Difference between revisions of "Staff Mastery"
Line 89: | Line 89: | ||
**'''Duration''': 16.9 to 30 seconds (from power rank 5 to 40 ) | **'''Duration''': 16.9 to 30 seconds (from power rank 5 to 40 ) | ||
**'''Stackability''': Cannot be stacked with other effects of type 'AttackValueDebuff' (0) | **'''Stackability''': Cannot be stacked with other effects of type 'AttackValueDebuff' (0) | ||
− | **'''Attack Penalty''': - | + | **'''Attack Penalty''': -6% to -41% |
Revision as of 05:26, 19 February 2009
Staff Mastery Rune Narrative
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: None
- Starting Trait: None
- Class: Bard, Ranger, Druid, Warlock, Warrior
- Discipline: None
- Mastery Rune: Master of Staves
- Summary: 2 Power Block, 1 Stun, 1 ATR cut, 1 ATKSPD debuff
Staff Mastery Powers
Hermit Strike
Requires: Staff Mastery Skill ( 30 ) "Weapon Power and Power Block"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 12 ( Neophyte)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 4.5 to 8 seconds (from power 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers.
- Applies Effect(s):
- Duration: 13.5 to 24 seconds (from power rank 5 to 40)
- Immune to Power Block
Windmill Sweep
Requires: Staff Mastery Skill ( 40 ) "Weapon Power and Attack Speed Debuff"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 5.65 to 10.2 seconds (from power 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
- Delay Between Attacks: + 21%
Sheppard's Dance
Requires: Staff Mastery Skill ( 50 ) "Weapon Power and Attack Debuff"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 15 ( Adept)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 16.9 to 30 seconds (from power rank 5 to 40 )
- Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
- Attack Penalty: -6% to -41%
Skull Cracker
Requires: Staff Mastery Skill ( 60 ) "Weapon Power and Power Block"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 18 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 4.5 to 8 seconds (from power rank 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers.
- Applies Effect(s):
- Duration: 13.5 to 24 seconds (from power rank 5 to 40)
- Immune to Power Block
Spoke and the Wheel
Requires: Staff Mastery Skill ( 70 ) "Weapon Power and Stun"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 ( Journeyman)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 9.4 to 12.2 seconds (from power rank 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
- Cannot be stunned
- Applies Effect(s):
- Duration: 3.15 to 4.2 seconds (From Power Ranks 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0)
- Target cannot move.
- Target is stunned.
- Note : there should be an expose to crushing when your mastery gets to 70. Iam missing the info ATM