Enchantment

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The mystic arts are not forgotten here, good patron! Mystic talismans, powerful scrolls, and magical trinkets I have to sell, and will gladly buy any you might carry.

- Sage

Enchantments are special affixes that appear on weapons armor, and jewelry when crafted in player cities, or found randomly on mob corpses. Items without enchantments are commonly called non-magic and have a white title on their mouseover. Items with at least one enchantment are called magic and have a blue title.

Item Crafting Basics

When a player chooses to create gear in a city, they must decide whether to use random rolling or formula crafting.

Random Rolling

Random rolling means that the crafting player only chooses the base item that is created; all magical effects are randomized. The effect that is produced will never be more than tier three (see below). Higher-ranked NPCs will produce better effects more often. The advantage of random rolling is that it only costs gold, so players without access to mines or resources can still have access to viable equipment.

Formula Crafting

Formula crafting allows a player to choose the base item and the specific enchantments applied to it. This method requires specific resources, but it drastically reduces the time commitment and is the only way to obtain tier four enchantments. For a list of enchantment resource costs, see the tables below.

List of Enchantments

What equipment can I put that on?
Shield All Weapons
Shield Bows and Crossbows
Shield Staffs, Wands, & Scepters
Shield Shields
Shield All Armor
Shield Cloth Robes & Hoods
Shield Rings
Shield Amulets

Restrictions

Enchantments are restricted to certain types of equipment. Use the table to the right, and the corresponding gear icons to easily see which enchantments can be used.

Enchantments can also be restricted by the race of the vendor. Human vendors, as the easiest to obtain, are not considered "racial" and are very limited in their potential for any kind of gear creation. Take this into consideration when planning your city and the vendors you hire.

Tier Four - Ex-Pac

Tier four is the best type of gear that players can create, and is only available through formula crafting. All of these enchantments require the rare expansion resources of Bloodstone or Obsidian.

Tier Four Prefixes
Prefix Race Effects Found On Resource Costs
Abomination's All Vendors +25 Holy Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Bronzewood 30 Diamond 20 Mandrake 40
Beast Hide All Vendors +5.5 Crush Resist Armor Obsidian 5 Adamant 20 Antimony 20 Coal 40 Diamond 20
Carnelian All Vendors +12 Dexterity, +35% Stamina Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Antimony 20 Azoth 20 Coal 40
Charmed All Vendors +10 Fire, Cold, & Lightning Resist Amulets Obsidian 10 Antimony 20 Coal 40 Diamond 20 Quicksilver 20 Sulfur 20
Chrysoberyl All Vendors +12 Strength, +35% Stamina Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Azoth 20 Bronzewood 30 Sulfur 20
Cobra's All Vendors +25 Poison Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Bronzewood 30 Diamond 20 Onyx 20
Deadly All Vendors +165 Attack, +33% Armor Piercing Bows & Crossbows Obsidian 20 Iron 40 Orichalk 40 Sulfur 20
Dragonbone All Vendors +12 Spirit, +35% Mana Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Azoth 20 Bronzewood 30 Mandrake 40
Emperor's All Vendors +165 Attack Weapons Obsidian 20 Iron 40 Orichalk 40 Sulfur 20
Englamored All Vendors +25 Magic Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Bronzewood 30 Diamond 20 Mandrake 40
Exalted All Vendors +110 Mana Rings Amulets Cloth Robes & Hoods Obsidian 10 Azoth 20 Mandrake 40 Oak 40
Frykka's All Vendors +25 Cold Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Antimony 20 Coal 40 Diamond 20
Granite All Vendors +12 Constitution, +35% Health Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Azoth 20 Bronzewood 30
Helldrake's All Vendors +25 Fire Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Coal 40 Diamond 20 Sulfur 20
Hematite All Vendors +12 Intelligence, +35% Mana Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Azoth 20 Coal 40 Quicksilver 20
Imperturbable All Vendors +25 Mental Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Coal 40 Diamond 20 Quicksilver 20
Invincible All Vendors +9 Defense Armor Obsidian 5 Antimony 20 Orichalk 40 Truesteel 40
Kenaryn's All Vendors +45 Stamina all boots KI Obsidian 10 Adamant 20 Azoth 20 Orichalk 40
Malachite All Vendors +12 Strength, +35% Health Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Azoth 20 Bronzewood 30 Sulfur 20
Morloch's All Vendors +165 Attack, +10 Damage Weapons Obsidian 20 Coal 40 Iron 40 Sulfur 20
Ornamented All Vendors +30 Defense Rings Amulets Obsidian 10 Antimony 20 Orichalk 40 Truesteel 40
Peerless All Vendors +165 Attack, +17% Attack Speed Weapons Bows & Crossbows Obsidian 20 Iron 40 Orichalk 40 Quicksilver 20 Sulfur 20
Sacred All Vendors +25 Unholy Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Bronzewood 30 Diamond 20 Onyx 20
Stormborn All Vendors +25 Lightning Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Coal 40 Diamond 20 Quicksilver 20
Trueshaped All Vendors +5.5 Pierce Resist Armor Obsidian 5 Adamant 20 Antimony 20 Coal 40 Diamond 20
Truewoven All Vendors +5.5 Slash Resist Armor Obsidian 5 Antimony 20 Coal 40 Diamond 20 Sulfur 20
Tier Four Suffixes
Suffix Race Effect Found On Resource Costs
of Arnomus All Vendors +12 Dexterity Weapons Rings Amulets Cloth Robe & Hood Bloodstone 10 Azoth 20 Antimony 20 Oak 40
of Blizzards All Vendors +12 Cold Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Antimony 20 Orichalk 40 Truesteel 40
of Blood All Vendors +7 Min Damage Weapons Bows & Crossbows Bloodstone 20 Antimony 20 Iron 40 Orichalk 40
of Dispatch All Vendors +22% Attack Speed Weapons Bloodstone 20 Iron 40 Orichalk 40 Quicksilver 20
of Hedrusiel All Vendors +12 Strength Cloth Robes & Hoods Rings Amulets Staff, Wand, and Scepter Bloodstone 10 Azoth 20 Oak 40 Sulfur 20
of Madness All Vendors +12 Mental Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Coal 40 Quicksilver 20 Truesteel 40
of Perforation All Vendors +20% Armor Piercing Bows & Crossbows Bloodstone 20 Iron 40 Orichalk 40 Sulfur 20
of Ruin All Vendors +7 Max Damage Weapons Bows & Crossbows Bloodstone 20 Iron 40 Orichalk 40 Sulfur 20
of Stoneskin All Vendors +5 Pierce Resist Armor Bloodstone 5 Antimony 20 Coal 40 Diamond 20
of Tempests All Vendors +12 Lightning Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Bronzewood 30 Quicksilver 20 Truesteel 40
of the Archmagi All Vendors +12 Magic Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Bronzewood 30 Mandrake 40 Truesteel 40
of the Banelords All Vendors +12 Poison Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Coal 40 Onyx 20 Truesteel 40
of the Chosen All Vendors +12 Holy Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Bronzewood 30 Mandrake 40 Truesteel 40
of the Forsaken All Vendors +12 Unholy Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Onyx 20 Orichalk 40 Truesteel 40
of the Gods All Vendors +6 All Attributes Amulets Wand & Scepter Bloodstone 10 Adamant 20 Antimony 20 Azoth 20 Quicksilver 20 Sulfur 20 Bronzewood 30 Mandrake 40
of the Mastermind All Vendors +12 Intelligence Cloth Robes & Hoods Rings Amulets Staff, Wand, and Scepter Bloodstone 10 Oak 40 Quicksilver 20
of the Pillar All Vendors +5 Crush Resist Armor Bloodstone 5 Adamant 20 Coal 40 Diamond 20
of the Thanes All Vendors +12 Constitution Cloth Robes & Hoods Rings Amulets Staff, Wand, and Scepter Bloodstone 10 Adamant 20 Azoth 20 Orichalk 40
of the Trueson All Vendors +5 Slash Resist Armor Bloodstone 5 Coal 40 Diamond 20 Sulfur 20
of the Windlords All Vendors +5% Movement Speed all boots Bloodstone 5 Azoth 10 Bronzewood 30 Quicksilver 20
of Thorns All Vendors +12 Bleeding Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Coal 40 Onyx 20 Truesteel 40
of Thurin All Vendors +75 Health Rings Amulets Bloodstone 5 Adamant 20 Azoth 20 Orichalk 40
of Transcendence All Vendors +12 Spirit Cloth Robes & Hoods Rings Amulets Staff, Wand, and Scepter Bloodstone 10 Azoth 20 Mandrake 40 Oak 40
of Uvoriel All Vendors +12 Fire Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Bronzewood 30 Sulfur 20 Truesteel 40

Tier Three - Vanilla

Tier three is the best sort of gear that players will see while random rolling or from mob corpses. The resource costs for this gear can all be obtained from non-expansion zone mines.

Tier Three Prefixes
Prefix Race Effect Found On Resource Costs
Adamant All Vendors +8 Damage Weapons Iron 20 Orichalk 20 Sulfur 10
Aegis All Vendors +8 Defense Armor Antimony 10 Orichalk 20 Truesteel 20
Amber All Vendors +25% Stamina Recovery Rings Amulets Adamant 10 Azoth 10 Oak 20
Apostate's All Vendors +20 Holy Resist Rings Amulets Staff, Wand, and Scepter Shields Bronzewood 15 Diamond 10 Mandrake 20
Archmage's All Vendors +15 Sorcery & Warding Skill Cloth Robe & Hood Staff, Wand, and Scepter Antimony 10 Coal 20
Avatar's All Vendors +150 Attack Weapons Bows & Crossbows Adamant 10 Iron 20 Orichalk 20 Sulfur 10
Baron's All Vendors +150 Attack Weapons Iron 20 Orichalk 20 Sulfur 10
Boned All Vendors +4.5 Slash Resist Armor Antimony 10 Coal 20 Diamond 10 Sulfur 10
Chalcedony All Vendors +10 Strength, +30% Stamina Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Azoth 10 Bronzewood 15 Sulfur 10
Conqueror's All Vendors +150 Attack Weapons Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
Crackling All Vendors Lightning Proc I Weapons Bows & Crossbows Iron 20 Quicksilver 10 Sulfur 10
Diamond All Vendors +20% Mana Recovery Rings Amulets Adamant 10 Azoth 10 Mandrake 20 Oak 20
Doublestitched All Vendors +4.5 Crush Resist Armor Adamant 10 Antimony 10 Coal 20 Diamond 10
Dwarvish All Vendors +8 Defense, +50% Durability Armor Adamant 10 Antimony 10 Orichalk 20 Truesteel 20
Emerald All Vendors +10 Dexterity, +30% Stamina Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Antimony 10 Azoth 10 Coal 20
Ethereal All Vendors +20 Magic Resist Rings Amulets Staff, Wand, and Scepter Shields Bronzewood 15 Diamond 10 Mandrake 20
Fell All Vendors Fear Proc I Weapons Coal 20 Onyx 10
Fiery All Vendors Fire Proc I Weapons Bows & Crossbows Coal 20 Iron 20 Sulfur 10
Greatwyrm's All Vendors +20 Fire Resist Rings Amulets Staff, Wand, and Scepter Shields Coal 20 Diamond 10 Sulfur 10
Haliodor All Vendors +10 Strength, +30% Health Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Azoth 10 Bronzewood 15 Sulfur 10
Hallowed All Vendors +20 Unholy Resist Rings Amulets Staff, Wand, and Scepter Shields Bronzewood 15 Diamond 10 Onyx 10
Heimnir's All Vendors +20 Lightning Resist Rings Amulets Staff, Wand, and Scepter Shields Coal 20 Diamond 10 Quicksilver 10
High Priest's All Vendors +15 Benediction & Restoration Skill Cloth Robe & Hood Staff, Wand, and Scepter Coal 20 Mandrake 20
Iceborn All Vendors +20 Cold Resist Rings Amulets Staff, Wand, and Scepter Shields Antimony 10 Coal 20 Diamond 10
Icy All Vendors Cold Proc I Weapons Bows & Crossbows Antimony 10 Coal 20 Iron 20 Sulfur 10
Indomitable All Vendors +25 Defense Shields Antimony 10 Orichalk 20 Truesteel 20
Inscribed All Vendors +25 Defense Rings Amulets Shields Antimony 10 Orichalk 20 Truesteel 20
Intractable All Vendors +20 Mental Resist Rings Amulets Staff, Wand, and Scepter Shields Coal 20 Diamond 10 Quicksilver 10
Ivory All Vendors +10 Spirit, +30% Mana Recovery Amulets Rings Staff, Wand, and Scepter Azoth 10 Bronzewood 15 Mandrake 20
Jacinth All Vendors +25% Health Recovery Rings Amulets Adamant 10 Azoth 10 Orichalk 20
Jade All Vendors +10 Constitution, +30% Health Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Azoth 10 Bronzewood 15
Lapis All Vendors +10 Intelligence, +30% Mana Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Azoth 10 Coal 20 Quicksilver 10
Legendary All Vendors +150 Attack, +15% Attack Speed Weapons Bows & Crossbows Iron 20 Orichalk 20 Quicksilver 10 Sulfur 10
Lethal All Vendors +150 Attack Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
Manticore's All Vendors +20 Poison Resist Rings Amulets Staff, Wand, and Scepter Shields Bronzewood 15 Diamond 10 Onyx 10
Massive All Vendors Stamina Damage Proc I Weapons Bows & Crossbows Adamant 10 Iron 20 Sulfur 10
Mithril All Vendors +8 Defense Armor Antimony 10 Orichalk 20 Truesteel 20
Primal All Vendors +100 Mana Amulets Rings Wand and Scepter Cloth Robe & Hood Azoth 10 Mandrake 20 Oak 20
Runed All Vendors +100 Mana, +25% Mana Recovery Amulets Rings Wand and Scepter Cloth Robe & Hood Adamant 10 Azoth 10 Mandrake 20 Oak 20
Sanctified All Vendors +8 Fire, Cold, Lightning Resistance Amulets Wand and Scepter Antimony 10 Coal 20 Diamond 10 Quicksilver 10 Sulfur 10
Savage All Vendors +8 Damage Weapons Iron 20 Orichalk 20 Sulfur 10
Sentinel's All Vendors +25 Defense, +50% Durability Shields Adamant 10 Antimony 10 Orichalk 20 Truesteel 20
Truewrought All Vendors +8 Defense, +50% Durability Armor Adamant 10 Antimony 10 Orichalk 20 Truesteel 20
Warlord's All Vendors +150 Attack, +9 Damage Weapons Coal 20 Iron 20 Sulfur 10
Wrought All Vendors +4.5 Pierce Resist Armor Adamant 10 Antimony 10 Coal 20 Diamond 10
Yglandor All Vendors +8 Damage Weapons Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
Tier Three Suffixes
Suffix Race Effect Found On Resource Costs
of Abjuration All Vendors +10 Abjuration Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Alacrity All Vendors +20% Attack Speed Weapons Iron 20 Orichalk 20 Quicksilver 10
of Assassins All Vendors +10 Poison Damage Shield Cloth Robe & Hood Shields Coal 20 Onyx 10 Truesteel 20
of Bardsong All Vendors +10 Bardsong Skill Rings Amulets Staff, Wand, and Scepter Antimony 10 Coal 20
of Beastcraft All Vendors +10 Beastcraft Skill Rings Amulets Staff, Wand, and Scepter Adamant 10 Coal 20
of Blessedness All Vendors +15 Unholy Resist Weapons Rings Amulets Shields Bronzewood 15 Diamond 10 Onyx 10
of Bloodcraft All Vendors +10 Bloodcraft Skill Rings Amulets Staff, Wand, and Scepter Antimony 10 Coal 20
of Bloodletting All Vendors Bleeding Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10 Sulfur 10
of Celerity All Vendors +10 Dexterity Rings Amulets Bows & Crossbows Antimony 10 Azoth 10 Oak 20
of Channeling All Vendors +10 Channeling Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Corruption All Vendors +10 Corruption Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Onyx 10
of Defense All Vendors +3 Passive Defense Shields Antimony 10 Bronzewood 15 Truesteel 20
of Divine Shadow All Vendors +15 Holy Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Mandrake 20
of Exorcism All Vendors +10 Exorcism Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Fate All Vendors +10 Spirit Cloth Robe & Hood Rings Amulets Staff, Wand, and Scepter Azoth 10 Mandrake 20 Oak 20
of Fire All Vendors Fire Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Sulfur 10
of Fortification All Vendors +4 Crush Resist Armor Adamant 10 Coal 20 Diamond 10
of Frykka All Vendors Cold Proc III Weapons Bows & Crossbows Antimony 10 Coal 20 Iron 20 Sulfur 10
of Genius All Vendors +10 Intelligence Cloth Robe & Hood Rings Amulets Staff, Wand, and Scepter Azoth 10 Oak 20 Quicksilver 10
of Godspite All Vendors +15 Holy Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Mandrake 20
of Khalikryst All Vendors +15 Fire Resist Rings Amulets Weapons Shields Coal 20 Diamond 10 Sulfur 10
of Liturgy All Vendors +10 Liturgy Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Marksmanship All Vendors +20% Weapon Range Bows & Crossbows Iron 20 Orichalk 20 Quicksilver 10
of Nature Lore All Vendors +10 Nature Lore Skill Rings Amulets Staff, Wand, and Scepter Adamant 10 Coal 20
of Necromancy All Vendors +10 Necromancy Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Onyx 10
of Oblivion All Vendors Unholy Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10 Sulfur 10
of Persistence All Vendors +75 Stamina all cloth boots Adamant 10 Azoth 10 Orichalk 20
of Power All Vendors +5 All Attributes Rings Amulets Staff, Wand, and Scepter Adamant 10 Antimony 10 Azoth 10 Bronzewood 15 Mandrake 20 Quicksilver 10 Sulfur 10
of Saedron All Vendors +15 Magic Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Mandrake 20
of Serenity All Vendors +15 Mental Resist Rings Amulets Weapons Shields Coal 20 Diamond 10 Quicksilver 10
of Shadowmastery All Vendors +10 Shadowmastery Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Onyx 10
of Slaughter All Vendors +6 Max Damage Weapons Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
of Stormcalling All Vendors +10 Stormcalling Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Quicksilver 10
of Subduing All Vendors Stamina Damage Proc III Weapons Bows & Crossbows Adamant 10 Coal 20 Iron 20 Sulfur 10
of Thaumaturgy All Vendors +10 Thaumaturgy Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Sulfur 10
of the Accursed All Vendors +10 Unholy Damage Shield Cloth Robe & Hood Shields Onyx 10 Orichalk 20 Truesteel 20
of the Arcanum All Vendors +50 Mana Cloth Robe & Hood Azoth 10 Mandrake 20 Oak 20
of the Asp All Vendors +15 Poison Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Onyx 10
of the Bloodlords All Vendors +15 Bleed Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Onyx 10
of the Bull's Eye All Vendors +15% Armor Piercing Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
of the Butcher All Vendors +6 Min Damage Weapons Bows & Crossbows Antimony 10 Iron 20 Orichalk 20
of the Elflords All Vendors +10 Magic Damage Shield Cloth Robe & Hood Shields Bronzewood 15 Mandrake 20 Truesteel 20
of the Fang All Vendors Poison Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10 Sulfur 10
of the Fey All Vendors Magic Proc III Weapons Bows & Crossbows Bronzewood 15 Iron 20 Mandrake 20 Sulfur 10
of the Flood All Vendors +15 Fire Resist Rings Amulets Weapons Shields Coal 20 Diamond 10 Sulfur 10
of the Gaana All Vendors +10 Way of the Gaana Skill Rings Amulets Staff, Wand, and Scepter Adamant 10 Coal 20
of the Giants All Vendors +10 Strength Rings Amulets Weapons Azoth 10 Oak 20 Sulfur 10
of the Jen'e'tai All Vendors +4 Slash Resist Armor Coal 20 Diamond 10 Sulfur 10
of the Khelegur All Vendors +15 Magic Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Mandrake 20
of the Mentalist All Vendors Mental Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Quicksilver 10 Sulfur 10
of the Phalanx All Vendors +10 Pierce Damage Shield Cloth Robe & Hood Shields Antimony 10 Coal 20 Truesteel 20
of the Porcupine All Vendors +10 Bleed Damage Shield Cloth Robe & Hood Shields Coal 20 Onyx 10 Truesteel 20
of the Shaper All Vendors +10 Constitution Rings Amulets Cloth Robe & HoodStaff, Scepter, & Wand Adamant 10 Azoth 10 Orichalk 20
of the Sidhe All Vendors See Invisible (PR-16) Rings Amulets Oak 20 Quicksilver 10
of the Treant All Vendors +15 Bleed Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Onyx 10
of the Turtle All Vendors +4 Pierce Resist Armor Antimony 10 Coal 20 Diamond 10
of the Vampyre All Vendors Health Drain Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10
of the Zephyr All Vendors +3% Movement Speed </span>all boots</span> Azoth 10 Bronzewood 15 Quicksilver 10
of Theurgy All Vendors +10 Theurgy Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Thorns All Vendors Bleeding Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10 Sulfur 10
of Thunderbolts All Vendors Lightning Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Quicksilver 10 Sulfur 10
of Torvald All Vendors +15 Lightning Resist Rings Amulets Weapons Shields Coal 20 Diamond 10 Quicksilver 10
of Truth All Vendors Holy Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Mandrake 20 Sulfur 10
of Warlockry All Vendors +10 Warlockry Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Quicksilver 10
of Warmth All Vendors +15 Cold Resist Rings Amulets Weapons Shields Antimony 10 Coal 20 Diamond 10
of Wizardry All Vendors +10 Wizardry Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Quicksilver 10
of Ymir All Vendors +60 Health Armor Rings Amulets Shields Adamant 10 Azoth 10 Orichalk 20

Tier Two - Agate

Tier two is just below tier three in terms of strength. Each enchantment in this tier costs just one unit of agate to create.

Tier Two Prefixes
Prefix Race Effects Found On
Amethyst All Vendors What? Where?
Angrim All Vendors What? Where?
Anointed All Vendors What? Where?
Aquamarine All Vendors What? Where?
Archaic All Vendors What? Where?
Astral All Vendors What? Where?
Basilisk's All Vendors What? Where?
Bloodstone All Vendors What? Where?
Bronzewood All Vendors What? Where?
Engraved All Vendors What? Where?
Fortified All Vendors What? Where?
General's All Vendors What? Where?
Guardian's All Vendors What? Where?
Heartwood All Vendors What? Where?
Hero's All Vendors What? Where?
Immaculate All Vendors What? Where?
Imperial All Vendors What? Where?
Impervious All Vendors What? Where?
Intricate All Vendors What? Where?
Mage's All Vendors What? Where?
Masterwork All Vendors What? Where?
Messenger's All Vendors What? Where?
Pearl All Vendors What? Where?
Priest's All Vendors What? Where?
Profane All Vendors What? Where?
Rawhide All Vendors What? Where?
Royal All Vendors What? Where?
Ruby All Vendors What? Where?
Sapphire All Vendors What? Where?
Scribed All Vendors What? Where?
Serpentine All Vendors What? Where?
Tenacious All Vendors What? Where?
Terrible All Vendors What? Where?
Thunderous All Vendors What? Where?
Topaz All Vendors What? Where?
Truethread All Vendors What? Where?
Uncanny All Vendors What? Where?
Unyielding All Vendors What? Where?
Warded All Vendors What? Where?
Wicked All Vendors What? Where?
Winter All Vendors What? Where?
Wyrmkin's All Vendors What? Where?
Tier Two Suffixes
Suffix Race Effects Found On
of Absorption All Vendors What? Where?
of Accuracy All Vendors What? Where?
of Antidote All Vendors What? Where?
of Bladeturning All Vendors What? Where?
of Braialla All Vendors What? Where?
of Briars All Vendors What? Where?
of Brilliance All Vendors What? Where?
of Carnage All Vendors What? Where?
of Claws All Vendors What? Where?
of Craftsmanship All Vendors What? Where?
of Deflection All Vendors What? Where?
of Divinity All Vendors What? Where?
of Embers All Vendors What? Where?
of Exhausting All Vendors What? Where?
of Faith All Vendors What? Where?
of Feedback All Vendors What? Where?
of Feysight All Vendors What? Where?
of Frost All Vendors What? Where?
of Hoarfrost All Vendors What? Where?
of Holly All Vendors What? Where?
of Khalykryst All Vendors What? Where?
of Life All Vendors What? Where?
of Measure All Vendors What? Where?
of Piercing All Vendors What? Where?
of Potential All Vendors What? Where?
of Quickness All Vendors What? Where?
of Rain All Vendors What? Where?
of Sacrilege All Vendors What? Where?
of Shadow All Vendors What? Where?
of Silver All Vendors What? Where?
of Skyfire All Vendors What? Where?
of Skywarding All Vendors What? Where?
of Sorcery All Vendors What? Where?
of Storms All Vendors What? Where?
of Superiority All Vendors What? Where?
of Talons All Vendors What? Where?
of the Defender All Vendors What? Where?
of the Dryads All Vendors What? Where?
of the Hedgehog All Vendors What? Where?
of the Inferno All Vendors What? Where?
of the Just All Vendors What? Where?
of the Lamprey All Vendors What? Where?
of the Lost All Vendors What? Where?
of the Mammoth All Vendors What? Where?
of the Minotaur All Vendors What? Where?
of the Parapet All Vendors What? Where?
of the Quester All Vendors What? Where?
of the Skrell All Vendors What? Where?
of the Unbeliever All Vendors What? Where?
of the Warlock All Vendors What? Where?
of the Willow All Vendors What? Where?
of the Wind All Vendors What? Where?
of the Witch All Vendors What? Where?
of Trueflight All Vendors What? Where?
of Venom All Vendors What? Where?
of Will All Vendors What? Where?

Tier One

Tier one includes all gear below the agate tier. Any enchantments that are not in the above lists are considered tier one. This gear costs no resources to create, even when using formula crafting. This is the most common tier of enchantments found on mob corpses. Usually it is better to wait for good results from random rolling than to settle for gear as weak as tier one.

Creation Time

Rolling time varies based on the rank of the NPC and the forge they reside in. However, if a player has Mithril (Mithril) in their warehouse, rolling will consume one unit and become almost instant.

See Also


Shadowbane Equipment

Weapons Axes | Bows | Crossbows | Daggers | Unarmed | Hammers | Pole Arms | Spears | Staffs | Swords | Glass
Armor Cloth | Light Armor | Medium Armor | Heavy Armor | Shields
Others Gear Enchantments | Jewelry | Elite Equipment | FC Gear | Quartermasters