Difference between revisions of "Invisibility"

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'''Invisibility''' is a type of ability (usually a [[skill]]) which renders the caster invisible to most creatures. Invisibility will immediately end if its bearer attacks, uses an item, or casts a [[power]].  
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'''Invisibility''' is a type of ability (usually a [[skill]]) which renders the caster invisible to most creatures. Invisibility will immediately end if its bearer is damaged, attacks, uses an item, or casts a [[power]].  
  
 
Invisibility does not render a character immune. [[Area of effect]] damage spells will both damage reveal the invisible creature they are successfully hit.  
 
Invisibility does not render a character immune. [[Area of effect]] damage spells will both damage reveal the invisible creature they are successfully hit.  
  
 
== Sources ==
 
== Sources ==
* All [[rogue]]s receive the [[Rogue#Hide|Hide]] and [[Rogue#Sneak|Sneak]] abilities, making them the unquestioned masters of stealth.
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* All [[rogue]]s receive the [[Rogue#Sneak|Sneak]] and [[Rogue#Stalk|Stalk]] abilities, making them the unquestioned masters of stealth.
 
* A [[Scout]] can shroud three of their allies with invisibility using [[Scout#Camouflage|Camouflage]]
 
* A [[Scout]] can shroud three of their allies with invisibility using [[Scout#Camouflage|Camouflage]]
 
* [[Channeler]]s, [[Necromancer]]s, and [[Wizard]]s also receive powers that grant invisibility.
 
* [[Channeler]]s, [[Necromancer]]s, and [[Wizard]]s also receive powers that grant invisibility.
 
* All [[Shade]]s receive the [[Shade#Hide|Hide]] ability.
 
* All [[Shade]]s receive the [[Shade#Hide|Hide]] ability.
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* Mage [[Assassin]]s receive the [[Assassin#Fade|Fade]] ability & [[Assassin#Invisibility|Invisibility]]
  
 
== Detect Hidden ==
 
== Detect Hidden ==
There are a few means to see a character, even when they are invisible.
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Invisibility can be overcome by certain abilities. Beware, [[group]]ed players usually enlist the help of these characters to watch specifically for invisible attackers!
  
 
* [[Scout]]s are known as the masters of detecting invisible creatures. Their powerful [[Scout#Detect Hidden|Detect Hidden]] ability allows them to maintain constant invisibility detection.
 
* [[Scout]]s are known as the masters of detecting invisible creatures. Their powerful [[Scout#Detect Hidden|Detect Hidden]] ability allows them to maintain constant invisibility detection.
 
* [[Bounty Hunter]]s and [[Black Mask]]s receive a less-powerful version of the scout's [[Bounty Hunter#Discipline Powers|Detect Hidden]] ability.
 
* [[Bounty Hunter]]s and [[Black Mask]]s receive a less-powerful version of the scout's [[Bounty Hunter#Discipline Powers|Detect Hidden]] ability.
 
[[Category:Powers]][[Category:Game Mechanics]]
 
[[Category:Powers]][[Category:Game Mechanics]]
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== Trivia ==
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* [[:Category:Rank 8 Mobs|Elite encounter]]s can see through all invisibility.
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* [[Shade]] players can see through low-level invisibility.

Latest revision as of 13:25, 23 December 2019

Invisibility is a type of ability (usually a skill) which renders the caster invisible to most creatures. Invisibility will immediately end if its bearer is damaged, attacks, uses an item, or casts a power.

Invisibility does not render a character immune. Area of effect damage spells will both damage reveal the invisible creature they are successfully hit.

Sources

Detect Hidden

Invisibility can be overcome by certain abilities. Beware, grouped players usually enlist the help of these characters to watch specifically for invisible attackers!

Trivia

  • Elite encounters can see through all invisibility.
  • Shade players can see through low-level invisibility.