Difference between revisions of "Dagger"
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** '''Casting Time: '''0.2 seconds | ** '''Casting Time: '''0.2 seconds | ||
** '''Reduces Hate''' | ** '''Reduces Hate''' | ||
− | ** '''Target and Range:''' Monsters or Players ( | + | ** '''Target and Range:''' Monsters or Players (10 Units) -- Can affect caster and group members.</UL><br> |
===[[Rakish Jab]]=== | ===[[Rakish Jab]]=== |
Revision as of 01:20, 19 November 2009
For other uses: see Dagger (disambiguation)
Contents
Lore Description
"Preferred by thieves, assassins, and the Irekei, daggers lack size and raw power, but their speed can make them deadly in the hands of a skilled wielder. As any seasoned knife fighter knows, it's not the blade's size, it's where you drive it."
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: Fighter, Mage, Rogue
- Starting Trait: Proficient with Daggers
- Class: Druid
- Discipline: Black Mask
- Mastery Rune: Master of Daggers
Dagger weapons
Dagger Powers
Stab
"Weapon Power Boost"
Requires: Dagger Skill (30)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
Dancing Blade
"Weapon Power and Hate Reducer"
Requires: Dagger Skill (45)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Reduces Hate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Reduces Hate
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
Rakish Jab
This power will stack with: |
"Weapon Power and Exposes to Piercing"
Requires: Dagger Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 10 to 20 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
- Piercing Resistance: -1% to -41% (from power rank 0 to 40)
Bloody Slice
This power will stack with: |
"Weapon Power and Bleeding Damage"
Requires: Dagger Skill (75)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Does damage over time (Every 5 seconds):
- Duration: 25 to 65 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
- Health Damage: 6- 15 points of Health
- Flagged as 'Bleeding' damage
Pommel Strike
"Weapon Power and Healing Resistance Buff"
Requires Dagger Skill (90)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'HealResistanceBuff' (0)
- Healing Resistance: +1 to +41 (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect