Great Hammer Mastery
"It takes far more than brute strength to wield a maul or great mace in battle. Two-handed weapons can overbalance an unskilled user, leaving them open to attack. Masters overcome this problem, shattering granite when they swing."
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: None
- Starting Trait: None
- Class: Barbarian, Crusader, Sentinel, Warrior
- Discipline: None
- Mastery Rune: Master of Great Hammers
Great Hammer Powers
Fist of the Giants
Requires: Great Hammer Mastery Skill (30)
"Weapon Power and Power Block"
- Granted: Level 1
- Casting Time 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 12 (Neophyte)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
Knockback
This power will stack with: |
Requires: Great Hammer Mastery Skill (40)
"Weapon Power and Exposes to Slashing"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 10 (Apprentice)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 8.9 to 15.6 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
- Slashing Resistance: -1% to -41% (from power rank 0 to 40)
Joten's Spite
This power will stack with: |
Requires: Great Hammer Mastery Skill (50)
"Weapon Power and Exposes to Piercing"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 15 (Adept)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 5.95 to 10.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
- Piercing Resistance: -1% to -41% (from power rank 0 to 40)
Hammer Time
Requires: Great Hammer Mastery Skill (60)
"Weapon Power and Power Block"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 18 (Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
Thurin's Rebuke
Requires: Great Hammer Mastery Skill (70)
"Weapon Power and Stun"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 10 (Apprentice)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 9.8 seconds
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
- Cannot be stunned
- Applies Effect(s):
- Duration: 3.3 seconds
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
- Fighter-Barbarian (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 100.2%
- Stamina Cost: 19.3
- Durations: 12.2, 4.2
- Other Barbarians (Rogue) (Granted Rank: Proficient(30))
- Attack Bonus: + 42%
- Damage Dealt: + 83.9%
- Stamina Cost: 21.6
- Durations: 11.4, 3.9
- Fighter-Crusader (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 23.9
- Durations: 10.6, 3.6
- Other Crusaders (Healer) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Durations: 9.8, 3.3
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Durations: 9.8, 3.3
- Other Prelates (Healer) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Durations: 9.8, 3.3
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 23.9
- Durations: 10.6, 3.6
- Other Rangers (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Durations: 9.8, 3.3
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 30%
- Damage Dealt: + 59.45%
- Stamina Cost: 25.05
- Durations: 10.2, 3.45
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 100.2%
- Stamina Cost: 19.3
- Durations: 12.2, 4.2
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 83.9%
- Stamina Cost: 21.6