Centaur
Contents
The Centaurs
The Horselords, Masters of the Plains
Available Base Classes Fighter |
Proud and strong, the Centaurs are among the oldest of the peoples of the World, and their kingdoms still stretch across the heart of the plains, little changed from the nations they built in the first Age of the World. Nobility and honor shine in the eyes of every Centaur, and it is said that the deeds of ancient Centaur heroes were the inspiration for the High King's conception of chivalry and the Code. Ages of war and strife have thinned the numbers of these mighty beings, but great Cohorts still ride to crusade from the depths of the plains. The children of Kenaryn the Hunter, Centaurs have inherited their father's sense of duty, and rarely feel content, even in times of tranquility. Centaur Warriors are always galloping away to chase the winds and hunt the enemies of the World. It is said that the Centaurs were the first to teach the ways of Law and War to the Sons of Men, and the Horse Princes are still strong allies of Humankind. Their feuds with the Elves are legendary, going back Ages to the time when the Beast Lords walked the World. Swift of hoof, true to their word and strong in battle, Centaurs are worthy allies and deadly adversaries.
Their People, Their Ways, Their Lore
Starting Attributes
Training Points Cost: 15
Health Bonus: 5
Mana Bonus: 15
Stamina Bonus: 70
Height: 6'9" - 8'6" (Male) / 6'9" - 8'6" (Female)
Statistic Distribution
Granted: 45 Base Strength / 110 Max Strength
Granted: 35 Base Dexterity / 85 Max Dexterity
Granted: 55 Base Constitution / 125 Max Constitution
Granted: 35 Base Intelligence / 85 Max Intelligence
Granted: 50 Base Spirit / 105 Max Spirit
Racial Abilities
Stamina Recovery Rate: +5%
Level 1: 'Granted Skill Spear': +10 point bonus
Guild Types
The list of Guild Types below refers to the special rules on the Lore Restricted Server Vindication
Centaur Cohort
Church of the All Father
Military Legion