Difference between revisions of "Sun Dancing"

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***'''Dispel Tags:''' DeBuff, Effect, Powerblock</UL><br>
 
***'''Dispel Tags:''' DeBuff, Effect, Powerblock</UL><br>
  
===Deep Sands Strike ===
+
===[[Deep Sands Strike]]===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
| '''This power will stack with:'''
 
| '''This power will stack with:'''
Line 266: Line 266:
 
|}
 
|}
 
''"Weapon Power and Attack Debuff"<br />''
 
''"Weapon Power and Attack Debuff"<br />''
 
+
<UL>
'''Granted:''' Level 44<br>
+
*'''Granted:''' Level 44
'''Power Rank:''' 0 ( Untrained)<br>
+
*'''Casting Time: '''0.2 seconds
''No teachers for this skill exist (skill cannot be advanced).''<br>
+
*'''Recycle Time: '''20.0 seconds
'''Focus Skill:''' Unarmed Combat<br>
+
*'''Generates Hate:''' Moderate
'''Flagged As:''' Skill (does not cancel effects which are cancelled by spellcasting).<br>
 
'''Stamina Cost:''' 15 to 10.2 (at power ranks 0 to 40)<br>
 
'''Casting Time: '''0.2 seconds<br>
 
'''Recycle Time: '''20.0 seconds<br>
 
'''Generates Hate:''' Moderate<br>
 
 
*'''Power User Requirements:''' Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.
 
*'''Power User Requirements:''' Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.
'''Mode Required:''' Combat Mode Only<br>
+
*'''Mode Required:''' Combat Mode Only
'''Requires Hit Roll:''' No<br>
+
*'''Requires Hit Roll:''' No
'''Target and Range:''' Self/No target<br>
+
*'''Target and Range:''' Self/No target
'''Immediately Applies Effect(s):'''<br>
+
*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
* Attack Bonus: + 35% to 100.2% (from power rank 0 to 40)
+
*'''Duration''': 10 seconds
* Damage Dealt: + 35% to 100.2% (from power rank 0 to 40)
+
*'''<FONT color=#0000ff>On Next Combat Swing Apply Power</Font>''':  
* Effect ends if affected attacks (swings his weapon)
+
**'''Casting Time: '''0.8 seconds
* Effect ends if affected unequips any piece of equipment
+
**'''Generates Hate:''' No
* Dispel Tags: Combat
+
**'''Requires Hit Roll:''' No
* '''On Next Combat Swing Apply Power:'''
+
**'''Target and Range:''' Monsters or Players (10 Units) --- Can affect caster and group members.
** Starting Power Rank: 20 ( Journeyman)
+
**'''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
** '''Casting Time: '''0.8 seconds
+
***'''Duration:''' 15 to 30.2 seconds (at power ranks 0 to 40)
** '''Generates Hate:''' No
+
***'''Stackability:'''
** '''Requires Hit Roll:''' No
+
****'''Stack Category:''' 'AttackValueDebuff'
** '''Target and Range:''' Monsters or Players (10 Units)
+
****'''Stack Rank:''' 0
** Can affect caster and group members.
+
****'''Stack Rule:''' Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
** '''Applies Effect(s):''' (From Power Ranks 20 to 40)
+
***'''Attack Penalty:''' -1% to -41% (from power rank 0 to 40)
*** '''Duration:''' :22 to :30 seconds (at power ranks 20 to 40)
+
***'''Dispel Tags:''' DeBuff, Effect</UL><br>
*** '''Stackability:'''
 
**** '''Stack Category:''' AttackValueDebuff
 
**** '''Stack Rank:''' 0
 
**** '''Stack Rule: Standard''' (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is '''greater than or equal to''' the existing spell's power).
 
*** Attack Penalty: -21% to -41% (from power rank 20 to 40)
 
*** Dispel Tags: DeBuff, Effect.<br><br>
 
--------------------------------------------------------------------
 
  
 
===Terror Strike ===
 
===Terror Strike ===

Revision as of 00:13, 19 November 2009

Sun Dancing
Description: This is the Focus skilled required to use the Sun Dancing weapons

Sun Dancing Weapon Powers

Strike like the Wind

"Weapon Power and Hate Reducer"

    • Granted: Level 20
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Reduces Hate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Reduces Hate
      • Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.

Touch of Pain

"Weapon Power and Taunt"

    • Granted: Level 23
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: High
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: High
      • Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.

Rippling Dune Stance

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

"Weapon Power and Defense Debuff"

    • Granted: Level 26
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'DefenseDebuff'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Defense Penalty: -1% to -41% (from power rank 0 to 40)
        • Dispel Tags: DeBuff, Effect

Hyena's Laugh

"Weapon Power and Stun"

    • Granted: Level 29
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Requires Hit Roll: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 6 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'NoStun'
          • Stack Rank: 2
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: Stun
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Target cannot move.
        • Target is stunned.
        • Dispel Tags: DeBuff, Effect, Stun.

Fists of Stone

"Weapon Power and Power Block"

    • Granted: Level 32
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8 to 16 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'NoPowerInhibitor'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Is unaffected by Power Block spells and effects.
      • Applies Effect(s):
        • Duration: 4 to 8 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'PowerInhibitor'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Target cannot cast spells or use powers.
        • Dispel Tags: DeBuff, Effect, Powerblock

Power Strike

"Weapon Power and Stun"

    • Granted: Level 35
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Removes Effect
        • Removes effect with "Flight" dispel tag.
      • Applies Effect(s):
        • Duration: 3 to 9 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'NoStun'
          • Stack Rank: 2
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 1 to 3 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'Stun'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Target cannot move.
        • Target is stunned.
        • Dispel Tags: DeBuff, Effect, Stun.

Thrashing Scorpion Form

This power will stack with:

Shred
Rend The Throat
Blood Horns

"Weapon Power and Bleeding Damage"

    • Granted: Level 38
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Does damage over time (Every 5 seconds):
        • Duration: 25 to 65 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'Bleeding'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Health Damage: 7- 17 points of Health
        • Flagged as 'Bleeding' damage

Choke of the Bloodfire

"Weapon Power and Power Block"

    • Granted: Level 41
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 10 to 20 seconds (at power ranks 10 to 40)
        • Stackability:
          • Stack Category: 'NoPowerInhibitor'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Is unaffected by Power Block spells and effects.
      • Applies Effect(s):
        • Duration: 5 to 10 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'PowerInhibitor'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Target cannot cast spells or use powers.
        • Dispel Tags: DeBuff, Effect, Powerblock

Deep Sands Strike

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

"Weapon Power and Attack Debuff"

    • Granted: Level 44
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Requires Hit Roll: No
      • Target and Range: Monsters or Players (10 Units) --- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'AttackValueDebuff'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Attack Penalty: -1% to -41% (from power rank 0 to 40)
        • Dispel Tags: DeBuff, Effect

Terror Strike

"Weapon Power and Stun"

Granted: Level 47
Power Rank: 0 ( Untrained)
No teachers for this skill exist (skill cannot be advanced).
Focus Skill: Unarmed Combat
Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
Stamina Cost: 15 to 10.2 (at power ranks 0 to 40)
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate

Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Immediately Applies Effect(s):

  • Attack Bonus: + 35% to 100.2% (from power rank 0 to 40)
  • Damage Dealt: + 35% to 100.2% (from power rank 0 to 40)
  • Effect ends if affected attacks (swings his weapon)
  • Effect ends if affected unequips any piece of equipment
  • Dispel Tags: Combat
  • On Next Combat Swing Apply Power:
    • Starting Power Rank: 20 ( Journeyman)
    • Casting Time: 0 seconds
    • Generates Hate: No
    • Requires Hit Roll: No
    • Target and Range: Monsters or Players (10 Units)
    • Can affect caster and group members.
    • Removes Effect
      • Removes effect with "Flight" dispel tag.
    • Applies Effect(s): (From Power Ranks 20 to 40)
      • Duration: :09 to :10 seconds (at power ranks 20 to 40)
      • Stackability:
        • Stack Category: NoStun
        • Stack Rank: 3
        • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
      • Cannot be stunned
    • Applies Effect(s): (From Power Ranks 20 to 40)
      • Duration: :03 to :04 seconds (at power ranks 20 to 40)
      • Stackability:
        • Stack Category: Stun
        • Stack Rank: 0
        • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
      • Target cannot move.
      • Target is stunned.
      • Dispel Tags: DeBuff, Effect, Stun.

See Also

Unarmed Combat