Difference between revisions of "In Development"
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'''In Deveopment''' contains high-level concepts being discussed for future content in Shadowbane. These items come with no time table, and may not ever make it to a live server. | '''In Deveopment''' contains high-level concepts being discussed for future content in Shadowbane. These items come with no time table, and may not ever make it to a live server. | ||
+ | |||
+ | == Balance == | ||
+ | * Several quality-of-life and functional improvements to close-range weapon-users ("melee"). Including homogenization of movement freedom abilities and diversification between the different weapons types - each on having clear strength and weaknesses. | ||
== Equipment == | == Equipment == |
Revision as of 16:58, 22 February 2018
In Deveopment contains high-level concepts being discussed for future content in Shadowbane. These items come with no time table, and may not ever make it to a live server.
Contents
Balance
- Several quality-of-life and functional improvements to close-range weapon-users ("melee"). Including homogenization of movement freedom abilities and diversification between the different weapons types - each on having clear strength and weaknesses.
Equipment
- Multiple changes that allow players better freedom to choose armor and weapons based on their style preference as opposed to "best in slot".
Cities
- City assets that provide a combat bonus when standing close to them.
World
- Claimable "outpost" structures that provide benefits like special vendors to owners. PvP commitment is more than a mine, but less than a bane.
- Improved AI for mobs that allow them to buff and heal one another.