Difference between revisions of "Sun Dancing"
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**'''Target and Range:''' Monsters or Players (120 Units) -- Can affect caster and group members.</UL><br> | **'''Target and Range:''' Monsters or Players (120 Units) -- Can affect caster and group members.</UL><br> | ||
− | ===Rippling Dune Stance=== | + | ===[[Rippling Dune Stance]]=== |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right | ||
| '''This power will stack with:''' | | '''This power will stack with:''' |
Revision as of 04:36, 19 July 2011
Contents
Sun Dancing
Description: This is the Focus skilled required to use the Sun Dancing weapons
Special Weapons
There are special Sun Dancer-only weapons called Khan'Xir. They are available at any rank seven daggersmith, except Nephilim.
- 100% Khan'xhir
- 110% Rha'khanakar
Sun Dancing Weapon Powers
Strike like the Wind
"Weapon Power and Hate Reducer"
- Granted: Level 20
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Reduces Hate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Reduces Hate
- Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
Touch of Pain
"Weapon Power and Taunt"
- Granted: Level 23
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: High
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: High
- Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
Rippling Dune Stance
This power will stack with:
Pious Word of Binding |
"Weapon Power and Defense Debuff"
- Granted: Level 26
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'DefenseDebuff'
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Defense Penalty: -1% to -41% (from power rank 0 to 40)
- Dispel Tags: DeBuff, Effect
Hyena's Laugh
"Weapon Power and Stun"
- Granted: Level 29
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes 'Flight' effect
- Applies Effect(s):
- Duration: 6 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'NoStun'
- Stack Rank: 2
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Cannot be stunned
- Applies Effect(s):
- Duration: 2 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: Stun
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Target cannot move.
- Target is stunned.
- Dispel Tags: DeBuff, Effect, Stun.
Fists of Stone
"Weapon Power and Power Block"
- Granted: Level 32
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'NoPowerInhibitor'
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Is unaffected by Power Block spells and effects.
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'PowerInhibitor'
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Target cannot cast spells or use powers.
- Dispel Tags: DeBuff, Effect, Powerblock
Power Strike
"Weapon Power and Stun"
- Granted: Level 35
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes effect with "Flight" dispel tag.
- Applies Effect(s):
- Duration: 3 to 9 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'NoStun'
- Stack Rank: 2
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Cannot be stunned
- Applies Effect(s):
- Duration: 1 to 3 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'Stun'
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Target cannot move.
- Target is stunned.
- Dispel Tags: DeBuff, Effect, Stun.
Thrashing Scorpion Form
This power will stack with: |
"Weapon Power and Bleeding Damage"
- Granted: Level 38
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Does damage over time (Every 5 seconds):
- Duration: 25 to 65 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'Bleeding'
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Health Damage: 7- 17 points of Health
- Flagged as 'Bleeding' damage
Choke of the Bloodfire
"Weapon Power and Power Block"
- Granted: Level 41
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 10 to 20 seconds (at power ranks 10 to 40)
- Stackability:
- Stack Category: 'NoPowerInhibitor'
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Is unaffected by Power Block spells and effects.
- Applies Effect(s):
- Duration: 5 to 10 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'PowerInhibitor'
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Target cannot cast spells or use powers.
- Dispel Tags: DeBuff, Effect, Powerblock
Deep Sands Strike
This power will stack with:
Pious Word of Binding |
"Weapon Power and Attack Debuff"
- Granted: Level 44
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units) --- Can affect caster and group members.
- Applies Effect(s):
- Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'AttackValueDebuff'
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Attack Penalty: -1% to -41% (from power rank 0 to 40)
- Dispel Tags: DeBuff, Effect
Terror Strike
"Weapon Power and Stun"
- Granted: Level 47
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes 'Flight' effect
- Applies Effect(s):
- Duration: 9 to 12.6 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'NoStun'
- Stack Rank: 3
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Cannot be stunned
- Applies Effect(s):
- Duration: 3 to 4.2 seconds (at power ranks 0 to 40)
- Stackability:
- Stack Category: 'Stun'
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Target cannot move.
- Target is stunned.
- Dispel Tags: DeBuff, Effect, Stun