Difference between revisions of "Gorgoi"
m |
|||
Line 50: | Line 50: | ||
== Discipline Powers == | == Discipline Powers == | ||
− | === Uncanny Fortitude | + | === Uncanny Fortitude === |
''"Personal Elemental Fortitude"''<br> | ''"Personal Elemental Fortitude"''<br> | ||
''Requires [[Bloodcraft]] Skill (0)'' | ''Requires [[Bloodcraft]] Skill (0)'' | ||
Line 81: | Line 81: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | === The Blood is the Life | + | === The Blood is the Life === |
''"Area of Effect Health Drain"''<br> | ''"Area of Effect Health Drain"''<br> | ||
''Requires [[Bloodcraft]] Skill (40)'' | ''Requires [[Bloodcraft]] Skill (40)'' | ||
Line 110: | Line 110: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | === Nightwings | + | === Nightwings === |
''"Personal Flight"''<br> | ''"Personal Flight"''<br> | ||
''Requires [[Bloodcraft]] Skill (60)'' | ''Requires [[Bloodcraft]] Skill (60)'' | ||
Line 129: | Line 129: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | === Crimson Pact | + | === Crimson Pact === |
''"Single Target Ghoul Transformation"''<br> | ''"Single Target Ghoul Transformation"''<br> | ||
''Required [[Bloodcraft]] Skill (80)'' | ''Required [[Bloodcraft]] Skill (80)'' |
Revision as of 19:29, 29 December 2007
Contents
Gorgoi
Firstborn of Vampires
Base Classes Available |
Races Available |
Classes Available |
Disciplines Prohibited |
Ghorgor was an Elvish magus, one of the thirteen who devised Necromancy. His arts consumed him, and he was reborn as the first Vampire. A mighty clan of Vampires still practices the secrets of Bloodcraft the first Vampire Fiend devised.
More Gorgoi Lore
Discipline Effects
Grants: + 15 to Bloodcraft
Grants: Powers
Discipline Locations
Discipline Droppers |
Disciplines Trainers |
Discipline Powers
Uncanny Fortitude
"Personal Elemental Fortitude"
Requires Bloodcraft Skill (0)
Teachers: Master Gorgoi (20)
Power Rank: 0
Focus Skill: Bloodcraft
Health Cost: ??
Casting Time:
Recycle Time:
Generates Hate:
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self Only / No Target
Effects:
- Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20)
- Stackability:
- Stack Category: DamageAbsorber
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Stack Category: DamageAbsorber
- Damage Cap: Percent of player's health which triggers damage cap behavior: + 30% to 10% (from power rank 0 to 20)
- Blows above damage cap are reduced to -50 percent of the damage cap value.
- Damage flagged as 'Crushing' damage bypasses the DamageCap.
- Damage flagged as 'Fire' damage bypasses the DamageCap.
- Damage flagged as 'Holy' damage bypasses the DamageCap.
- Damage flagged as 'Piercing' damage bypasses the DamageCap.
- Damage flagged as 'Slashing' damage bypasses the DamageCap.v
- Dispel Tags: Fortitude
The Blood is the Life
"Area of Effect Health Drain"
Requires Bloodcraft Skill (40)
Teachers: Master Gorgoi (20)
Power Rank: 0
Focus Skill: Bloodcraft
Health Cost: 30 to 50 (From levels 0 to 20)
Casting Time: 4 sec
Recycle Time: 60 sec
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: Yes
Target and Range: Monsters or Players (100 Units) -- Spherical Area of Effect
- Max mob targets:7
- Max player targets: 7
- Area of Effect: 32 Units
- Will not affect group members.
Effects:
- From Health to Health
- From Target to Caster
- Amount: ?? to 25 (From levels 0 to 20)
- Conversion Efficiency: 40% to 100%(From levels 0 to 20)
- No damage type(not resistable)
- Is considered aggressive.
Nightwings
"Personal Flight"
Requires Bloodcraft Skill (60)
Teachers: Master Gorgoi (40)
Power Rank: 40 (Grand Master)
Focus Skill: Bloodcraft
Health Cost: 50
Casting Time: 5 sec
Recycle Time:
Generates Hate:
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self Only / No Target
Effects:
- Grants Flight Effect
Crimson Pact
"Single Target Ghoul Transformation"
Required Bloodcraft Skill (80)
Teachers: Master Gorgoi (20)
Power Rank: 0
Focus Skill: Bloodcraft
Health Cost: ??
Casting Time:
Recycle Time:
Generates Hate:
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only
Effects:
- Applies Effect(s):
* Constitution Adjustment: + 35 to 55 (from power rank 0 to 20) * Damage Cap: Percent of player's health which triggers damage cap behavior: + 50% to 30% (from power rank 0 to 20) * Blows above damage cap are reduced to 100 percent of the damage cap value. * DamageCap only affects damage flagged as 'Crushing' damage. * DamageCap only affects damage flagged as 'Piercing' damage. * DamageCap only affects damage flagged as 'Slashing' damage. * Strength Adjustment: + 35 to 55 (from power rank 0 to 20) * Dispel Tags: Effect, Transform * Changes the player's body shape. * Duration: 4:30 to 5:15 minutes (at power ranks 0 to 20) * Stackability: o Stack Category: Transform o Stack Rank: 0 o Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). Applies Effect(s): (From Power Ranks 0 to 20) * Duration: 4:30 to 5:15 minutes (at power ranks 0 to 20) * Stackability: o Stack Category: Snare o Stack Rank: 0 o Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). * Movement Rate: -70% to -30% (from power rank 0 to 20) * Dispel Tags: DeBuff, Effect, Snare
Restrictions:
- Cannot be cast on Vampire, Dwarf, or Centaur