Difference between revisions of "Strength"

From Morloch Wiki
Jump to: navigation, search
m
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
[[Category:Attributes]]
 
[[Category:Attributes]]
== Strength ==
+
[[Category:Game Mechanics]]
 +
[[Category:Formulas]]
 +
'''Strength''' or ''Str'' is defined as "the ability to exert force on physical objects using muscles". This definition has been translated into Shadowbane as a statistic that decides the maximum damage of a certain weapons, the amount of weight one can carry, and will make a character avatar physically larger.
 +
== Role in Character Development ==
 +
Strength determines the maximum damage value for the following weapons:
 +
* [[Axe]]
 +
* [[Great Axe]]
 +
* [[Throwing Weapons#Throwing Axe|Throwing Axe]]
 +
* [[Hammer]]
 +
* [[Great Hammer]]
 +
* [[Throwing Weapons#Throwing Hammer |Throwing Hammer]]
 +
* [[Pole Arm]]
 +
* [[Spear]]
 +
* Most [[Swords]]
 +
* [[Great Sword]]
  
A character's physical strength and brawn. Stronger characters do more [[Damage|damage]] per swing in combat, and can carry heavier loads. Fighters tend to have more strength than other Base Classes and Professions. Note that some [[Fighter|fighters]] choose [[Dexterity|dexterity]] over strength, especially those aspiring to be [[Archer|Archers]], [[Blade Master|Blade Masters]], [[Blade Weaver|Blade Weavers]], and [[Rangers]] that use [[Braialla Blades|Braialla's Blades]] (a [[Rangers|Ranger]]-specific [[Swords|sword]]) since all of their weapons use [[Dexterity|dexterity]] as their primary attribute when determining [[Attack Rating|attack ratings]] and [[Damage|damage]].
+
While strength determines the maximum damage for these weapons, [[Dexterity]] determines the '''minimum''' damage.
 +
 
 +
=== Tips ===
 +
Strength has bad returned value in most situations, meaning that a lot of strength does not necessarily mean superior or worthwhile additional damage. More people tend to focus on [[constitution]], first (for more [[health]] and [[stamina]]), and then use leftover points for strength.

Latest revision as of 16:42, 30 January 2014

Strength or Str is defined as "the ability to exert force on physical objects using muscles". This definition has been translated into Shadowbane as a statistic that decides the maximum damage of a certain weapons, the amount of weight one can carry, and will make a character avatar physically larger.

Role in Character Development

Strength determines the maximum damage value for the following weapons:

While strength determines the maximum damage for these weapons, Dexterity determines the minimum damage.

Tips

Strength has bad returned value in most situations, meaning that a lot of strength does not necessarily mean superior or worthwhile additional damage. More people tend to focus on constitution, first (for more health and stamina), and then use leftover points for strength.