Rise of Chaos (patch 1.1.0.11) was the first expansion pack added to Shadowbane. It was launched on December 9th, 2003. Rise of Chaos introduced the Nephilim race, Sentinel & Doomsayer classes, and Conjurer & Darksworn disciplines.
- The Softcap has been raised to Level 75
- At Rank 7, a new Discipline Slot will become available
- Characters will receive Attribute and Practice Points from Level 60 to 75
- Added a Weather Toggle
- "Shake Fist" social has been added
- Weapons will now appear when a character has transformed into an appropriate form such as the Templar's 'Wings of Seraphim'
- Galkan the Deadly will now respawn during an appropriate timeframe
- Master Wyrmslayers will now train Spear Skill
- The description of 'Blood Boil' has been corrected to show that it does fire damage
- The Fury's 'Call Storm' description has been updated to show that it does exclude the caster from damage
- The Fury's 'Call the Blizzard' description has been updated to show that it does exclude the caster from damage
- Nonhuman Shieldsmiths will now make magical metal shields
- Sundancer's Khan'xhirs have been updated with new graphics
- The correct dialog for attempting to trade while invisible is now displayed
- The Bane Circle icon on the Local Map has been given a unique color and should no longer be confused with a Nation Member when zoomed out
- Transfer powers now take target's max pool into account
- Players should no longer be able to attack Mobiles through doors
- Quick use of recall and summon no longer causes a character to be untrackable
- 'Shout' power stun immunity now lasts an appropriate amount of time
- Fixed a couple of collision bugs
- Fixed a client crash on Guild Creation
- Fixed a crash related to leaving the world when the TOL info window is open
- Fixed issue with Heavy Armorers and the enchantment types they can select
- 'Poison Blade' should now work at Levels 19-20
- Added elves to the Virakt guild ill-favored list
- Base Class Trainers no longer refer to Aerynthian cities
- Some Freehold Vendors will no longer run out of gold and will auto-junk non-magical items sold to them