Difference between revisions of "Hammer"
Line 27: | Line 27: | ||
*<B>Target and Range:</B> Self/No target | *<B>Target and Range:</B> Self/No target | ||
*<B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0). | *<B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0). | ||
− | *<B>Duration:</B> 10 seconds</UL> | + | *<B>Duration:</B> 10 seconds</UL><br> |
===[[Shield Ringer]]=== | ===[[Shield Ringer]]=== |
Revision as of 01:13, 19 November 2009
"Thurin's weapon, hammers are most common among Dwarves and the Barbarians of the northlands. Training teaches a hammer wielder to channel all of his body's strength into a swing, and hammers are feared for their stunning power."
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None.
- Base Class: Fighter, Healer.
- Starting Trait: Proficient with Hammers
- Class: Barbarian
- Discipline: Forge Master
- Mastery Rune: Master of Hammers
Hammer weapons
Hammer Powers
Batter
"Weapon Power Boost"
Requires: Hammer Skill (30)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
Shield Ringer
"Weapon Power and Stun"
Requires: Hammer Skill (45)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes 'Flight' Effect.
- Applies Effect(s):
- Duration: 6 seconds
- Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
- Cannot be stunned.
- Applies Effect(s):
- Duration: 2 seconds
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
Circle Swing
"Weapon Power and Stance Removal"
Requires: Hammer Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 30.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect:
- Dispels 'Stance' effects
Chant of the Dwarves
This power will stack with: |
"Weapon Power and Exposes to Crushing"
Requires: Hammer Skill (75)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 10 to 20 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'CrushResistanceDebuff' (0).
- Crushing Resistance: -1% to -41% (from power rank 0 to 40)
Smash
"Weapon Power and Power Block"
Requires: Hammer Skill (90)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
- Is unaffected by Power Block spells and effects.
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.