Difference between revisions of "Damage"
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[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
− | '''Damage''' refers to a negative modification to a player's [[health]], [[stamina]], or [[mana]]. Damage to health is represented in real time, following the event of taking damage by | + | '''Damage''' refers to a negative modification to a player's [[health]], [[stamina]], or [[mana]]. Damage to health is represented in real time, following the event of taking damage by overhead floating red digits for personal damage, orange digits for damage to a [[group]] member, and yellow digits for damage to any other party. Damage to stamina and mana will only be indicated via system channels. |
{{jargon}} | {{jargon}} |
Revision as of 22:26, 29 August 2007
Damage refers to a negative modification to a player's health, stamina, or mana. Damage to health is represented in real time, following the event of taking damage by overhead floating red digits for personal damage, orange digits for damage to a group member, and yellow digits for damage to any other party. Damage to stamina and mana will only be indicated via system channels. Template:Jargon