Difference between revisions of "Battle Magus"
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'''Effect(s)''':<br> | '''Effect(s)''':<br> | ||
*'''Scry''' | *'''Scry''' | ||
− | **Sense direction of nearby players | + | **Sense direction of nearby players (1024 units) |
− | **Reveal those within Area of Effect | + | **Reveal those within Area of Effect (from power rank 1 to 20) |
! | ! | ||
! | ! | ||
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'''Mana Cost''': 75<br> | '''Mana Cost''': 75<br> | ||
'''Casting Time''': 6 Seconds<br> | '''Casting Time''': 6 Seconds<br> | ||
− | '''Recycle Time''': | + | '''Recycle Time''': 90 Seconds<br> |
'''Requires Hit Roll''': Yes <br> | '''Requires Hit Roll''': Yes <br> | ||
'''Target and Range''': Buildings Only (50 Units)<br> | '''Target and Range''': Buildings Only (50 Units)<br> |
Latest revision as of 14:12, 11 November 2019
“ | The magical arts have always held a central place in warfare, but Battle Magi hone their arts to new extremes. These powerful casters unleash spells that can hamper or destroy walls and buildings, or curse entire armies. "War," Sathrum the Sage once said, "is the ultimate expression of truth upon the face of Aerynth. He who has the power to destroy a thing controls a thing. No philosophy, no lore, no faith, no wisdom can hope to compete with that fundamental fact." Some called him a madman, but his words have proven themselves true across five thousand years of broken empires and bloody battlefields. Conflict is the purest expression of Power, with all gentility and pretext stripped away. In the end, only power matters. |
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Discipline Information |
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Discipline Effects
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Discipline Dropper
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Trainer Locations
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Discipline Powers |