Difference between revisions of "4.9.0"
| Line 11: | Line 11: | ||
| − | '''Improvements:'''<br> | + | '''Internal Code Improvements:'''<br> |
| − | * | + | *Cleanup of database and engine layers<br> |
| − | + | *Refactored world object loading.<br> | |
| − | |||
| − | * | ||
*Refactor of training.<br> | *Refactor of training.<br> | ||
*Bane & City Code Refactor<br> | *Bane & City Code Refactor<br> | ||
| − | |||
{{Patch | {{Patch | ||
Revision as of 11:45, 20 May 2019
| Patch 4.9.0 |
| Patch |
Patch 4.9.0 is a code refactor patch.
Changes:
- Resolved bug where powers untrained after server reset or hard log-out.
- Resolved bug where login error messages would not show.
- Remove item storage on NPC's not designed to hold items. Moving forward Vendors & Merchants will be the only NPC's able to store items.
Internal Code Improvements:
- Cleanup of database and engine layers
- Refactored world object loading.
- Refactor of training.
- Bane & City Code Refactor
| |
Previous Version: | 4.8.0 | |
| Next Version: | No Future Patch |