Staff: Difference between revisions

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**'''Casting Time''': 0.2 seconds
**'''Casting Time''': 0.2 seconds
**'''Generates Hate''': No
**'''Generates Hate''': No
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members.
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members
**<FONT color=#0000ff>'''Removes Effect'''</FONT>
**<FONT color=#0000ff>'''Removes Effect'''</FONT>
***Removes 'Flight' effect
***Removes 'Flight' effect
Line 59: Line 59:
***'''Duration''': 2 seconds (at power ranks 0 to 40)
***'''Duration''': 2 seconds (at power ranks 0 to 40)
***'''Stackability''': Cannot be stacked with other effects of type 'Stun' (0)
***'''Stackability''': Cannot be stacked with other effects of type 'Stun' (0)
***Target cannot move.
***Target cannot move
***Target is stunned.
***Target is stunned
***'''Dispel Tags''': Debuff, Effect, Stun</UL><br>
***'''Dispel Tags''': Debuff, Effect, Stun</UL><br>


Line 80: Line 80:
**'''Casting Time''': 0.2 seconds
**'''Casting Time''': 0.2 seconds
**'''Reduces Hate'''
**'''Reduces Hate'''
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members.</UL><br>
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members</UL><br>


===[[Overhead Swing]]===  
===[[Overhead Swing]]===  
Line 99: Line 99:
**'''Casting Time''': 0.2 seconds
**'''Casting Time''': 0.2 seconds
**'''Generates Hate''': High
**'''Generates Hate''': High
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members.</UL><br>
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members</UL><br>


===[[Teeth Rattler]]===  
===[[Teeth Rattler]]===  

Revision as of 02:09, 13 September 2011

Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.

Races, Classes, and Runes

Skill granted by:

Staff Weapons

Staff Weapons

Staff Powers

Bruise

"Weapon Power Boost"
Requires: Staff Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds

Bludgeon

"Weapon Power and Stun"
Requires: Staff Skill (45)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 6 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
        • Target cannot move
        • Target is stunned
        • Dispel Tags: Debuff, Effect, Stun

Upswing

"Weapon Power and Hate Reducer"
Requires: Staff Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Reduces Hate
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members

Overhead Swing

"Weapon Power and Taunt"
Requires: Staff Skill (75)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: High
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: High
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members

Teeth Rattler

"Weapon Power and Stun"
Requires: Staff Skill (90)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 6 to 9.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2 to 3.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
        • Target cannot move
        • Target is stunned
        • Dispel Tags: Debuff, Effect, Stun

See Also

Staff Mastery