5.9.0: Difference between revisions
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(Created page with "===Changes=== * This patch is not implemented. **Bane Metrics improved, additional information will be pushed to https://sbemudata.net/ to document bane statistics. Note the b...") |
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===Changes=== | ===Changes=== | ||
*Bane Metrics improved, additional information will be pushed to https://sbemudata.net/ to document bane statistics. Note the bane metrics are not live yet on the data site yet. | |||
*Siege Assets now correctly stay unprotected after a bane ends. | |||
* | *Architecture updated to support implementation of Proxy's (We will be releasing more information on this over the coming weeks) | ||
*Issue resolved where wrapped gifts would throw an error log if inventory is full. | |||
*Removed code restriction on resource cost for in preparation for the Mastery system. | |||
*Resources capped at 500 on warehouses now have been increased to 3000 in preparation for the Mastery system. | |||
{{Patch | {{Patch | ||
Revision as of 13:13, 21 November 2019
Changes
- Bane Metrics improved, additional information will be pushed to https://sbemudata.net/ to document bane statistics. Note the bane metrics are not live yet on the data site yet.
- Siege Assets now correctly stay unprotected after a bane ends.
- Architecture updated to support implementation of Proxy's (We will be releasing more information on this over the coming weeks)
- Issue resolved where wrapped gifts would throw an error log if inventory is full.
- Removed code restriction on resource cost for in preparation for the Mastery system.
- Resources capped at 500 on warehouses now have been increased to 3000 in preparation for the Mastery system.
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| Next Version: | 5.9.0 |