Difference between revisions of "Stamina"

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A measure of a character's endurance, Stamina measures their capacity for physical activity. Running and fighting can use up a character's Stamina quickly. Unlike [[Health]] and [[Mana]], Stamina increases very little over time.
 
A measure of a character's endurance, Stamina measures their capacity for physical activity. Running and fighting can use up a character's Stamina quickly. Unlike [[Health]] and [[Mana]], Stamina increases very little over time.
  
Unless modified by a power, Stamina recovery is a constant which is independant of race, class, Constitution, total Stamina, or any other statistic.  It is three times faster while sitting than standing, however, and recovery is zero while actually walking.  Running, flying, walking and swimming consume stamina.
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Unless modified by a power, Stamina recovery is a constant which is independant of race, class, Constitution, total Stamina, or any other statistic.  It is three times faster while sitting than standing, however, and recovery is zero while actually walking.  Running, flying and swimming consume stamina, as does swinging a weapon and using weapon, and some other, powers.

Revision as of 11:47, 31 January 2007

A measure of a character's endurance, Stamina measures their capacity for physical activity. Running and fighting can use up a character's Stamina quickly. Unlike Health and Mana, Stamina increases very little over time.

Unless modified by a power, Stamina recovery is a constant which is independant of race, class, Constitution, total Stamina, or any other statistic. It is three times faster while sitting than standing, however, and recovery is zero while actually walking. Running, flying and swimming consume stamina, as does swinging a weapon and using weapon, and some other, powers.