Difference between revisions of "Patch 3.3.0"

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Patch 3.3.0
 
Patch 3.3.0
 
{{header|Patch 3.3.0}}
 
{{header|Patch 3.3.0}}
 +
{{header|Bug Fixes}}
 
*The Hitbox of a Moving Character will be increased by 15% (Helps address some issues with melee sync)
 
*The Hitbox of a Moving Character will be increased by 15% (Helps address some issues with melee sync)
 
*Spell Dodge has been corrected to be 25% of normal dodge
 
*Spell Dodge has been corrected to be 25% of normal dodge
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{{Patch
 
{{Patch
 
|prever=Patch 3.2.3
 
|prever=Patch 3.2.3
|nextver=No Future Patch
+
|nextver=Patch 3.3.1
 
}}
 
}}

Latest revision as of 15:12, 19 September 2018

Patch 3.3.0

Patch 3.3.0
Bug Fixes
  • The Hitbox of a Moving Character will be increased by 15% (Helps address some issues with melee sync)
  • Spell Dodge has been corrected to be 25% of normal dodge
  • Made some updates to address a UI issue with R8 resource maintenance
  • Added a hook to the sbemudata site to start pulling in economic data (will be displayed in the future)
  • Corrected a UI issue where kill titles were merged with player names (aka we added a space between the two)
BETA FEATURE
  • We are added a new command: ./syncmana that we want to test on Production. This command will trigger a message from the server to the client (of the person who entered it) that should help sync up the client mana pool. You will see a particle effect that looks like 1 iteration of Calming Melody on your character when it triggers. There is a spam trigger on this so do not hotkey and jam it every 100ms like some you did with ./sync. Feedback (if it works / doesnt work) greatly appreciated.



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