Difference between revisions of "Staff Mastery"
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**'''Stackability''': Cannot be stacked with other effects of type 'AttackValueDebuff' (0) | **'''Stackability''': Cannot be stacked with other effects of type 'AttackValueDebuff' (0) | ||
**'''Attack Penalty''': -16% to -41% | **'''Attack Penalty''': -16% to -41% | ||
+ | |||
+ | |||
+ | Skull Cracker | ||
+ | |||
+ | Requires: Staff Mastery Skill ( 60 ) | ||
+ | "Weapon Power and Power Block" | ||
+ | |||
+ | '''Granted''': Level 1<br> | ||
+ | '''Casting Time''': 0.2 seconds<br> | ||
+ | '''Recycle Time''': 20.0 seconds<br> | ||
+ | '''Generates Hate''': Moderate<br> | ||
+ | '''Power User Requirements''': Requires Staff weapon in right hand.<br> | ||
+ | '''Mode Required''': Combat Mode Only<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Self/No target<br> | ||
+ | '''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br> | ||
+ | '''Duration''': 10 seconds<br> | ||
+ | *'''On Next Combat Swing Apply Power: | ||
+ | *'''Starting Power Rank''': 18 ( Journeyman) | ||
+ | *'''Casting Time''': 0.8 seconds | ||
+ | *'''Generates Hate''': No | ||
+ | *'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members. | ||
+ | *'''Applies Effect(s): | ||
+ | **''' Duration''': 4.5 to 8 seconds (from power rank 5 to 40) | ||
+ | **''' Stackability''': Cannot be stacked with other effects of type 'PowerInhibitor' (0) | ||
+ | **''' Target cannot cast spells or use powers. |
Revision as of 16:52, 18 February 2009
Staff Mastery Rune Narrative
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: None
- Starting Trait: None
- Class: Bard, Ranger, Druid, Warlock, Warrior
- Discipline: None
- Mastery Rune: Master of Staves
Staff Mastery Powers
Hermit Strike
Requires: Staff Mastery Skill ( 30 ) "Weapon Power and Power Block"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 12 ( Neophyte)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 4.5 to 8 seconds (from power 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers.
- Applies Effect(s):
- Duration: 13.5 to 24 seconds (from power rank 5 to 40)
- Immune to Power Block
Windmill Sweep
Requires: Staff Mastery Skill ( 40 ) "Weapon Power and Attack Speed Debuff"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 5.65 to 10.2 seconds (from power 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
- Delay Between Attacks: + 21%
Sheppard's Dance
Requires: Staff Mastery Skill ( 50 ) "Weapon Power and Attack Debuff"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 15 ( Adept)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 16.9 to 30 seconds (from power rank 5 to 40 )
- Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
- Attack Penalty: -16% to -41%
Skull Cracker
Requires: Staff Mastery Skill ( 60 ) "Weapon Power and Power Block"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 18 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 4.5 to 8 seconds (from power rank 5 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers.