil, impure, and unfit have been destroyed. Their crusade in the All-Father's name threatens to ignite the weary World like a firebrand. | ||
− | |||
== [[:Category:Patch History | Patch History]] == | == [[:Category:Patch History | Patch History]] == | ||
=== [[Patch_14#Healer|9/27/2006]] === | === [[Patch_14#Healer|9/27/2006]] === | ||
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*[[#Prayer of Agility|Prayer of Agility]] has been updated to have a duration of 10800 seconds and requires a Power Rank of 40 in Blessing of Dexterity. | *[[#Prayer of Agility|Prayer of Agility]] has been updated to have a duration of 10800 seconds and requires a Power Rank of 40 in Blessing of Dexterity. | ||
*[[#Prayer of Protection|Prayer of Protection]] has been updated to have a duration of 10800 seconds. | *[[#Prayer of Protection|Prayer of Protection]] has been updated to have a duration of 10800 seconds. | ||
− | |||
=== [[Patch_3#Healer|7/21/2004]] === | === [[Patch_3#Healer|7/21/2004]] === | ||
*Changed [[Elite Armor]] for the Healer Class, so it has a flat damage shield instead of a percentage one | *Changed [[Elite Armor]] for the Healer Class, so it has a flat damage shield instead of a percentage one |
Revision as of 19:28, 7 January 2008
Contents
- 1 The Path of Faith
- 2 Powers and Abilities
- 2.1 Contagion
- 2.2 Blessed Mending
- 2.3 Blessed Protection
- 2.4 Blessing of Strength
- 2.5 Prayer of Might
- 2.6 Blessed Healing
- 2.7 Blessing of Health
- 2.8 Prayer of Vitality
- 2.9 Blessing of Dexterity
- 2.10 Prayer of Agility
- 2.11 Succor
- 2.12 Prayer of Mending
- 2.13 Summon
- 2.14 Shield Block
- 2.15 Sprint
- 2.16 Traveling Stance
- 3 The Healer's Way: The Path of Faith
- 4 Patch History
The Path of Faith
Welcome, seeker. I can sense the power of your faith -- have you come seeking counsel? Listen then, and I can show you the true potential of your faith ...
Available Races
Aelfborn |
Available Promotion Classes |
Attributes
Granted: -10 Base Dexterity
Granted: +5 Base Constitution
Granted: +5 Base Spirit
Granted: 5 Training points per level + your professions's training point value
Bonus: 15 Health
Bonus: 16 Mana
Bonus: 1 Stamina
Skills
Level 1: granted Benediction
Level 1: granted Hammer
Level 1: granted Restoration
Level 1: granted Staff
Level 1: granted Wear Armor, Light
Level 5: granted Block
Training Points
Nonhuman Healer | Human Healer | ||
Levels | Trains | Levels | Trains |
1 - 10 | 45 | 1 - 10 | 54 |
11 - 50 | 440 | 11 - 50 | 480 |
51 - 59 | 99 | 51 - 59 | 108 |
Subtotal | 584 | Subtotal | 630 |
Total | 646 | Total | 704 |
Powers and Abilities
Contagion
"Single Target Non-Player Disease Damage Over Time"
Benediciton Skill ( 1 )
Granted: Level 2
Power Rank: 0 ( Untrained)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Benediciton
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 20
Casting Time: 3 seconds
Recycle Time: 3 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: Yes
Target and Range: Monsters (120 Units)
- Stackability: Can be stacked with any spell other than itself.
- Health Damage: 6- 10 to 11- 19 points (from power rank 0 to 40) points of Health
- Flagged as 'Disease' damage
- Dispel Tags: Disease
- Health Damage: 6- 10 to 11- 19 points (from power rank 0 to 40) points of Health
- Flagged as 'Disease' damage
- Duration: 30 seconds
- Stack Rank: 0
- Stack Rank: 0
- Dispel Tags: Effect
Note: Information about Contagion may not be accurate do to lack of official listings
Blessed Mending
"Single Target Heal"
Granted: Level 1
Power Rank: 1 ( Novice)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Restoration
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 8.48 to 27.2 (at power ranks 1 to 40)
Casting Time: 2.5 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (100 Units)
Can affect caster and group members.
Removes Effect
- Removes effect with "Bleeding" dispel tag.
Healing
- Health Replenishment: 6- 15 to 20- 46 points (from power rank 1 to 40) points of Health
- Dispel Tags: Heal
Blessed Protection
"Single Target Defense Buff"
requires Benediction Skill ( 19 )
Granted: Level 2
Power Rank: 1 ( Novice)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Benediction
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 16 to 55 (at power ranks 1 to 40)
Casting Time: .02 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player may be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members.
Applies Effect(s): (From Power Ranks 1 to 40)
- Duration: 10800 seconds
- Stackability:
- Stack Category: DefenseBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Defense Bonus: + 22 to 100 (from power rank 1 to 40)
- Dispel Tags: Buff, Effect
Blessing of Strength
"Single Target Strength Buff"
requires Benediction Skill ( 22 )
Granted: Level 3
Power Rank: 20 (Journeyman)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Benediction
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 27 to 47 (at power ranks 20 to 40)
Casting Time: .02 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player may be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Applies Effect(s): (From Power Ranks 20 to 40)
- Duration: 10800 seconds
- Stackability:
- Stack Category: AttrSTRBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Strength Adjustment: + 40 to 60 (from power rank 20 to 40)
- Dispel Tags: Buff, Effect
Prayer of Might
"Group Strength Buff"
requires Benediction Skill ( 79 ) , Blessing of Strength Power ( 40 )
Granted: Level 33
Power Rank: 0 ( Untrained)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Benediction
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 60 to 120 (at power ranks 0 to 40)
Casting Time: 6.5 to 2.5 seconds (at power ranks 0 to 40)
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members.
Applies Effect(s):
- Duration: 10800 seconds
- Stackability:
- Stack Category: AttrSTRBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Strength Adjustment: + 20 to 60 (from power rank 0 to 40)
- Dispel Tags: Buff, Effect
Blessed Healing
"Single Target Heal"
requires Restoration Skill ( 26 )
Granted: Level 4
Power Rank: 1 ( Novice)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Restoration
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 18.81 to 50.4 (at power ranks 1 to 40)
Casting Time: 4.5 seconds
Recycle Time: 5.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (100 Units)
Can affect caster and group members.
Removes Effect
- Removes effect with "Bleeding" dispel tag.
Healing
- Health Replenishment: 14- 32 to 36- 86 points (from power rank 1 to 40) points of Health
- Dispel Tags: Heal
Blessing of Health
"Single Target Constitution Buff"
requires Benediction Skill ( 33 )
Granted: Level 6
Power Rank: 20 (Journeyman)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Benediction
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 30 to 50 (at power ranks 20 to 40)
Casting Time: .02 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player may be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Applies Effect(s): (From Power Ranks 20 to 40)
- Duration: 10800 seconds
- Stackability:
- Stack Category: AttrCONBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Constitution Adjustment: + 40 to 60 (from power rank 20 to 40)
- Dispel Tags: Buff, ConstitutionBuff, Effect
Prayer of Vitality
"Group Constitution Buff"
requires Benediction Skill ( 82 ) , Blessing of Health Power ( 40 )
Granted: Level 36
Power Rank: 0 ( Untrained)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Benediction
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 70 to 130 (at power ranks 0 to 40)
Casting Time: 6.5 to 2.5 seconds (at power ranks 0 to 40)
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members.
Applies Effect(s):
- Duration: 10800 seconds
- Stackability:
- Stack Category: AttrCONBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Constitution Adjustment: + 20 to 60 (from power rank 0 to 40)
- Dispel Tags: Buff, ConstitutionBuff, Effect
Blessing of Dexterity
"Single Target Dexterity Buff"
requires Benediction Skill ( 38 )
Granted: Level 8
Power Rank: 20 (Journeyman)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Benediction
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 32 to 52 (at power ranks 20 to 40)
Casting Time: .02 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player may be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Applies Effect(s): (From Power Ranks 20 to 40)
- Duration: 10800 seconds
- Stackability:
- Stack Category: AttrDEXBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Dexterity Adjustment: + 40 to 60 (from power rank 20 to 40)
- Dispel Tags: Buff, Effect
Prayer of Agility
"Group Dexterity Buff"
requires Benediction Skill ( 85 ) , Blessing of Dexterity Power ( 40 )
Granted: Level 38
Power Rank: 0 ( Untrained)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Benediction
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 80 to 140 (at power ranks 0 to 40)
Casting Time: 6.5 to 2.5 seconds (at power ranks 0 to 40)
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members.
Applies Effect(s):
- Duration: 10800 seconds
- Stackability:
- Stack Category: AttrDEXBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Dexterity Adjustment: + 20 to 60 (from power rank 0 to 40)
- Dispel Tags: Buff, Effect
Succor
"Single Target Resurrection"
requires Restoration Skill ( 42 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: Restoration
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 200
Casting Time: 6 seconds
Recycle Time: 0.0 seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Corpses (50 Units)
Resurrects Target with 25% Regain of Lost Exp
Removes Effect
- Removes Death Shroud
Note: Experience loss has since been phased out. Will remove the death shroud effect of a player corpse, provided thy have not clicked OK to respawn
Prayer of Mending
"Group Heal"
requires Blessed Mending Power ( 20 ) , Restoration Skill ( 51 )
Granted: Level 15
Power Rank: 1 ( Novice)
Teachers: Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)
Focus Skill: Restoration
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 45.68 to 72.2 (at power ranks 1 to 40)
Casting Time: 5 seconds
Recycle Time: 10.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members.
Removes Effect
- Removes effect with "Bleeding" dispel tag.
Healing
- Health Replenishment: 18- 43 to 29- 67 points (from power rank 1 to 40) points of Health
- Dispel Tags: Heal
Summon
"Single Target Summon"
requires Benediction Skill ( 69 )
Granted: Level 25
Power Rank: 30 ( Proficient)
No teachers for this skill exist (skill cannot be advanced).
Focus Skill: Benediction
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 200
Casting Time: 7 seconds
Recycle Time: 300 to 240 seconds (at power ranks 30 to 40)
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
Target and Range: Players Only (1000000 Units)
Can affect caster and group members.
- Player can summon another player to his location.
Shield Block
"Block Chance Buff"
requires Block Skill ( 26 )
Granted: Level 10
Power Rank: 5 ( Beginner)
No teachers for this skill exist (skill cannot be advanced).
Focus Skill: None
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Stamina Cost: 25
Casting Time: 0.2 seconds
Recycle Time: 562.5 to 300 seconds (at power ranks 5 to 40)
Generates Hate: No
Power User Requirements:
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s): (From Power Ranks 5 to 40)
- Duration: 1:00 seconds
- Stackability:
- Stack Category: PassiveDefense
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Delay Between Attacks: + 60% to 25% (from power rank 5 to 40)
- Block Value: + 12.51% to 100.01% (from power rank 5 to 40)
Sprint
"Personal Movement Buff"
Granted: Level 1
Power Rank: 40 ( Grand Master)
Focus Skill: None
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Stamina Cost: 25
Casting Time: 0.2 seconds
Recycle Time: 120.0 seconds
Generates Hate: No
Power User Requirements:
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s):
- Duration: 20 seconds
- Stackability: Does not stack with other Movement Buffs.
- Movement Rate: + 50%
Traveling Stance
"Personal Movement Buff"
Granted: Level 1
Power Rank: 40 ( Grand Master)
Focus Skill: None
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Stamina Cost: 0
Casting Time: 5.0 seconds
Recycle Time: 60.0 seconds
Generates Hate: No
Power User Requirements: Player must not be moving when activating this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s):
- Duration: 600 seconds
- Stackability: Does not stack with other Movement Buffs.
- Movement Rate: + 50%
- Lowers Attack Rating and Defense by 50%
- Dispelled when a player attacks, is damaged, casts a power, or sits.
- Players under the Traveling Stance effect are immune to Immunity Powers and cannot fly.
The Healer's Way: The Path of Faith
There are Primal Powers that exist Outside the world we know, who wrought the World and all the Universe in the uttermost beginning. Everything from the lowliest slug to the brightest Archon in Heaven is their handiwork. A trace of the divine will and its capacity for creation exists in all living things, and is concentrated in beings of thought and reason, the true Children of the Gods. Healers are sensitive souls whose belief and devotion allow them to find the divine spark within them, and use its power to alter the world around them. The healing of wounds and sickness is the best known gift that healers possess, and the most valued in this age of conflict and pestilence.
Many simple healers go on to devote themselves to one of the Great Faiths, pledging their life and efforts to advance the causes of their chosen path, and are rewarded with even greater powers and miracles. The Holy Church of the All-Father draws the greatest number of healers into its ranks, with its legions of divine saints and hierarchies of angelic lords offering a vast array of powers and miracles to Prelates who believe. The ancient and secretive Druids devote themselves to the Balance and the Mother of the World. Rumors abound of other healers who follow the teachings of the Elemental Hierarchs, the Beast Lords, or even the wicked doctrines of the Lords of Chaos. Faith is the source of a healer's power, and the final measure of his capabilities.
In the darkness that followed the Sundering, a new Faith was born: the Temple of the Cleansing Flame, devoted to avenging the High King's death and revering the High King and Saint Malorn, the Temple's founder. Whereas most healers devote themselves to healing the hurts of the world and trying to end strife, the fanatics of the Temple believe that strife will only end when all who are evil, impure, and unfit have been destroyed. Their crusade in the All-Father's name threatens to ignite the weary World like a firebrand.
Patch History
9/27/2006
- Updated Blessed Protection with a casting time of .02 seconds, can be cast while moving, has a duration of 10800 seconds.
- Updated Blessing of Strength with a casting time of .02 seconds, can be cast while moving, has a duration of 10800 seconds, and grants +60 at Power Rank 40. This power is now granted at Power Rank 20.
- Updated Blessing of Health with a casting time of .02 seconds, can be cast while moving, has a duration of 10800 seconds, and grants +60 at Power Rank 40. This power is now granted at Power Rank 20.
- Updated Blessing of Dexterity with a casting time of .02 seconds, can be cast while moving, has a duration of 10800 seconds, and grants +60 at Power Rank 40. This power is now granted at Power Rank 20.
- Updated Prayer of Might to have a duration of 10800 seconds and requirews a Power Rank of 40 in Blessing of Strength.
- Prayer of Vitality has been updated to have a duration of 10800 seconds and requires a Power Rank of 40 in Blessing of Health.
- Prayer of Agility has been updated to have a duration of 10800 seconds and requires a Power Rank of 40 in Blessing of Dexterity.
- Prayer of Protection has been updated to have a duration of 10800 seconds.
7/21/2004
- Changed Elite Armor for the Healer Class, so it has a flat damage shield instead of a percentage one