Vale of Nar Addad
“ | This remote desert waste has long been the site of horrific tales of walking serpents. Now it revealed that this valley once lay at the heart of the Realm of Ardan, and is replete with ancient tombs. What wonders might they still hold? |
” |
- Vale of Nar Addad
|
Vale of Nar Addad is a Desert-themed adventure zone. It contains quartermasters for Aracoix and Warlocks. This zone is recommended for players level 40 to 60.
Zone Attributes
Loot: World
- Runes: Constitution, Dexterity, Intelligence, Spirit, Strength
- Master of Axes, Master of Daggers, Master of Hammers,
- Master of Pole Arms, Master of Spears, Master of Swords, Master of Staves
- Master of Great Axes, Master of Great Hammers, Master of Great Swords, Master of Throwing
Disciplines:
- Savant - Koss'thrahaa, Withered Hragesh - 18080 x 35360
- Skydancer - Sss'thalark, Fane of the Dead Kings - 20510 x 35150
Trainers & NPCs:
- Imperial Aerie - 20200 x 33070
- Imperium Quartermaster - Zel
- Master Savant - Axenaron
- Master Skydancer - Xephri
- Ardani Sanctum - 18140 x 32300
- Order of Mastery Quartermaster - Nial
- Warlock Trainer - Vuul Spellmind
Notes:
- Beetles, Infernals and Sauros drop Desert loot.
Zone Spawn Index
1: Withered Hragesh
|
3: Ruined Virenna Tol
4: Ardani Sepulcher
5: Ruined Dar Shaadai
|
6: Fane of the Dead Kings
7: Ardani Promenade
8: Imperial Watch Point
|
9: Talon Peak
10: Imperial Patrol Point
|
11: Imperial Aerie
12: Tomb of Annurtar
13: Imperial Check Point
14: Hermitage |
15: Ardani Sanctum
16: Magic Mine 17: Ancient Tomb
18: Ruined Anloa Tesh
|
19: Vale of Mysteries
|