Difference between revisions of "Confessor Builds"

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[[Category:Templates]]
 
[[Category:Templates]]
 
Below, you will find a selection of user-created character templates for [[Confessor]]s. Character templates are battle-tested methods for building your character, but do not guarantee success and depend mostly on one's style of play.  
 
Below, you will find a selection of user-created character templates for [[Confessor]]s. Character templates are battle-tested methods for building your character, but do not guarantee success and depend mostly on one's style of play.  
== Table of Contents ==
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''No templates have been added yet. MorlochWiki encourages experienced users to add their own by clicking "edit" at the top of the article.''
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== Templates ==
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== Hitman's Confessor Build ==
''None added yet''
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From his guide to a confessor here: [[Hitman's Guide to the Confessor]]
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Many disagree in the ways of playing a fessor and using a fessor. I personally use it as a drain fessor with nukes. Consisting of casting three Damage over Times, then Proceed in draining the enemies health, using brand the wicked, heal, repeat the drain, nuke, heal method until the dots are gone.
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Another trick of the trade: when another fessor is debuffing, have your dexterity buff ready. Spamming that, they will not strip your buffs...only the dexterity one.  
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=== Starting Stats and Traits ===
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* 5 from all stats
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* Born of Irydnu
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* Wizard's Apprentice
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* Brilliant Mind
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* Precise
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=== Ingame Runes/Starting Stats and Traits ===
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* Intelligence of the Gods
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* Sanctifier
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* Traveler
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=== End Game Stats ===
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* Base Strength and Dexterity
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* 170 Intelligence
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* 95 Constituion
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* 83 Spirit
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=== Trains ===
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==== Skills ====
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* Medium Armor: 100%
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* Golded Thaumaturgy: 160%
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* Hammer: 38% (for guilded sceptor)
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* Restoration: Around 80%
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* Benediction: 84%
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* Block: 95%
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==== Powers and Abilities ====
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* Blessed Mending: GMed (Single Target Heal, Will be your main heal)
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* Purge Wickedness: GMed (Single Target Drain)
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* Purgation: GMed(Poison DoT)
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* Contrition: GMed(Health DoT)
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* Defy the Witch: GMed (Single Target Dispel Effect)
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* Uvoriels Judgement: GMed (Fire DoT)
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* Brand the Wicked: GMed (Main Nuke)
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* Inspiration of the Zealots: GMed
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* Steadfast Soul: GMed (Personal Damage Absorber)
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* Open Rune Gates: 1pt in each besides spirit
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* Saint Malorn's Wrath: 1pt (AoE)
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* Inspire the Chosen: 1pt (Mana Transfer)
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* Sanctify The Fallen: 1pt (Removes Death Shroud)
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* Sanction of the temple: 1pt (Root)
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* Steadfast Congregation: GMed (Group Damage Absorber)
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* Blood of Rightousness: 1pt (Cast on vampires and some proccers, makes it so they cannot use their drains/health drain procs)
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* Fortress of Faith: 1pt(Personal Invuln for 10sec)
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== External Links ==
 
== External Links ==
 
*[http://community.shadowbaneemulator.com/forums/forumdisplay.php?f=24 Shadowbane Emulator Class Discussion Forum]
 
*[http://community.shadowbaneemulator.com/forums/forumdisplay.php?f=24 Shadowbane Emulator Class Discussion Forum]

Revision as of 02:12, 18 January 2010

Below, you will find a selection of user-created character templates for Confessors. Character templates are battle-tested methods for building your character, but do not guarantee success and depend mostly on one's style of play.


Hitman's Confessor Build

From his guide to a confessor here: Hitman's Guide to the Confessor

Many disagree in the ways of playing a fessor and using a fessor. I personally use it as a drain fessor with nukes. Consisting of casting three Damage over Times, then Proceed in draining the enemies health, using brand the wicked, heal, repeat the drain, nuke, heal method until the dots are gone.

Another trick of the trade: when another fessor is debuffing, have your dexterity buff ready. Spamming that, they will not strip your buffs...only the dexterity one.

Starting Stats and Traits

  • 5 from all stats
  • Born of Irydnu
  • Wizard's Apprentice
  • Brilliant Mind
  • Precise

Ingame Runes/Starting Stats and Traits

  • Intelligence of the Gods
  • Sanctifier
  • Traveler

End Game Stats

  • Base Strength and Dexterity
  • 170 Intelligence
  • 95 Constituion
  • 83 Spirit

Trains

Skills

  • Medium Armor: 100%
  • Golded Thaumaturgy: 160%
  • Hammer: 38% (for guilded sceptor)
  • Restoration: Around 80%
  • Benediction: 84%
  • Block: 95%

Powers and Abilities

  • Blessed Mending: GMed (Single Target Heal, Will be your main heal)
  • Purge Wickedness: GMed (Single Target Drain)
  • Purgation: GMed(Poison DoT)
  • Contrition: GMed(Health DoT)
  • Defy the Witch: GMed (Single Target Dispel Effect)
  • Uvoriels Judgement: GMed (Fire DoT)
  • Brand the Wicked: GMed (Main Nuke)
  • Inspiration of the Zealots: GMed
  • Steadfast Soul: GMed (Personal Damage Absorber)
  • Open Rune Gates: 1pt in each besides spirit
  • Saint Malorn's Wrath: 1pt (AoE)
  • Inspire the Chosen: 1pt (Mana Transfer)
  • Sanctify The Fallen: 1pt (Removes Death Shroud)
  • Sanction of the temple: 1pt (Root)
  • Steadfast Congregation: GMed (Group Damage Absorber)
  • Blood of Rightousness: 1pt (Cast on vampires and some proccers, makes it so they cannot use their drains/health drain procs)
  • Fortress of Faith: 1pt(Personal Invuln for 10sec)


External Links