Difference between revisions of "Mana"

From Morloch Wiki
Jump to: navigation, search
m
Line 1: Line 1:
[[Category:Attributes]]
+
[[Category:Attributes]][[Category:Game Mechanics]]
Strongly influenced by [[Spirit]], Mana is used to power magical spells. Each spell cast will reduce the character's Mana total. Once all Mana is expended, a spell user will be powerless until their Mana can be recovered.
+
'''Mana''', also known as ''MP'', is a measure of how much spell casting endurance a character has. Mana is represented on the Shadowbane GUI as a '''blue''' bar that will diminish when a character spends mana points. If mana is reduced to zero, the character will no longer be able to cast any spells costing mana. Additionally, spells will cost more mana while the caster is flying.
 +
 
 +
=== Recovery ===
 +
Mana will recover slowly on it's own, and unlike stamina, will recover while airborne. The speed at which it recovers can be modified by enchantments to armor or jewelry, and by buffs. Mana can also be restored if one [[drains]] mana from another character, such as a [[Doomsayer]]'s "Vel'khev's Kiss ", or with a mana-restoring [[potion]]. A [[Confessor]]'s "Blessed Zeal" is a personal [[conversion]] spell that converts their [[health]] to mana. Spell cost can also be directly affected with a [[Necromancer]]'s "embrace the void" power.
 +
 
 +
=== Shorthand ===
 +
If someone is close to or out of mana, they may exclaim, "''OOM!''", which stands for "out of mana".
 +
 
 +
== Increasing Maximum Mana ==
 +
Mana can be increased in a number of ways:
 +
* Increasing one's [[Spirit]] attribute
 +
* Wearing mana-increasing [[jewelry]] or [[armor]]
 +
* Receiving a spirit [[buff]] (temporary)

Revision as of 06:13, 27 July 2007

Mana, also known as MP, is a measure of how much spell casting endurance a character has. Mana is represented on the Shadowbane GUI as a blue bar that will diminish when a character spends mana points. If mana is reduced to zero, the character will no longer be able to cast any spells costing mana. Additionally, spells will cost more mana while the caster is flying.

Recovery

Mana will recover slowly on it's own, and unlike stamina, will recover while airborne. The speed at which it recovers can be modified by enchantments to armor or jewelry, and by buffs. Mana can also be restored if one drains mana from another character, such as a Doomsayer's "Vel'khev's Kiss ", or with a mana-restoring potion. A Confessor's "Blessed Zeal" is a personal conversion spell that converts their health to mana. Spell cost can also be directly affected with a Necromancer's "embrace the void" power.

Shorthand

If someone is close to or out of mana, they may exclaim, "OOM!", which stands for "out of mana".

Increasing Maximum Mana

Mana can be increased in a number of ways:

  • Increasing one's Spirit attribute
  • Wearing mana-increasing jewelry or armor
  • Receiving a spirit buff (temporary)