Difference between revisions of "Category:Runegates"
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Within each set, use the appropriate power on your current runegate to access the runegate you want. Using the power of the runegate you are standing on will have no effect unless otherwise noted. | Within each set, use the appropriate power on your current runegate to access the runegate you want. Using the power of the runegate you are standing on will have no effect unless otherwise noted. | ||
− | + | ==Aerynth== | |
*Graven Rock (Earth) | *Graven Rock (Earth) | ||
*Ring of Kauro (Air) | *Ring of Kauro (Air) | ||
Line 13: | Line 13: | ||
*Maelstrom's Eye (Chaos) | *Maelstrom's Eye (Chaos) | ||
− | + | ==Dalgoth== | |
− | + | ===Western Region=== | |
*Ring of Auros Mir (Fire) | *Ring of Auros Mir (Fire) | ||
*Wanderstone (Earth) | *Wanderstone (Earth) | ||
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*Maelstrom's Eye (Chaos) | *Maelstrom's Eye (Chaos) | ||
**Accessible from any chaos gate but part of the Western Region set. | **Accessible from any chaos gate but part of the Western Region set. | ||
− | + | ===Eastern Region=== | |
*Lionstone (Fire) | *Lionstone (Fire) | ||
*Alric's Gate (Earth) | *Alric's Gate (Earth) | ||
Line 29: | Line 29: | ||
*Kellast's Gate (Spirit) | *Kellast's Gate (Spirit) | ||
− | + | ==Vorringia== | |
− | + | Using the open white runegate portal always leads to Runegate, unless you are already at Runegate in which case it leads to Terminus Eye. | |
+ | ===Mainland=== | ||
*Haldrom's Gate (Fire) | *Haldrom's Gate (Fire) | ||
*Ulwer's Gate (Earth) | *Ulwer's Gate (Earth) | ||
Line 36: | Line 37: | ||
*Kestor's Gate (Air) | *Kestor's Gate (Air) | ||
*Vander's Gate (Spirit) | *Vander's Gate (Spirit) | ||
− | + | ===Iceland=== | |
*Jarlsring (Fire) | *Jarlsring (Fire) | ||
*Bergensring (Earth) | *Bergensring (Earth) | ||
Line 42: | Line 43: | ||
*Nordenring (Air) | *Nordenring (Air) | ||
*Fremderring (Spirit) | *Fremderring (Spirit) | ||
− | + | ===Outland=== | |
*Dragon's Eye (Fire) | *Dragon's Eye (Fire) | ||
*Doom's Eye (Earth) | *Doom's Eye (Earth) | ||
Line 48: | Line 49: | ||
*(No gate) (Air) | *(No gate) (Air) | ||
*Terminus Eye (Spirit) | *Terminus Eye (Spirit) | ||
− | *Maelstrom's Eye | + | *Maelstrom's Eye (Chaos) |
− | **Accessible from any chaos | + | **Accessible from any chaos portal but part of the Outland set. |
+ | *Doomgate (Death) | ||
+ | **Accessible from any death portal but part of the Outland set. | ||
+ | **Using the air portal will take you to Maelstrom's Eye | ||
+ | |||
+ | ===Runegate=== | ||
+ | Located on the mainland, but not technically part of that set | ||
+ | *Using the open white gate leads to Terminus Eye. | ||
+ | *Earth-->Ulwer's Gate (Mainland) | ||
+ | *Air-->Kestor's Gate (Mainland) | ||
+ | *Fire-->Dragon's Eye (Outland) | ||
+ | *Water-->Erkenring (Iceland) | ||
+ | *Spirit-->Vander's Gate (Mainland, Terminus Isle) |
Revision as of 06:53, 2 October 2006
On each map there are many runegates organized into one or more sets of five corresponding to the five Traveller powers (Earth, Wind, Fire, Water or Spirit.) With a few exceptions, within each set any of the runegates can access any of the other four runegates using these powers. If there is more than one set then there will usually be a "grand terminal" as well which brings one runegate from each set into mutual proximity, allowing you to "change tracks.". In addition, each runegate will also have permanently opened portals to Maelstrom and Oblivion.
Within each set, use the appropriate power on your current runegate to access the runegate you want. Using the power of the runegate you are standing on will have no effect unless otherwise noted.
Contents
Aerynth
- Graven Rock (Earth)
- Ring of Kauro (Air)
- Dovaal's Gate (Fire)
- Sigilstone (Water)
- Haedan's Stone (Spirit)
- Spirit: The Forbidden Gate
- The Forbidden Gate (Use Spirit from Haedan's Stone)
- Maelstrom's Eye (Chaos)
Dalgoth
Western Region
- Ring of Auros Mir (Fire)
- Wanderstone (Earth)
- Portalstone (Water)
- Journeystone (Air)
- Gravenstone (Spirit)
- Maelstrom's Eye (Chaos)
- Accessible from any chaos gate but part of the Western Region set.
Eastern Region
- Lionstone (Fire)
- Alric's Gate (Earth)
- Valgrom's Gate (Water)
- Ring of Verros Mir (Air)
- Kellast's Gate (Spirit)
Vorringia
Using the open white runegate portal always leads to Runegate, unless you are already at Runegate in which case it leads to Terminus Eye.
Mainland
- Haldrom's Gate (Fire)
- Ulwer's Gate (Earth)
- Nephram's Gate (Water)
- Kestor's Gate (Air)
- Vander's Gate (Spirit)
Iceland
- Jarlsring (Fire)
- Bergensring (Earth)
- Erkenring (Water)
- Nordenring (Air)
- Fremderring (Spirit)
Outland
- Dragon's Eye (Fire)
- Doom's Eye (Earth)
- Serpent's Eye (Water)
- (No gate) (Air)
- Terminus Eye (Spirit)
- Maelstrom's Eye (Chaos)
- Accessible from any chaos portal but part of the Outland set.
- Doomgate (Death)
- Accessible from any death portal but part of the Outland set.
- Using the air portal will take you to Maelstrom's Eye
Runegate
Located on the mainland, but not technically part of that set
- Using the open white gate leads to Terminus Eye.
- Earth-->Ulwer's Gate (Mainland)
- Air-->Kestor's Gate (Mainland)
- Fire-->Dragon's Eye (Outland)
- Water-->Erkenring (Iceland)
- Spirit-->Vander's Gate (Mainland, Terminus Isle)
Pages in category "Runegates"
The following 5 pages are in this category, out of 5 total.