Difference between revisions of "Great Hammer Mastery"

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*Piercing Resistance: -1% to -41% (from power rank 0 to 40) </UL></UL></UL></UL>
 
*Piercing Resistance: -1% to -41% (from power rank 0 to 40) </UL></UL></UL></UL>
  
===Hammer Time===
+
===[[Hammer Time]]===
 
<P>''Requires: Great Hammer Mastery Skill (60)<BR />"Weapon Power and Power Block"''</P>
 
<P>''Requires: Great Hammer Mastery Skill (60)<BR />"Weapon Power and Power Block"''</P>
 
<UL>
 
<UL>
Line 117: Line 117:
 
*<FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
 
*<FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
 
<UL>
 
<UL>
*<B>Duration:</B> 5.8 seconds  
+
*<B>Duration:</B> 4 to 8 seconds (at power ranks 0 to 40)
 
*<B>Stackability:</B> Cannot be stacked with other effects of type 'PowerInhibitor' (0).  
 
*<B>Stackability:</B> Cannot be stacked with other effects of type 'PowerInhibitor' (0).  
 
*Target cannot cast spells or use powers. </UL></UL></UL></UL>
 
*Target cannot cast spells or use powers. </UL></UL></UL></UL>
<UL>
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Grand Master (40))''
 
<UL>
 
*Attack Bonus: + 50%
 
*Damage Dealt: + 100.2%
 
*<B>Stamina Cost:</B> 19.3
 
*<B>Duration:</B> 8</UL>
 
*<B>Other Barbarians (Rogue)</B> ''(Granted Rank: Proficient(30))''
 
<UL>
 
*Attack Bonus: + 42%
 
*Damage Dealt: + 83.9%
 
*<B>Stamina Cost:</B> 21.6
 
*<B>Duration:</B> 7</UL>
 
*<B>Fighter-Crusader</B> ''(Granted Rank: Journeyman (20))''
 
<UL>
 
*Attack Bonus: + 34%
 
*Damage Dealt: + 67.6%
 
*<B>Stamina Cost:</B> 23.9
 
*<B>Duration:</B> 6</UL>
 
*<B>Other Crusaders (Healer)</B> ''(Granted Rank: Apprentice(10))''
 
<UL>
 
*Attack Bonus: + 26%
 
*Damage Dealt: + 51.3%
 
*<B>Stamina Cost:</B> 26.2
 
*<B>Duration:</B> 5</UL>
 
*<B>All Other Fighters</B> ''(Granted Rank: Grand Master (10))''
 
<UL>
 
*Attack Bonus: + 26%
 
*Damage Dealt: + 51.3%
 
*<B>Stamina Cost:</B> 26.2
 
*<B>Duration:</B> 5</UL>
 
*<B>Other Prelates (Healer)</B> ''(Granted Rank: Apprentice(10))''
 
<UL>
 
*Attack Bonus: + 26%
 
*Damage Dealt: + 51.3%
 
*<B>Stamina Cost:</B> 26.2
 
*<B>Duration:</B> 5</UL>
 
*<B>Fighter-Ranger</B> ''(Granted Rank: Journeyman (20))''
 
<UL>
 
*Attack Bonus: + 34%
 
*Damage Dealt: + 67.6%
 
*<B>Stamina Cost:</B> 23.9
 
*<B>Duration:</B> 6</UL>
 
*<B>Other Rangers (Rogue)</B> ''(Granted Rank: Apprentice(10))''
 
<UL>
 
*Attack Bonus: + 26%
 
*Damage Dealt: + 51.3%
 
*<B>Stamina Cost:</B> 26.2
 
*<B>Duration:</B> 5</UL>
 
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))''
 
<UL>
 
*Attack Bonus: + 30%
 
*Damage Dealt: + 59.45%
 
*<B>Stamina Cost:</B> 25.05
 
*<B>Duration:</B> 5.5</UL>
 
*<B>Fighter-Warrior</B> ''(Granted Rank: Grand Master (40))''
 
<UL>
 
*Attack Bonus: + 50%
 
*Damage Dealt: + 100.2%
 
*<B>Stamina Cost:</B> 19.3
 
*<B>Duration:</B> 8</UL>
 
*<B>Fighter-Sentinel</B> ''(Granted Rank: Proficient (30))''
 
<UL>
 
*Attack Bonus: + 42%
 
*Damage Dealt: + 83.9%
 
*<B>Stamina Cost:</B> 21.6
 
*<B>Duration:</B> 7</UL></UL>
 
  
 
===Thurin's Rebuke===
 
===Thurin's Rebuke===

Revision as of 18:07, 16 August 2009

"It takes far more than brute strength to wield a maul or great mace in battle. Two-handed weapons can overbalance an unskilled user, leaving them open to attack. Masters overcome this problem, shattering granite when they swing."

Races, Classes, and Runes

Skill granted by:

Great Hammer Powers

Fist of the Giants

Requires: Great Hammer Mastery Skill (30)
"Weapon Power and Power Block"

    • Granted: Level 1
    • Casting Time 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 12 (Neophyte)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 4 to 8 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
          • Target cannot cast spells or use powers.

Knockback

This power will stack with:

Find The Weakness
Find The Weakness

Requires: Great Hammer Mastery Skill (40)
"Weapon Power and Exposes to Slashing"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 10 (Apprentice)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 8.9 to 15.6 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
          • Slashing Resistance: -1% to -41% (from power rank 0 to 40)

Joten's Spite

This power will stack with:

Find The Weakness
Find The Weakness

Requires: Great Hammer Mastery Skill (50)
"Weapon Power and Exposes to Piercing"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 15 (Adept)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 5.95 to 10.2 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
          • Piercing Resistance: -1% to -41% (from power rank 0 to 40)

Hammer Time

Requires: Great Hammer Mastery Skill (60)
"Weapon Power and Power Block"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 18 (Journeyman)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 4 to 8 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
          • Target cannot cast spells or use powers.

Thurin's Rebuke

Requires: Great Hammer Mastery Skill (70)
"Weapon Power and Stun"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 10 (Apprentice)
        • Casting Time: 0 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Removes Effect
          • Removes "Flight" Effect.
        • Applies Effect(s):
          • Duration: 9.8 seconds
          • Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
          • Cannot be stunned
        • Applies Effect(s):
          • Duration: 3.3 seconds
          • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
          • Target cannot move.
          • Target is stunned.

  • Fighter-Barbarian (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 19.3
    • Durations: 12.2, 4.2
  • Other Barbarians (Rogue) (Granted Rank: Proficient(30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 83.9%
    • Stamina Cost: 21.6
    • Durations: 11.4, 3.9
  • Fighter-Crusader (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 23.9
    • Durations: 10.6, 3.6
  • Other Crusaders (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Durations: 9.8, 3.3
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Durations: 9.8, 3.3
  • Other Prelates (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Durations: 9.8, 3.3
  • Fighter-Ranger (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 23.9
    • Durations: 10.6, 3.6
  • Other Rangers (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Durations: 9.8, 3.3
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 59.45%
    • Stamina Cost: 25.05
    • Durations: 10.2, 3.45
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 19.3
    • Durations: 12.2, 4.2
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 83.9%
    • Stamina Cost: 21.6

See Also

Hammer