Difference between revisions of "Confessor Builds"

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== Templates ==
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== Hitman's Confessor Build ==
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From his guide to a confessor here: [[Hitman's Guide to the Confessor]]
  
=== Brickk's Powerthirst Build ===
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Many disagree in the ways of playing a fessor and using a fessor. I personally use it as a drain fessor with nukes. Consisting of casting three Damage over Times, then Proceed in draining the enemies health, using brand the wicked, heal, repeat the drain, nuke, heal method until the dots are gone.
  
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Another trick of the trade: when another fessor is debuffing, have your dexterity buff ready. Spamming that, they will not strip your buffs...only the dexterity one.
  
'''Brief Overview'''
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=== Starting Stats and Traits ===
 
This is a comparatively low CON, high INT, moderate SPI Confessor. The goals here are to attain a very high ATR and high damage with emphasis on damage over time and drains.  Survivablity comes via resists, drains and some pretty fair heals.
 
  
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* 5 from all stats
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* Born of Irydnu
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* Wizard's Apprentice
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* Brilliant Mind
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* Precise
  
'''Starting Runes'''
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=== Ingame Runes/Starting Stats and Traits ===
 
*Born of the Irydnu (Human INT Rune)
 
*Brilliant Mind
 
*Tough as Nails
 
  
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* Intelligence of the Gods
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* Sanctifier
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* Traveler
  
'''Starting Stats'''
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=== End Game Stats ===
  
*[[Strength|STR]]: 35/100
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* Base Strength and Dexterity  
*[[Dexterity|DEX]]: 25/100
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* 170 Intelligence
*[[Constitution|CON]]: 50/100
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* 95 Constituion
*[[Intelligence|INT]]: 60/120
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* 83 Spirit  
*[[Spirit|SPI]]: 43/100
 
  
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=== Trains ===
  
'''In-Game Runes'''
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==== Skills ====
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* Medium Armor: 100%
*Intelligence of the Gods
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* Golded Thaumaturgy: 160%
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* Hammer: 38% (for guilded sceptor)
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* Restoration: Around 80%
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* Benediction: 84%
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* Block: 95%
  
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==== Powers and Abilities ====
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* Blessed Mending: GMed (Single Target Heal, Will be your main heal)
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* Purge Wickedness: GMed (Single Target Drain)
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* Purgation: GMed(Poison DoT)
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* Contrition: GMed(Health DoT)
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* Defy the Witch: GMed (Single Target Dispel Effect)
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* Uvoriels Judgement: GMed (Fire DoT)
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* Brand the Wicked: GMed (Main Nuke)
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* Inspiration of the Zealots: GMed
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* Steadfast Soul: GMed (Personal Damage Absorber)
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* Open Rune Gates: 1pt in each besides spirit
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* Saint Malorn's Wrath: 1pt (AoE)
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* Inspire the Chosen: 1pt (Mana Transfer)
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* Sanctify The Fallen: 1pt (Removes Death Shroud)
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* Sanction of the temple: 1pt (Root)
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* Steadfast Congregation: GMed (Group Damage Absorber)
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* Blood of Rightousness: 1pt (Cast on vampires and some proccers, makes it so they cannot use their drains/health drain procs)
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* Fortress of Faith: 1pt(Personal Invuln for 10sec)
  
'''Stats at Level 75'''
 
*[[Strength|STR]]: 35/100
 
*[[Dexterity|DEX]]: 25/100
 
*[[Constitution|CON]]: 100/100
 
*[[Intelligence|INT]]: 160/160
 
*[[Spirit|SPI]]: 94/100
 
 
 
'''Disciplines'''
 
 
*[[Commander]]
 
*[[Undead Hunter]] (optional)
 
*[[Traveller]] (optional)
 
 
 
'''Focus Training'''
 
 
*[[Healer#Benediction|Benediction]] 84% (37 Trains)
 
*[[Healer#Restoration|Restoration]] 124% (77 Trains)
 
*[[Block]] 100% (58 Trains)
 
*[[Wear Armor, Medium]] 100% (58 Trains)
 
*[[Confessor#Thaumaturgy|Confessor]] 150% (117 Trains)
 
 
 
'''Powers Trained'''
 
 
*[[Healer#Blessed Mending|Blessed Mending]]: 39 Trains
 
*[[Confessor#Purge Wickedness|Purge Wickedness]]: 40 Trains
 
*[[Confessor#Purgation|Purgation]]: 40 Trains
 
*[[Confessor#Contrition|Contrition]]: 40 Trains
 
*[[Confessor#Uvoriel's Judgment|Uvoriel's Judgment]]: 40 Trains
 
*[[Confessor#Defy the Witch|Defy the Witch]]: 40 Trains
 
*[[Confessor#Steadfast Soul|Steadfast Soul]]: 15 Trains
 
*[[Confessor#Steadfast Congregation|Steadfast Congregation]]: 40 Trains
 
*[[Confessor#Fortress of Faith|Fortress of Faith]]: 1 Train
 
*[[Confessor#Brand the Wicked|Brand the Wicked]]: 20 Trains
 
*[[Confessor#Saint Malorn's Wrath|Saint Malorn's Wrath]]: 1 Train
 
*[[Confessor#Sanction of the Temple|Sanction of the Temple]]: 40 Trains
 
 
'''Equipment'''
 
*+12 INT, +5% Pierce Resist, 35% Mana Regeneration Clensing Flame Hood
 
*5/5 Confessor Medium Armor.  Tailor resists to personal needs.
 
*Charmed of Thumaturgy Amulet. (20% Fire, Lightning and Ice Resist, +10 Thaumaturgy)
 
*Abominations of Thaumaturgy Ring (35% Holy Resist, +10 Thaumaturgy)
 
*Apostates of Thaumaturgy Ring (35% Unholy Resist, +10 Thaumturgy)
 
*Peerless of the Asp(?) 25% Gilded Septer (+165 Attack Rating, +17% Attack Speed, +15% Poison Resist)
 
*35% Magic Resist, 15% Magic Resist 100% Block Shield.
 
  
 
== External Links ==
 
== External Links ==
*[http://community.shadowbaneemulator.com/forums/showthread.php?p=248402#post248402 Brickk's Powerthirst Build]
 
 
*[http://community.shadowbaneemulator.com/forums/forumdisplay.php?f=24 Shadowbane Emulator Class Discussion Forum]
 
*[http://community.shadowbaneemulator.com/forums/forumdisplay.php?f=24 Shadowbane Emulator Class Discussion Forum]

Revision as of 18:26, 1 June 2010

Below, you will find a selection of user-created character templates for Confessors. Character templates are battle-tested methods for building your character, but do not guarantee success and depend mostly on one's style of play.


Hitman's Confessor Build

From his guide to a confessor here: Hitman's Guide to the Confessor

Many disagree in the ways of playing a fessor and using a fessor. I personally use it as a drain fessor with nukes. Consisting of casting three Damage over Times, then Proceed in draining the enemies health, using brand the wicked, heal, repeat the drain, nuke, heal method until the dots are gone.

Another trick of the trade: when another fessor is debuffing, have your dexterity buff ready. Spamming that, they will not strip your buffs...only the dexterity one.

Starting Stats and Traits

  • 5 from all stats
  • Born of Irydnu
  • Wizard's Apprentice
  • Brilliant Mind
  • Precise

Ingame Runes/Starting Stats and Traits

  • Intelligence of the Gods
  • Sanctifier
  • Traveler

End Game Stats

  • Base Strength and Dexterity
  • 170 Intelligence
  • 95 Constituion
  • 83 Spirit

Trains

Skills

  • Medium Armor: 100%
  • Golded Thaumaturgy: 160%
  • Hammer: 38% (for guilded sceptor)
  • Restoration: Around 80%
  • Benediction: 84%
  • Block: 95%

Powers and Abilities

  • Blessed Mending: GMed (Single Target Heal, Will be your main heal)
  • Purge Wickedness: GMed (Single Target Drain)
  • Purgation: GMed(Poison DoT)
  • Contrition: GMed(Health DoT)
  • Defy the Witch: GMed (Single Target Dispel Effect)
  • Uvoriels Judgement: GMed (Fire DoT)
  • Brand the Wicked: GMed (Main Nuke)
  • Inspiration of the Zealots: GMed
  • Steadfast Soul: GMed (Personal Damage Absorber)
  • Open Rune Gates: 1pt in each besides spirit
  • Saint Malorn's Wrath: 1pt (AoE)
  • Inspire the Chosen: 1pt (Mana Transfer)
  • Sanctify The Fallen: 1pt (Removes Death Shroud)
  • Sanction of the temple: 1pt (Root)
  • Steadfast Congregation: GMed (Group Damage Absorber)
  • Blood of Rightousness: 1pt (Cast on vampires and some proccers, makes it so they cannot use their drains/health drain procs)
  • Fortress of Faith: 1pt(Personal Invuln for 10sec)


External Links