Difference between revisions of "Staff"
| Line 85: | Line 85: | ||
| − | '''Overhead Swing''' | + | ==='''Overhead Swing'''=== |
Requires: Staff Skill ( 75 ) | Requires: Staff Skill ( 75 ) | ||
"Weapon Power and Taunt" | "Weapon Power and Taunt" | ||
| − | + | '''Granted''': Level 1<br> | |
| − | + | '''Casting Time''': 0.2 seconds<br> | |
| − | + | '''Recycle Time''': 20.0 seconds<br> | |
| − | + | '''Generates Hate''': High<br> | |
| − | + | '''Power User Requirements''': Requires Staff weapon in right hand.<br> | |
| − | + | '''Mode Required''': Combat Mode Only<br> | |
| − | + | '''Requires Hit Roll''': No<br> | |
| − | + | '''Target and Range''': Self/No target<br> | |
| − | + | '''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br> | |
| − | + | '''Duration''': 10 seconds <br> | |
| − | + | *'''On Next Combat Swing Apply Power: | |
| − | + | *'''Starting Power Rank''': 16 ( Adept) | |
| − | + | *'''Casting Time''': 0.2 seconds | |
| − | + | *'''Generates Hate''': High | |
| − | + | *'''Target and Range''': Monsters or Players (120 Units) -- Can affect caster and group members. | |
| − | + | *'''Applies Effect(s): | |
| − | + | **'''No effect (has unnaturally high hate modifier) | |
Revision as of 16:09, 18 February 2009
Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: Healer, Mage, Rogue
- Starting Trait: None
- Class: Ranger, Warlock, Warrior
- Discipline: Proficient with Staves
- Mastery Rune: Master of Staves
Staff Powers
Bruise
Requires: Staff Skill ( 30 ) "Weapon Power Boost"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
Bludgeon
Requires: Staff Skill ( 45 ) "Weapon Power and Stun"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 4 ( Beginner)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 6 seconds
- Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
- Cannot be stunned
- Duration: 6 seconds
- Applies Effect(s):
- Duration: 2 seconds
- Stackability: Cannot be stacked with other effects of type 'Stun' (0)
- Target cannot move.
- Target is stunned.
- Duration: 2 seconds
Upswing
Requires: Staff Skill ( 60 ) "Weapon Power and Hate Reducer"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 12 ( Neophyte)
- Casting Time: 0.2 seconds
- Reduces Hate
- arget and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
Overhead Swing
Requires: Staff Skill ( 75 ) "Weapon Power and Taunt"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: High
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 16 ( Adept)
- Casting Time: 0.2 seconds
- Generates Hate: High
- Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
- Applies Effect(s):
- No effect (has unnaturally high hate modifier)
Teeth Rattler
Requires: Staff Skill ( 90 ) "Weapon Power and Stun"
* Granted: Level 1
* Casting Time: 0.2 seconds
* Recycle Time: 20.0 seconds
* Generates Hate: Moderate
* Power User Requirements: Requires Staff weapon in right hand.
* Mode Required: Combat Mode Only
* Requires Hit Roll: No
* Target and Range: Self/No target
* Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
* Duration: 10 seconds
* On Next Combat Swing Apply Power:
+ Starting Power Rank: 10 ( Apprentice)
+ Casting Time: 0 seconds
+ Generates Hate: No
+ Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
+ Removes Effect
# Removes "Flight" Effect.
+ Applies Effect(s):
# Duration: 6.8 seconds
# Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
# Cannot be stunned
+ Applies Effect(s):
# Duration: 2.3 seconds
# Stackability: Cannot be stacked with other effects of type 'Stun' (0)
# Target cannot move.
# Target is stunned.