Difference between revisions of "Staff Mastery"
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== Staff Mastery Powers == | == Staff Mastery Powers == | ||
− | === | + | ===[[Hermit Strike]]=== |
− | + | ''"Weapon Power and Power Block"''<br> | |
− | Requires: Staff Mastery Skill ( 30 ) | + | ''Requires: Staff Mastery Skill (30)''<br> |
− | + | <UL> | |
− | + | *'''Granted''': Level 1 | |
− | '''Granted''': Level 1 | + | *'''Casting Time''': 0.2 seconds |
− | '''Casting Time''': 0.2 seconds | + | *'''Recycle Time''': 20.0 seconds |
− | '''Recycle Time''': 20.0 seconds | + | *'''Generates Hate''': Moderate |
− | '''Generates Hate''': Moderate | + | *'''Power User Requirements''': Requires [[Staff weapon]] in right hand. |
− | '''Power User Requirements''': Requires Staff weapon in right hand. | + | *'''Mode Required''': Combat Mode Only |
− | '''Mode Required''': Combat Mode Only | + | *'''Requires Hit Roll''': No |
− | '''Requires Hit Roll''': No | + | *'''Target and Range''': Self/No target |
− | '''Target and Range''': Self/No target | + | *'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0) |
− | '''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0) | + | *'''Duration''': 10 seconds |
− | '''Duration''': 10 seconds< | + | *<FONT color=#0000ff>'''On Next Combat Swing Apply Power'''</FONT>: |
− | + | **'''Casting Time''': 0.8 seconds | |
− | + | **'''Generates Hate''': No | |
− | *'''Casting Time''': 0.8 seconds | + | **'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members. |
− | *'''Generates Hate''': No | + | **<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>: |
− | *'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members. | + | ***'''Duration''': 8 to 16 seconds (at power ranks 0 to 40) |
− | *'''Applies Effect(s): | + | ***'''Stackability''': Cannot be stacked with other effects of type 'NoPowerInhibitor' (0) |
− | **'''Duration''': | + | ***Immune to Power Block |
− | **'''Stackability''': Cannot be stacked with other effects of type ' | + | **<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>: |
− | ** | + | ***'''Duration''': 4 to 8 seconds (at power ranks 0 to 40) |
− | *'''Applies Effect(s): | + | ***'''Stackability''': Cannot be stacked with other effects of type 'PowerInhibitor' (0) |
− | **'''Duration''': | + | ***Target cannot cast spells or use powers. |
− | **''' | + | ***'''Dispel Tags''': Debuff, Effect, Powerblock</UL><br> |
− | |||
==='''Windmill Sweep'''=== | ==='''Windmill Sweep'''=== |
Revision as of 18:45, 18 November 2009
Staff Mastery Rune Narrative
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: None
- Starting Trait: None
- Class: Bard, Ranger, Druid, Warlock, Warrior
- Discipline: None
- Mastery Rune: Master of Staves
- Summary: 2 Power Block, 1 Stun, 1 ATR cut, 1 ATKSPD debuff
Staff Weapons
Staff Mastery Powers
Hermit Strike
"Weapon Power and Power Block"
Requires: Staff Mastery Skill (30)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Staff weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
- Immune to Power Block
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers.
- Dispel Tags: Debuff, Effect, Powerblock
Windmill Sweep
Requires: Staff Mastery Skill ( 40 ) "Weapon Power and Attack Speed Debuff"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 5.65 to 10.2 seconds (from power 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
- Delay Between Attacks: + 21%
Sheppard's Dance
Requires: Staff Mastery Skill ( 50 ) "Weapon Power and Attack Debuff"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 15 ( Adept)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 16.9 to 30 seconds (from power rank 5 to 40 )
- Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
- Attack Penalty: -6% to -41%
Skull Cracker
Requires: Staff Mastery Skill ( 60 ) "Weapon Power and Power Block"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 18 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 4.5 to 8 seconds (from power rank 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers.
- Applies Effect(s):
- Duration: 13.5 to 24 seconds (from power rank 5 to 40)
- Immune to Power Block
Spoke and the Wheel
Requires: Staff Mastery Skill ( 70 ) "Weapon Power and Stun"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 ( Journeyman)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 9.4 to 12.2 seconds (from power rank 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
- Cannot be stunned
- Applies Effect(s):
- Duration: 3.15 to 4.2 seconds (From Power Ranks 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0)
- Target cannot move.
- Target is stunned.