Difference between revisions of "Staff"
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== Staff Powers == | == Staff Powers == | ||
− | '''Bruise''' | + | ==='''Bruise'''=== |
Requires: Staff Skill ( 30 ) | Requires: Staff Skill ( 30 ) | ||
"Weapon Power Boost" | "Weapon Power Boost" | ||
− | + | '''Granted''': Level 1<br> | |
− | + | '''Casting Time''': 0.2 seconds<br> | |
− | + | '''Recycle Time''': 20.0 seconds<br> | |
− | + | '''Generates Hate''': Moderate<br> | |
− | + | '''Power User Requirements''': Requires Staff weapon in right hand.<br> | |
− | + | '''Mode Required''': Combat Mode Only<br> | |
− | + | '''Requires Hit Roll''': No<br> | |
− | + | '''Target and Range''': Self/No target<br> | |
− | + | '''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br> | |
− | + | '''Duration''': 10 seconds <br> | |
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'''Bludgeon''' | '''Bludgeon''' | ||
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"Weapon Power and Stun" | "Weapon Power and Stun" | ||
− | + | '''Granted''': Level 1<br> | |
− | + | '''Casting Time''': 0.2 seconds<br> | |
− | + | '''Recycle Time''': 20.0 seconds<br> | |
− | + | '''Generates Hate''': Moderate<br> | |
− | + | '''Power User Requirements''': Requires Staff weapon in right hand.<br> | |
− | + | '''Mode Required''': Combat Mode Only<br> | |
− | + | '''Requires Hit Roll''': No<br> | |
− | + | '''Target and Range''': Self/No target<br> | |
− | + | '''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br> | |
* Duration: 10 seconds | * Duration: 10 seconds | ||
* On Next Combat Swing Apply Power: | * On Next Combat Swing Apply Power: | ||
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# Target is stunned. | # Target is stunned. | ||
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'''Upswing''' | '''Upswing''' | ||
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+ Reduces Hate | + Reduces Hate | ||
+ Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members. | + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members. | ||
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No effect (has unnaturally high hate modifier) | No effect (has unnaturally high hate modifier) | ||
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'''Teeth Rattler''' | '''Teeth Rattler''' | ||
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# Stackability: Cannot be stacked with other effects of type 'Stun' (0) | # Stackability: Cannot be stacked with other effects of type 'Stun' (0) | ||
# Target cannot move. | # Target cannot move. | ||
− | # Target is stunned. | + | # Target is stunned. |
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Revision as of 15:52, 18 February 2009
Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: Healer, Mage, Rogue
- Starting Trait: None
- Class: Ranger, Warlock, Warrior
- Discipline: Proficient with Staves
- Mastery Rune: Master of Staves
Staff Powers
Bruise
Requires: Staff Skill ( 30 ) "Weapon Power Boost"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
Bludgeon
Requires: Staff Skill ( 45 ) "Weapon Power and Stun"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
* Duration: 10 seconds * On Next Combat Swing Apply Power: + Starting Power Rank: 4 ( Beginner) + Casting Time: 0 seconds + Generates Hate: No + Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members. + Removes Effect # Removes "Flight" Effect. + Applies Effect(s): # Duration: 6 seconds # Stackability: Cannot be stacked with other effects of type 'NoStun' (2) # Cannot be stunned + Applies Effect(s): # Duration: 2 seconds # Stackability: Cannot be stacked with other effects of type 'Stun' (0) # Target cannot move. # Target is stunned.
Upswing
Requires: Staff Skill ( 60 ) "Weapon Power and Hate Reducer"
* Granted: Level 1 * Casting Time: 0.2 seconds * Recycle Time: 20.0 seconds * Reduces Hate * Power User Requirements: Requires Staff weapon in right hand. * Mode Required: Combat Mode Only * Requires Hit Roll: No * Target and Range: Self/No target * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0) * Duration: 10 seconds * On Next Combat Swing Apply Power: + Starting Power Rank: 12 ( Neophyte) + Casting Time: 0.2 seconds + Reduces Hate + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
Overhead Swing
Requires: Staff Skill ( 75 ) "Weapon Power and Taunt"
* Granted: Level 1 * Casting Time: 0.2 seconds * Recycle Time: 20.0 seconds * Generates Hate: High * Power User Requirements: Requires Staff weapon in right hand. * Mode Required: Combat Mode Only * Requires Hit Roll: No * Target and Range: Self/No target * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0) * Duration: 10 seconds * On Next Combat Swing Apply Power: + Starting Power Rank: 16 ( Adept) + Casting Time: 0.2 seconds + Generates Hate: High + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members. + Applies Effect(s): No effect (has unnaturally high hate modifier)
Teeth Rattler
Requires: Staff Skill ( 90 ) "Weapon Power and Stun"
* Granted: Level 1 * Casting Time: 0.2 seconds * Recycle Time: 20.0 seconds * Generates Hate: Moderate * Power User Requirements: Requires Staff weapon in right hand. * Mode Required: Combat Mode Only * Requires Hit Roll: No * Target and Range: Self/No target * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0) * Duration: 10 seconds * On Next Combat Swing Apply Power: + Starting Power Rank: 10 ( Apprentice) + Casting Time: 0 seconds + Generates Hate: No + Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members. + Removes Effect # Removes "Flight" Effect. + Applies Effect(s): # Duration: 6.8 seconds # Stackability: Cannot be stacked with other effects of type 'NoStun' (2) # Cannot be stunned + Applies Effect(s): # Duration: 2.3 seconds # Stackability: Cannot be stacked with other effects of type 'Stun' (0) # Target cannot move. # Target is stunned.