Difference between revisions of "In Development"

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'''In Deveopment''' contains high-level concepts being discussed for future content in Shadowbane. These items come with no time table, and may not ever make it to a live server.
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'''In Deveopment''' contains high-level concepts being discussed for future content in Shadowbane. These items come with no time table, and may not ever make it to a live server. Throughout season 5 we collected quite a bit of user feedback, as well as data from events happening in game. We are excited to share with everyone what has been going on behind the scenes.
  
== Balance ==
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== Improved Launcher/Patcher ==
* Several quality-of-life and functional improvements to close-range weapon-users ("melee"). Including homogenization of movement freedom abilities and diversification between the different weapons types - each on having clear strength and weaknesses.
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* We have been working to update our patcher to include additional functionality and security. This will reduce friction to manager your account. Note: Players who have been using a third party launcher will have their accounts removed.  
  
== Equipment ==
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== Introduction of Proxies ==
* Multiple changes that allow players better freedom to choose armor and weapons based on their style preference as opposed to "best in slot".  
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* International players utilize VPN services to obtain playable ping to our server located on the US East Coast. This has caused some administrative overhead that the SBEmu team is looking to alleviate. Upon release of the new patcher, VPN's will no longer be necessary as client location will be detected and automatically directed to our geographically disbursed proxy servers the team has deployed. With this in place, we will be cracking down on the use of multiple logins by IP addresses.
  
== Quality of Life ==
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== Overhaul of Morlochs Revelry ==
* Adjustments to the many [[Do Not Train]] spells to make them useful in at least some circumstances.
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* The bane buff was found to have many weaknesses this season, and was temporarily disabled. The team has been hard at work reworking the mechanics to restore the intended purpose and remove the ability to game the mechanic. This will be coming sooner than later!
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== Additional Content ==
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* Mastery System - Rewarding for players who want to spend time to build out a main character, more information will be released as this makes it through our testing! 
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== Additional Content ==
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* Rangers? Glass Bows? The team has been evaluating community feedback for the next round of balance changes.
  
== World ==
 
* Claimable "outpost" structures that provide benefits like special vendors to owners. PvP commitment is more than a mine, but less than a bane.
 
* Improved AI for mobs that allow them to buff and heal one another.
 
  
 
== See Also ==
 
== See Also ==

Revision as of 17:22, 24 October 2019

In Deveopment contains high-level concepts being discussed for future content in Shadowbane. These items come with no time table, and may not ever make it to a live server. Throughout season 5 we collected quite a bit of user feedback, as well as data from events happening in game. We are excited to share with everyone what has been going on behind the scenes.

Improved Launcher/Patcher

  • We have been working to update our patcher to include additional functionality and security. This will reduce friction to manager your account. Note: Players who have been using a third party launcher will have their accounts removed.

Introduction of Proxies

  • International players utilize VPN services to obtain playable ping to our server located on the US East Coast. This has caused some administrative overhead that the SBEmu team is looking to alleviate. Upon release of the new patcher, VPN's will no longer be necessary as client location will be detected and automatically directed to our geographically disbursed proxy servers the team has deployed. With this in place, we will be cracking down on the use of multiple logins by IP addresses.

Overhaul of Morlochs Revelry

  • The bane buff was found to have many weaknesses this season, and was temporarily disabled. The team has been hard at work reworking the mechanics to restore the intended purpose and remove the ability to game the mechanic. This will be coming sooner than later!

Additional Content

  • Mastery System - Rewarding for players who want to spend time to build out a main character, more information will be released as this makes it through our testing!

Additional Content

  • Rangers? Glass Bows? The team has been evaluating community feedback for the next round of balance changes.


See Also