Difference between revisions of "Aerynth Runegate System"
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== Traveler Guide == | == Traveler Guide == | ||
− | To open a gate with | + | To open a gate with Traveler powers, simply select the gate and cast the power. A new gate will swirl open, allowing anyone to pass through. Traveler-opened gates close after a short time. |
*'''Graven Rock''' (Earth) | *'''Graven Rock''' (Earth) | ||
*'''Ring of Kauro''' (Fire) | *'''Ring of Kauro''' (Fire) |
Revision as of 19:46, 17 June 2008
This entry is incomplete. If you have any useful information to contribute, you may do so by clicking "edit" at the top of this page.
The following information will aid would-be travelers in Aerynth. For more details, be sure to enlarge the runegate map.
Indefinite Gates
All runegates will have three gates open perpetually:
- Chaos Gate, which is multi-colored and leads to the "Maelstrom's Eye" gate.
- Death Gate, which is black and leads to Oblivion's "Doomgate".
- Law Gate, which is white and leads to Khar Th'Sekt.
- Forbidden Isle can be accessed from any gate by using the gate-opening power used to reach it (for example, using "Open Water Gate" on the Sigil Stone runegate leads to The Forbidden Isle).
Traveler Guide
To open a gate with Traveler powers, simply select the gate and cast the power. A new gate will swirl open, allowing anyone to pass through. Traveler-opened gates close after a short time.
- Graven Rock (Earth)
- Ring of Kauro (Fire)
- Dovaal's Gate (Air)
- Sigil Stone (Water)
- Haedan's Stone (Spirit)
- The Forbidden Gate (Use Spirit from Haedan's Stone or Law from Khar Th'Sekt)