Difference between revisions of "Staff"
Line 44: | Line 44: | ||
'''Target and Range''': Self/No target<br> | '''Target and Range''': Self/No target<br> | ||
'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br> | '''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br> | ||
− | + | '''Duration''': 10 seconds<br> | |
− | + | '''On Next Combat Swing Apply Power''':<br> | |
− | + | *'''Starting Power Rank''': 4 ( Beginner)<br> | |
− | + | **'''Casting Time''': 0 seconds<br> | |
− | + | **'''Generates Hate: No<br> | |
− | + | **'''Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.<br> | |
− | + | **'''Removes Effect<br> | |
− | + | ***'''Removes "Flight" Effect.<br> | |
− | + | *'''Applies Effect(s):<br> | |
− | + | **'''Duration: 6 seconds<br> | |
− | + | **'''Stackability: Cannot be stacked with other effects of type 'NoStun' (2)<br> | |
− | + | **'''Cannot be stunned<br> | |
− | + Applies Effect(s): | + | + Applies Effect(s):<br> |
− | # Duration: 2 seconds | + | # Duration: 2 seconds<br> |
− | # Stackability: Cannot be stacked with other effects of type 'Stun' (0) | + | # Stackability: Cannot be stacked with other effects of type 'Stun' (0)<br> |
− | # Target cannot move. | + | # Target cannot move.<br> |
− | # Target is stunned. | + | # Target is stunned.<br> |
Revision as of 15:59, 18 February 2009
Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: Healer, Mage, Rogue
- Starting Trait: None
- Class: Ranger, Warlock, Warrior
- Discipline: Proficient with Staves
- Mastery Rune: Master of Staves
Staff Powers
Bruise
Requires: Staff Skill ( 30 ) "Weapon Power Boost"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
Bludgeon
Requires: Staff Skill ( 45 ) "Weapon Power and Stun"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Starting Power Rank: 4 ( Beginner)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Removes "Flight" Effect.
- Casting Time: 0 seconds
- Applies Effect(s):
- Duration: 6 seconds
- Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
- Cannot be stunned
- Duration: 6 seconds
+ Applies Effect(s):
# Duration: 2 seconds
# Stackability: Cannot be stacked with other effects of type 'Stun' (0)
# Target cannot move.
# Target is stunned.
Upswing
Requires: Staff Skill ( 60 ) "Weapon Power and Hate Reducer"
* Granted: Level 1 * Casting Time: 0.2 seconds * Recycle Time: 20.0 seconds * Reduces Hate * Power User Requirements: Requires Staff weapon in right hand. * Mode Required: Combat Mode Only * Requires Hit Roll: No * Target and Range: Self/No target * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0) * Duration: 10 seconds * On Next Combat Swing Apply Power: + Starting Power Rank: 12 ( Neophyte) + Casting Time: 0.2 seconds + Reduces Hate + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
Overhead Swing
Requires: Staff Skill ( 75 ) "Weapon Power and Taunt"
* Granted: Level 1 * Casting Time: 0.2 seconds * Recycle Time: 20.0 seconds * Generates Hate: High * Power User Requirements: Requires Staff weapon in right hand. * Mode Required: Combat Mode Only * Requires Hit Roll: No * Target and Range: Self/No target * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0) * Duration: 10 seconds * On Next Combat Swing Apply Power: + Starting Power Rank: 16 ( Adept) + Casting Time: 0.2 seconds + Generates Hate: High + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members. + Applies Effect(s): No effect (has unnaturally high hate modifier)
Teeth Rattler
Requires: Staff Skill ( 90 ) "Weapon Power and Stun"
* Granted: Level 1 * Casting Time: 0.2 seconds * Recycle Time: 20.0 seconds * Generates Hate: Moderate * Power User Requirements: Requires Staff weapon in right hand. * Mode Required: Combat Mode Only * Requires Hit Roll: No * Target and Range: Self/No target * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0) * Duration: 10 seconds * On Next Combat Swing Apply Power: + Starting Power Rank: 10 ( Apprentice) + Casting Time: 0 seconds + Generates Hate: No + Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members. + Removes Effect # Removes "Flight" Effect. + Applies Effect(s): # Duration: 6.8 seconds # Stackability: Cannot be stacked with other effects of type 'NoStun' (2) # Cannot be stunned + Applies Effect(s): # Duration: 2.3 seconds # Stackability: Cannot be stacked with other effects of type 'Stun' (0) # Target cannot move. # Target is stunned.