Difference between revisions of "Staff"

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== Staff Powers ==
 
== Staff Powers ==
  
'''Bruise'''  
+
==='''Bruise'''===
  
 
Requires: Staff Skill ( 30 )
 
Requires: Staff Skill ( 30 )
 
"Weapon Power Boost"
 
"Weapon Power Boost"
  
    * Granted: Level 1
+
'''Granted''': Level 1<br>
    * Casting Time: 0.2 seconds
+
'''Casting Time''': 0.2 seconds<br>
    * Recycle Time: 20.0 seconds
+
'''Recycle Time''': 20.0 seconds<br>
    * Generates Hate: Moderate
+
'''Generates Hate''': Moderate<br>
    * Power User Requirements: Requires Staff weapon in right hand.
+
'''Power User Requirements''': Requires Staff weapon in right hand.<br>
    * Mode Required: Combat Mode Only
+
'''Mode Required''': Combat Mode Only<br>
    * Requires Hit Roll: No
+
'''Requires Hit Roll''': No<br>
    * Target and Range: Self/No target
+
'''Target and Range''': Self/No target<br>
    * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
+
'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br>
    * Duration: 10 seconds  
+
'''Duration''': 10 seconds <br>
 
 
    * Fighter-Crusader( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 4.85
 
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 5.1
 
    * Healer-Druid( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 5.1
 
    * All Other Fighters( Granted Rank: Grand Master (10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 5.1
 
    * All Other Healers( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 5.35
 
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
 
          o Attack Bonus: + 34%
 
          o Damage Dealt: + 17%
 
          o Stamina Cost: 4.6
 
    * Rogue-Ranger( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 4.85
 
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 3.6
 
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
 
          o Attack Bonus: + 42%
 
          o Damage Dealt: + 21%
 
          o Stamina Cost: 4.1
 
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 3.6
 
    * All Other Rogues( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 5.35
 
  
 +
 
 
   
 
   
 
'''Bludgeon'''  
 
'''Bludgeon'''  
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"Weapon Power and Stun"
 
"Weapon Power and Stun"
  
    * Granted: Level 1
+
'''Granted''': Level 1<br>
    * Casting Time: 0.2 seconds
+
'''Casting Time''': 0.2 seconds<br>
    * Recycle Time: 20.0 seconds
+
'''Recycle Time''': 20.0 seconds<br>
    * Generates Hate: Moderate
+
'''Generates Hate''': Moderate<br>
    * Power User Requirements: Requires Staff weapon in right hand.
+
'''Power User Requirements''': Requires Staff weapon in right hand.<br>
    * Mode Required: Combat Mode Only
+
'''Mode Required''': Combat Mode Only<br>
    * Requires Hit Roll: No
+
'''Requires Hit Roll''': No<br>
    * Target and Range: Self/No target
+
'''Target and Range''': Self/No target<br>
    * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
+
'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br>
 
     * Duration: 10 seconds
 
     * Duration: 10 seconds
 
     * On Next Combat Swing Apply Power:
 
     * On Next Combat Swing Apply Power:
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                       # Target is stunned.  
 
                       # Target is stunned.  
  
     * Fighter-Crusader( Granted Rank: Adept ( 15))
+
      
          o Attack Bonus: + 30%
 
          o Stamina Cost: 4.85
 
          o Durations: 6, 2
 
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Stamina Cost: 5.1
 
          o Durations: 6, 2
 
    * Healer-Druid( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Stamina Cost: 5.1
 
          o Durations: 6, 2
 
    * All Other Fighters( Granted Rank: Grand Master (10))
 
          o Attack Bonus: + 26%
 
          o Stamina Cost: 5.1
 
          o Durations: 6, 2
 
    * All Other Healers( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Stamina Cost: 5.35
 
          o Durations: 6, 2
 
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
 
          o Attack Bonus: + 34%
 
          o Stamina Cost: 4.6
 
          o Durations: 6, 2
 
    * Rogue-Ranger( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Stamina Cost: 4.85
 
          o Durations: 6, 2
 
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Stamina Cost: 3.6
 
          o Durations: 6, 2
 
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
 
          o Attack Bonus: + 42%
 
          o Stamina Cost: 4.1
 
          o Durations: 6, 2
 
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Stamina Cost: 3.6
 
          o Durations: 6, 2
 
    * All Other Rogues( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Stamina Cost: 5.35
 
          o Durations: 6, 2
 
 
 
 
 
'''Upswing'''  
 
'''Upswing'''  
  
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                 + Reduces Hate
 
                 + Reduces Hate
 
                 + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.  
 
                 + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.  
 
    * Fighter-Crusader( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 8.1
 
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 8.5
 
    * Healer-Druid( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 8.5
 
    * All Other Fighters( Granted Rank: Grand Master (10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 8.5
 
    * All Other Healers( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 8.9
 
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
 
          o Attack Bonus: + 34%
 
          o Damage Dealt: + 17%
 
          o Stamina Cost: 7.7
 
    * Rogue-Ranger( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 8.1
 
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 6.1
 
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
 
          o Attack Bonus: + 42%
 
          o Damage Dealt: + 21%
 
          o Stamina Cost: 6.9
 
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 6.1
 
    * All Other Rogues( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 8.9
 
  
 
   
 
   
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                         No effect (has unnaturally high hate modifier)  
 
                         No effect (has unnaturally high hate modifier)  
  
    * Fighter-Crusader( Granted Rank: Adept ( 15))
+
   
          o Attack Bonus: + 44.3%
 
          o Stamina Cost: 8.1
 
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 38.2%
 
          o Stamina Cost: 8.5
 
    * Healer-Druid( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 38.2%
 
          o Stamina Cost: 8.5
 
    * All Other Fighters( Granted Rank: Grand Master (10))
 
          o Attack Bonus: + 38.2%
 
          o Stamina Cost: 8.5
 
    * All Other Healers( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 32.1%
 
          o Stamina Cost: 8.9
 
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
 
          o Attack Bonus: + 50.4%
 
          o Stamina Cost: 7.7
 
    * Rogue-Ranger( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 44.3%
 
          o Stamina Cost: 8.1
 
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 74.8%
 
          o Stamina Cost: 6.1
 
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
 
          o Attack Bonus: + 62.6%
 
          o Stamina Cost: 6.9
 
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 74.8%
 
          o Stamina Cost: 6.1
 
    * All Other Rogues( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 32.1%
 
          o Stamina Cost: 8.9
 
 
 
 
 
'''Teeth Rattler'''  
 
'''Teeth Rattler'''  
  
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                       # Stackability: Cannot be stacked with other effects of type 'Stun' (0)
 
                       # Stackability: Cannot be stacked with other effects of type 'Stun' (0)
 
                       # Target cannot move.
 
                       # Target cannot move.
                       # Target is stunned.  
+
                       # Target is stunned.
 
 
    * Fighter-Crusader( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 44.3%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 11.95
 
          o Durations: 7.2, 2.45
 
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 38.2%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 12.5
 
          o Durations: 6.8, 2.3
 
    * Healer-Druid( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 38.2%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 12.5
 
          o Durations: 6.8, 2.3
 
    * All Other Fighters( Granted Rank: Grand Master (10))
 
          o Attack Bonus: + 38.2%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 12.5
 
          o Durations: 6.8, 2.3
 
    * All Other Healers( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 32.1%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 13.05
 
          o Durations: 6.4, 2.15
 
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
 
          o Attack Bonus: + 50.4%
 
          o Damage Dealt: + 17%
 
          o Stamina Cost: 11.4
 
          o Durations: 7.6, 2.6
 
    * Rogue-Ranger( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 44.3%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 11.95
 
          o Durations: 7.2, 2.45
 
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 74.8%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 9.2
 
          o Durations: 9.2, 3.2
 
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
 
          o Attack Bonus: + 62.6%
 
          o Damage Dealt: + 21%
 
          o Stamina Cost: 10.3
 
          o Durations: 8.4, 2.9
 
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 74.8%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 9.2
 
          o Durations: 9.2, 3.2
 
    * All Other Rogues( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 32.1%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 13.05
 
          o Durations: 6.4, 2.15
 

Revision as of 15:52, 18 February 2009

Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.

Races, Classes, and Runes

Skill granted by:

Staff Powers

Bruise

Requires: Staff Skill ( 30 ) "Weapon Power Boost"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds


Bludgeon

Requires: Staff Skill ( 45 ) "Weapon Power and Stun"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)

   * Duration: 10 seconds
   * On Next Combat Swing Apply Power:
               + Starting Power Rank: 4 ( Beginner)
               + Casting Time: 0 seconds
               + Generates Hate: No
               + Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
               + Removes Effect
                     # Removes "Flight" Effect.
               + Applies Effect(s):
                     # Duration: 6 seconds
                     # Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
                     # Cannot be stunned 
               + Applies Effect(s):
                     # Duration: 2 seconds
                     # Stackability: Cannot be stacked with other effects of type 'Stun' (0)
                     # Target cannot move.
                     # Target is stunned. 


Upswing

Requires: Staff Skill ( 60 ) "Weapon Power and Hate Reducer"

   * Granted: Level 1
   * Casting Time: 0.2 seconds
   * Recycle Time: 20.0 seconds
   * Reduces Hate
   * Power User Requirements: Requires Staff weapon in right hand.
   * Mode Required: Combat Mode Only
   * Requires Hit Roll: No
   * Target and Range: Self/No target
   * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
   * Duration: 10 seconds
   * On Next Combat Swing Apply Power:
               + Starting Power Rank: 12 ( Neophyte)
               + Casting Time: 0.2 seconds
               + Reduces Hate
               + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members. 


Overhead Swing

Requires: Staff Skill ( 75 ) "Weapon Power and Taunt"

   * Granted: Level 1
   * Casting Time: 0.2 seconds
   * Recycle Time: 20.0 seconds
   * Generates Hate: High
   * Power User Requirements: Requires Staff weapon in right hand.
   * Mode Required: Combat Mode Only
   * Requires Hit Roll: No
   * Target and Range: Self/No target
   * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
   * Duration: 10 seconds
   * On Next Combat Swing Apply Power:
               + Starting Power Rank: 16 ( Adept)
               + Casting Time: 0.2 seconds
               + Generates Hate: High
               + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
               + Applies Effect(s):
                       No effect (has unnaturally high hate modifier) 


Teeth Rattler

Requires: Staff Skill ( 90 ) "Weapon Power and Stun"

   * Granted: Level 1
   * Casting Time: 0.2 seconds
   * Recycle Time: 20.0 seconds
   * Generates Hate: Moderate
   * Power User Requirements: Requires Staff weapon in right hand.
   * Mode Required: Combat Mode Only
   * Requires Hit Roll: No
   * Target and Range: Self/No target
   * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
   * Duration: 10 seconds
   * On Next Combat Swing Apply Power:
               + Starting Power Rank: 10 ( Apprentice)
               + Casting Time: 0 seconds
               + Generates Hate: No
               + Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
               + Removes Effect
                     # Removes "Flight" Effect.
               + Applies Effect(s):
                     # Duration: 6.8 seconds
                     # Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
                     # Cannot be stunned 
               + Applies Effect(s):
                     # Duration: 2.3 seconds
                     # Stackability: Cannot be stacked with other effects of type 'Stun' (0)
                     # Target cannot move.
                     # Target is stunned.