Dagger

From Morloch Wiki
Revision as of 19:48, 5 October 2006 by Zenjah (talk | contribs)
Jump to: navigation, search

Preferred by thieves, assassins, and the Irekei, daggers lack size and raw power, but their speed can make them deadly in the hands of a skilled wielder. As any seasoned knife fighter knows, it's not the blade's size, it's where you drive it

Granted to: Fighter, Mage, Rogue, Druid, Black Mask, Proficient with Daggers

Stab ( Dagger )

Requires: Dagger Skill ( 30 )
"Weapon Power Boost"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Dagger weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds

Dancing Blade ( Dagger )

Requires: Dagger Skill ( 45 )
"Weapon Power and Hate Reducer"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Reduces Hate
  • Power User Requirements: Requires Dagger weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 8 ( Apprentice)
      • Casting Time: 0.2 seconds
      • Reduces Hate
      • Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.

Rakish Jab ( Dagger )

Requires: Dagger Skill ( 60 )
"Weapon Power and Exposes to Piercing"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Dagger weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 5 ( Beginner)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 11.25 seconds
        • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
        • Piercing Resistance: -6

Bloody Slice ( Dagger )

Requires: Dagger Skill ( 75 )
"Weapon Power and Bleeding Damage"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Dagger weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 5 ( Beginner)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Does damage over time (Every 5 seconds):
      • Duration: 30 seconds
      • Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
      • Health Damage: 6- 15 points of Health
      • Flagged as 'Bleeding' damage

Pommel Strike ( Dagger )

Requires: Dagger Skill ( 90 )
"Weapon Power and Exposes to Bludgeons"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Dagger weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 15 ( Adept)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 6.95 seconds
        • Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0)
        • Crushing Resistance: -16