Difference between revisions of "Great Hammer Mastery"
Line 1: | Line 1: | ||
− | {{lorebox | + | {{lorebox|It takes far more than brute strength to wield a maul or great mace in battle. Two-handed weapons can overbalance an unskilled user, leaving them open to attack. Masters overcome this problem, shattering granite when they swing.|Great Hammer Mastery skill description}} |
'''Great Hammer Mastery''' is a [[Mastery|mastery skill]] that affects great hammer [[Hit Roll|hit chance]] and grants additional great hammer powers as listed below. | '''Great Hammer Mastery''' is a [[Mastery|mastery skill]] that affects great hammer [[Hit Roll|hit chance]] and grants additional great hammer powers as listed below. |
Latest revision as of 15:23, 19 September 2017
“ | It takes far more than brute strength to wield a maul or great mace in battle. Two-handed weapons can overbalance an unskilled user, leaving them open to attack. Masters overcome this problem, shattering granite when they swing. |
” |
- Great Hammer Mastery skill description
|
Great Hammer Mastery is a mastery skill that affects great hammer hit chance and grants additional great hammer powers as listed below.
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: None
- Starting Trait: None
- Class: Barbarian, Crusader, Sentinel, Warrior
- Discipline: None
- Mastery Rune: Master of Great Hammers
Great Hammer Powers
Fist of the Giants
"Weapon Power and Stamina Damage"
Requires: Great Hammer Mastery Skill (30)
- Granted: Level 1
- Casting Time 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Stamina Damage: ??-?? (from power rank 0 to 40)
Knockback
This power will stack with: |
"Weapon Power and Exposes to Slashing"
Requires: Great Hammer Mastery Skill (40)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 8 to 15.6 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
- Slashing Resistance: – 1% to 41% (from power rank 0 to 40)
Joten's Spite
This power will stack with: |
"Weapon Power and Exposes to Piercing"
Requires: Great Hammer Mastery Skill (50)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
- Piercing Resistance: – 1% to 41% (from power rank 0 to 40)
Hammer Time
"Weapon Power and Power Block"
Requires: Great Hammer Mastery Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
- Is unaffected by Power Block spells and effects.
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
Thurin's Rebuke
"Weapon Power and Stun"
Requires: Great Hammer Mastery Skill (70)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 9 to 12.6 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
- Cannot be stunned.
- Applies Effect(s):
- Duration: 3 to 4.2 seconds (from power rank 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.