Difference between revisions of "Damage"

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[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
 
'''Damage''' refers to a negative modification to a player's [[health]], [[stamina]], or [[mana]]. Damage to health is represented in real time, following the event of taking damage by an overhead floating red digit for personal damage, an orange digit for damage to a [[group]] member, and a yellow digit for damage to any other party. Damage to stamina and mana will only be indicated via system channels.
 
'''Damage''' refers to a negative modification to a player's [[health]], [[stamina]], or [[mana]]. Damage to health is represented in real time, following the event of taking damage by an overhead floating red digit for personal damage, an orange digit for damage to a [[group]] member, and a yellow digit for damage to any other party. Damage to stamina and mana will only be indicated via system channels.
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{{jargon}}

Revision as of 21:55, 15 August 2007

Damage refers to a negative modification to a player's health, stamina, or mana. Damage to health is represented in real time, following the event of taking damage by an overhead floating red digit for personal damage, an orange digit for damage to a group member, and a yellow digit for damage to any other party. Damage to stamina and mana will only be indicated via system channels. Template:Jargon