Difference between revisions of "Aerynth Runegate System"
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**''Spirit''--->'''The Forbidden Gate''' | **''Spirit''--->'''The Forbidden Gate''' | ||
*'''The Forbidden Gate''' (Use ''Spirit'' from Haedan's Stone or ''Law'' from Khar Th'Sekt) | *'''The Forbidden Gate''' (Use ''Spirit'' from Haedan's Stone or ''Law'' from Khar Th'Sekt) | ||
+ | |||
+ | == See Also == | ||
+ | *[[Runegate]] | ||
+ | *[[Dalgoth Runegate System]] | ||
+ | *[[Vorringia Runegate System]] |
Revision as of 00:58, 11 August 2007
This entry is incomplete. If you have any useful information to contribute, you may do so by clicking "edit" at the top of this page.
The following information will aid would-be travelers in Aerynth. For more details, be sure to enlarge the runegate map.
Indefinite Gates
All runegates will have three gates open perpetually:
- Chaos Gate, which is multi-colored and leads to Maelstrom's "Maelstrom's Eye" gate.
- Death Gate, which is black and leads to Oblivion's "Doomgate".
- Law Gate, which is white leads to Khar Th'Sekt, unless you are already there, in which case, it leads to The Forbidden Gate on The Forbidden Isle.
Traveler Guide
To open a gate with traveler powers, simply select the gate and cast the power. A new gate will swirl open, allowing anyone to pass through. Traveler-opened gates close after a short time.
- Graven Rock (Earth)
- Ring of Kauro (Fire)
- Dovaal's Gate (Air)
- Sigil Stone (Water)
- Haedan's Stone (Spirit)
- Spirit--->The Forbidden Gate
- The Forbidden Gate (Use Spirit from Haedan's Stone or Law from Khar Th'Sekt)