Difference between revisions of "Aerynth Runegate System"

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[[Category:Game Mechanics]][[Category:Runegates]]
 
''This entry is incomplete. If you have any useful information to contribute, you may do so by clicking "edit" at the top of this page.''
 
''This entry is incomplete. If you have any useful information to contribute, you may do so by clicking "edit" at the top of this page.''
 
[[image:Runegatemap.jpg|thumb|400px|Aerynth Runegate Map]]
 
[[image:Runegatemap.jpg|thumb|400px|Aerynth Runegate Map]]

Revision as of 01:18, 11 August 2007

This entry is incomplete. If you have any useful information to contribute, you may do so by clicking "edit" at the top of this page.

Aerynth Runegate Map

The following information will aid would-be travelers in Aerynth. For more details, be sure to enlarge the runegate map.

Indefinite Gates

All runegates will have three gates open perpetually:

  • Chaos Gate, which is multi-colored and leads to Maelstrom's "Maelstrom's Eye" gate.
  • Death Gate, which is black and leads to Oblivion's "Doomgate".
  • Law Gate, which is white leads to Khar Th'Sekt, unless you are already there, in which case, it leads to The Forbidden Gate on The Forbidden Isle.

Traveler Guide

To open a gate with traveler powers, simply select the gate and cast the power. A new gate will swirl open, allowing anyone to pass through. Traveler-opened gates close after a short time.

  • Graven Rock (Earth)
  • Ring of Kauro (Fire)
  • Dovaal's Gate (Air)
  • Sigil Stone (Water)
  • Haedan's Stone (Spirit)
    • Spirit--->The Forbidden Gate
  • The Forbidden Gate (Use Spirit from Haedan's Stone or Law from Khar Th'Sekt)

See Also