The Blood Sands
“ | The mighty B'bhaash Orcs found refuge from their Human enemies in these savage desert wastes. Only small corners of this region remain free of Orcish domination, home to remnants of a displaced Irekei tribe, and other terrors. |
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- The Blood Sands
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The Blood Sands is an Orc-themed desert Adventure Zone. It contains a quartermaster for the Blademaster Discipline and is recommended for players level 30 to 50.
Zone Attributes
Loot: Desert
- Irekei Contracts
- Runes: Strength
- Resources: Adamant, Onyx, Sulfur
- Master of Daggers, Master of Throwing
- Offerings: Zir'akar, Relic of St. Heroth, Soul Stone, Jackal's Favor, Erudite Text, Twilight Relic, Heathan Text
Disciplines:
- Battle Magus - Lightning Drake Grounds, Scirrivax the Blue - 15740 x 35580
- Blood Prophet - Pools of Zulfikar, Glandor Ingloridan - 14250 x 35210
Trainers & NPCs:
- Irekei Desert Camp - 15070 x 37400
- Master Blood Prophet - R'hana
- Master Sun Dancer - Khalek
- Jen'e'tai Enclave - 13170 x 37150
- Jen'e'tai Quartermaster - Equity
- Master Blademaster - Verity
Zone Spawn Index
1: Sand Troll Cave
2: N'Koth Watch Point
3: N'Koth Patrol Post
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4: Djinn Oasis
5: N'Koth Village
6: Jackal Ruins
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7: Lightning Drake Grounds
8: Dhrusik Hunting Camp
9: Watering Hole
11: Gold Mine |
12: N'Koth Watch Post
14: Irekei Desert Camp
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15: Irekei Shrine
16: Burning Crucible
17: Jen'e'tai Enclave
18: Nomad's Refuge
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19: N'Koth Ward Post
20: Arch Mesa Campsite
21: Magma Pits
23: Pools of Zulfikar
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24: Swallowed Mrin'zabi
25: Clan N'Koth
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