Difference between revisions of "Sun Dancing"

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[[Category:Focus]][[Category:Skills]]
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[[Category:Focus]][[Category:Skills]][[Category:Needs Game Info]]
'''Sun Dancing'''
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==Sun Dancing==
<br>
 
 
Description: This is the Focus skilled required to use the Sun Dancing weapons
 
Description: This is the Focus skilled required to use the Sun Dancing weapons
  
 
*'''Race:''' [[Irekei]]
 
*'''Race:''' [[Irekei]]
 
*'''Rune:''' [[Sundancer]]
 
*'''Rune:''' [[Sundancer]]
 +
 +
== Special Weapons ==
 +
 +
There are special Sun Dancer-only weapons called Khan'Xir. They are available at any rank seven daggersmith, except Nephilim.
 +
*100% [[Khan'xhir]]
 +
*110% [[Rha'khanakar]]
 +
 
==Sun Dancing Weapon Powers==
 
==Sun Dancing Weapon Powers==
  
===Strike like the Wind===
+
===[[Strike like the Wind]]===
 +
[[Image:UA cam.png|Right|Power Cameo]]
 
''"Weapon Power and Hate Reducer"<br />''
 
''"Weapon Power and Hate Reducer"<br />''
 
<UL>
 
<UL>
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**'''Target and Range:''' Monsters or Players (120 Units) -- Can affect caster and group members.</UL><br>
 
**'''Target and Range:''' Monsters or Players (120 Units) -- Can affect caster and group members.</UL><br>
  
===Touch of Pain===
+
===[[Touch of Pain]]===
 +
[[Image:UA cam.png|Right|Power Cameo]]
 
''"Weapon Power and Taunt"<br />''
 
''"Weapon Power and Taunt"<br />''
 
<UL>
 
<UL>
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**'''Target and Range:''' Monsters or Players (120 Units) -- Can affect caster and group members.</UL><br>
 
**'''Target and Range:''' Monsters or Players (120 Units) -- Can affect caster and group members.</UL><br>
  
===Rippling Dune Stance===
+
===[[Rippling Dune Stance]]===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
| '''This power will stack with:'''
 
| '''This power will stack with:'''
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''[[Dark_Knight#Knavery|Knavery]]''<br>
 
''[[Dark_Knight#Knavery|Knavery]]''<br>
 
|}
 
|}
 +
[[Image:UA cam.png|Right|Power Cameo]]
 
''"Weapon Power and Defense Debuff"<br />''
 
''"Weapon Power and Defense Debuff"<br />''
 
<UL>
 
<UL>
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**'''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
**'''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
***'''Duration:''' 15 to 30.2 seconds (at power ranks 0 to 40)
 
***'''Duration:''' 15 to 30.2 seconds (at power ranks 0 to 40)
***'''Stackability:'''
+
***'''Stackability:''' Cannot be stacked with other effects of type 'DefenseDebuff' (0)  
****'''Stack Category:''' 'DefenseDebuff'
 
****'''Stack Rank:''' 0
 
****'''Stack Rule:''' Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
***'''Defense Penalty:''' -1% to -41% (from power rank 0 to 40)
 
***'''Defense Penalty:''' -1% to -41% (from power rank 0 to 40)
 
***'''Dispel Tags:''' DeBuff, Effect</UL><br>
 
***'''Dispel Tags:''' DeBuff, Effect</UL><br>
  
 
===Hyena's Laugh===
 
===Hyena's Laugh===
 +
[[Image:UA cam.png|Right|Power Cameo]]
 
''"Weapon Power and Stun"<br />''
 
''"Weapon Power and Stun"<br />''
 
<UL>
 
<UL>
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===Fists of Stone===
 
===Fists of Stone===
 +
[[Image:UA cam.png|Right|Power Cameo]]
 
''"Weapon Power and Power Block"<br />''
 
''"Weapon Power and Power Block"<br />''
 
<UL>
 
<UL>
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** '''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
** '''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
***'''Duration:''' 8 to 16 seconds (at power ranks 0 to 40)
 
***'''Duration:''' 8 to 16 seconds (at power ranks 0 to 40)
***'''Stackability:'''
+
***'''Stackability:''' Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
****'''Stack Category:''' 'NoPowerInhibitor'
 
****'''Stack Rank:''' 0
 
****'''Stack Rule:''' Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
***Is unaffected by Power Block spells and effects.
 
***Is unaffected by Power Block spells and effects.
 
**'''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
**'''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
***'''Duration:''' 4 to 8 seconds (at power ranks 0 to 40)
 
***'''Duration:''' 4 to 8 seconds (at power ranks 0 to 40)
***'''Stackability:'''
+
***'''Stackability:''' Cannot be stacked with other effects of type 'PowerInhibitor' (0).
****'''Stack Category:''' 'PowerInhibitor'
 
****'''Stack Rank:''' 0
 
****'''Stack Rule:''' Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
***Target cannot cast spells or use powers.
 
***Target cannot cast spells or use powers.
 
***'''Dispel Tags:''' DeBuff, Effect, Powerblock</UL><br>
 
***'''Dispel Tags:''' DeBuff, Effect, Powerblock</UL><br>
  
 
===Power Strike===
 
===Power Strike===
 +
[[Image:UA cam.png|Right|Power Cameo]]
 
''"Weapon Power and Stun"<br />''
 
''"Weapon Power and Stun"<br />''
 
<UL>
 
<UL>
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**'''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
**'''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
***'''Duration:''' 3 to 9 seconds (at power ranks 0 to 40)
 
***'''Duration:''' 3 to 9 seconds (at power ranks 0 to 40)
***'''Stackability:'''
+
***'''Stackability:''' Cannot be stacked with other effects of type 'NoStun' (2).
****'''Stack Category:''' 'NoStun'
 
****'''Stack Rank:''' 2
 
****'''Stack Rule:''' Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
***Cannot be stunned
 
***Cannot be stunned
 
**'''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
**'''<FONT color=#0000ff>Applies Effect(s)</FONT>:'''
 
***'''Duration:''' 1 to 3 seconds (at power ranks 0 to 40)
 
***'''Duration:''' 1 to 3 seconds (at power ranks 0 to 40)
***'''Stackability:'''
+
***'''Stackability:''' Cannot be stacked with other effects of type 'Stun' (0).
****'''Stack Category:''' 'Stun'
 
****'''Stack Rank:''' 0
 
****'''Stack Rule:''' Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
***Target cannot move.
 
***Target cannot move.
 
***Target is stunned.
 
***Target is stunned.
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''[[Blood Horn#Blood_horns|Blood Horns]]''<br>
 
''[[Blood Horn#Blood_horns|Blood Horns]]''<br>
 
|}
 
|}
 +
[[Image:UA cam.png|Right|Power Cameo]]
 
''"Weapon Power and Bleeding Damage"<br />''
 
''"Weapon Power and Bleeding Damage"<br />''
 
<UL>
 
<UL>
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****'''Stack Rank:''' 0
 
****'''Stack Rank:''' 0
 
****'''Stack Rule:''' Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
****'''Stack Rule:''' Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
***'''Health Damage:''' 7- 17 points of Health
+
***'''Health Damage:''' 7 17 points of Health
 
***Flagged as 'Bleeding' damage</UL><br>
 
***Flagged as 'Bleeding' damage</UL><br>
  
 
===Choke of the Bloodfire===
 
===Choke of the Bloodfire===
 +
[[Image:UA cam.png|Right|Power Cameo]]
 
''"Weapon Power and Power Block"<br />''
 
''"Weapon Power and Power Block"<br />''
 
<UL>
 
<UL>
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===Terror Strike===
 
===Terror Strike===
 +
[[Image:UA cam.png|Right|Power Cameo]]
 
''"Weapon Power and Stun"<br />''
 
''"Weapon Power and Stun"<br />''
 
<UL>
 
<UL>

Latest revision as of 00:05, 14 September 2017

Sun Dancing

Description: This is the Focus skilled required to use the Sun Dancing weapons

Special Weapons

There are special Sun Dancer-only weapons called Khan'Xir. They are available at any rank seven daggersmith, except Nephilim.

Sun Dancing Weapon Powers

Strike like the Wind

Power Cameo "Weapon Power and Hate Reducer"

    • Granted: Level 20
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Reduces Hate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Reduces Hate
      • Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.

Touch of Pain

Power Cameo "Weapon Power and Taunt"

    • Granted: Level 23
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: High
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: High
      • Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.

Rippling Dune Stance

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

Power Cameo "Weapon Power and Defense Debuff"

    • Granted: Level 26
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: -1% to -41% (from power rank 0 to 40)
        • Dispel Tags: DeBuff, Effect

Hyena's Laugh

Power Cameo "Weapon Power and Stun"

    • Granted: Level 29
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Requires Hit Roll: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 6 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'NoStun'
          • Stack Rank: 2
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: Stun
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Target cannot move.
        • Target is stunned.
        • Dispel Tags: DeBuff, Effect, Stun.

Fists of Stone

Power Cameo "Weapon Power and Power Block"

    • Granted: Level 32
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8 to 16 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
        • Is unaffected by Power Block spells and effects.
      • Applies Effect(s):
        • Duration: 4 to 8 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
        • Target cannot cast spells or use powers.
        • Dispel Tags: DeBuff, Effect, Powerblock

Power Strike

Power Cameo "Weapon Power and Stun"

    • Granted: Level 35
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Removes Effect
        • Removes effect with "Flight" dispel tag.
      • Applies Effect(s):
        • Duration: 3 to 9 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 1 to 3 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
        • Target cannot move.
        • Target is stunned.
        • Dispel Tags: DeBuff, Effect, Stun.

Thrashing Scorpion Form

This power will stack with:

Shred
Rend The Throat
Blood Horns

Power Cameo "Weapon Power and Bleeding Damage"

    • Granted: Level 38
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Does damage over time (Every 5 seconds):
        • Duration: 25 to 65 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'Bleeding'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Health Damage: 7 — 17 points of Health
        • Flagged as 'Bleeding' damage

Choke of the Bloodfire

Power Cameo "Weapon Power and Power Block"

    • Granted: Level 41
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 10 to 20 seconds (at power ranks 10 to 40)
        • Stackability:
          • Stack Category: 'NoPowerInhibitor'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Is unaffected by Power Block spells and effects.
      • Applies Effect(s):
        • Duration: 5 to 10 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'PowerInhibitor'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Target cannot cast spells or use powers.
        • Dispel Tags: DeBuff, Effect, Powerblock

Deep Sands Strike

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

"Weapon Power and Attack Debuff"

    • Granted: Level 44
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Requires Hit Roll: No
      • Target and Range: Monsters or Players (10 Units) --- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'AttackValueDebuff'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Attack Penalty: -1% to -41% (from power rank 0 to 40)
        • Dispel Tags: DeBuff, Effect

Terror Strike

Power Cameo "Weapon Power and Stun"

    • Granted: Level 47
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Unarmed Combat Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 9 to 12.6 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'NoStun'
          • Stack Rank: 3
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 3 to 4.2 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: 'Stun'
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Target cannot move.
        • Target is stunned.
        • Dispel Tags: DeBuff, Effect, Stun

See Also

Unarmed Combat