Difference between revisions of "4.10.0"
Line 11: | Line 11: | ||
*Movement Sync code when flying has been improved to prevent grounding during resync. | *Movement Sync code when flying has been improved to prevent grounding during resync. | ||
*Movement Sync has been optimized and improved. | *Movement Sync has been optimized and improved. | ||
− | *Issue | + | *Issue that caused negative trains has been fixed. |
*Errant buildings are now able to be correctly managed. | *Errant buildings are now able to be correctly managed. | ||
*Fixed printtrains command for admins | *Fixed printtrains command for admins |
Revision as of 13:29, 29 May 2019
Patch 4.10.0 |
Patch |
Patch 4.10.0 is focused around bug fixing and additional code cleanups.
Changes:
- Resolved issue where players would go to Seafloor when using bridges in Phaedra's Prize.
- Players now receive credit for kills when your pet has the final blow.
- Players will now have a delay when leaving guild to teleport off Noob Island if in combat.
- Movement Sync code when flying has been improved to prevent grounding during resync.
- Movement Sync has been optimized and improved.
- Issue that caused negative trains has been fixed.
- Errant buildings are now able to be correctly managed.
- Fixed printtrains command for admins
Internal Code Improvements:
- Refactored code around building cache.
- Removed code analysis code.
- Fixed health manager stack overflow.
- Mass cleanup of dead code.
- Removed deprecated method usage in Effect & EffectsBase code.
- Removed deprecated WorldGrid methods.
Previous Version: | 4.9.0 | ||
Next Version: | No Future Patch |